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for example, one action you take sumwhere in the game changes the plot line totally, maybe even the locations you visit, so every game you play would be different
its kinda like those books where you choose what happens by going to the right page(i had a few super mario ones, they were cool!)
some games have tried this sort of thing before, like in perfect dark,(where it was either you escape in the maian spaceship and leave johnathan who gets killed, or you stay behind and escape, saving john so he can help you in a later mission.....or lowering the hoverbike thing in airforce one, so you get it when you crashland in the next mission) but never(to my knowledge) gone so far as to change the total game depending on what you do.
that would be a nice new element to gaming of the future, and it would be great if ninty used it!
for example, one action you take sumwhere in the game changes the plot line totally, maybe even the locations you visit, so every game you play would be different
its kinda like those books where you choose what happens by going to the right page(i had a few super mario ones, they were cool!)
some games have tried this sort of thing before, like in perfect dark,(where it was either you escape in the maian spaceship and leave johnathan who gets killed, or you stay behind and escape, saving john so he can help you in a later mission.....or lowering the hoverbike thing in airforce one, so you get it when you crashland in the next mission) but never(to my knowledge) gone so far as to change the total game depending on what you do.
that would be a nice new element to gaming of the future, and it would be great if ninty used it!