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"Size doesn't matter"

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Mon 10/06/02 at 13:18
Regular
Posts: 787
It amazes me every time I see someone say how the Gamecube is kewl because it is 'small and portable', and that none of the other consoles are. What planet are you on?
Every console is portable. PCs with their monitors and cables are not portable, but consoles are. The fact that the Gamecube is marginally smaller than other consoles does not mean it's the only portable console - it means it is marginally smaller, and that's all. They are all still very portable.

You seem to class the smallest console as the only console that is portable.

It's like saying only cars that can go over 200mph can move.

What will you lot say when someone releases a console that is smaller than the Gamecube? Will the Gamecube all of a sudden not be portable, just like the Xbox and PS2 now? The Dreamcast was also very small, yet no-one claimed that as a selling point. Why not? Because it already had enough selling points that were much more valid - first 128-bit console, only console with working online games, first true next-gen console etc. etc.

The Dreamcast didn't need half-@rsed pointless and trivial selling points like 'it's so small you can take it anywhere!' because that is true of ALL consoles.

Perhaps the fact that Nintendo fans claim the size of the console makes it portable or not and then claim this as a selling point should not come as a surprise, as the majority of Nintendo fans are aged to suit the console? If Nintendo build a console to look like a dinky toy, and then make games to suit my little sisters, I suppose they can't complain when their fan-base is so young that they come up with lame positive points like the size of the console.

Step over the the Microsoft, Sony or Sega forums and you see things like 'specifications' and 'hardware' being talked about. This is because these are in fact adult consoles. No-one expects Nintendo fans to care about such things, as they are too obsessed with their cutesy little fluffy game characters to notice 'frame rate' or 'polygon count', but what they DO expect is that you appreciate that some people actually care about the POWER inside their console, and not just if it's small enough to fit down your Jap's eye or not.

At the end of the day if you lot want to sit there and get erections over your small consoles then you can do that, but don't try using it as a reason behind 'mine is better than yours' as it just makes you look stupid.
How many people have been unable to take their Xbox to another room because it was too big? None. Do you hang your Gamecubes on your eye-lashes to play on it, or do you stick it under your TV, exactly where you would stick an Xbox? How many people can take their Gamecube to places an Xbox cannot go? None. Why is this? Because SIZE DOESN'T MATTER.
Fri 21/06/02 at 13:39
Posts: 0
Strafex wrote:
> davyboy wrote:
>
> I agree with you on the A1 it is easy to shot the tie fighters in
> the
> first part shotnt the death star you get about 40 ties at once i
> manage to shoot all but 1 wonders if anyone else has shot them all
> or
> all bar 1 Thats the death Star squence
>
>
> You're talking about level one where they simply fly around waiting
> for you to shoot them.
>
> They get harder by the level.
>
> By the time you get to Endor, you'll be up against seriously tough
> odds.

Yeah would be boring if it was too easy wouldnt it ;0)
Fri 21/06/02 at 12:10
Regular
"ATAT Supremo"
Posts: 6,238
When I said the wingmen did sod all, I meant that as in they did that when I ordered them to do things. As for a TIE getting behind you - it doesn't take all that much to have something stuck to you like fly to dog crap for a few seconds.

When I got behind a TIE, it did very little to try and shake me off its tail. And I didn't notice the amount of ships you noted down on any level - even Endor. I think it looks more packed than it actually is.
Fri 21/06/02 at 11:35
Regular
Posts: 9,848
davyboy wrote:

> I agree with you on the A1 it is easy to shot the tie fighters in the
> first part shotnt the death star you get about 40 ties at once i
> manage to shoot all but 1 wonders if anyone else has shot them all or
> all bar 1 Thats the death Star squence


You're talking about level one where they simply fly around waiting for you to shoot them.

They get harder by the level.

By the time you get to Endor, you'll be up against seriously tough odds.
Fri 21/06/02 at 11:30
Regular
Posts: 9,848
savatt1668 wrote:

> As for this talk about Rogue Leader on the GC, I noticed a little slow
> down on levels like Endor. I don't agree on the comment of the game
> having excellent AI,

I didn't say that. But considering how many things are going on at once, the OVERALL level of AI would be a fair strain on the processor.

my wingmen did next to nothing let alone what I
> wanted them to do.

That's what they're supposed to do. Their AI comes into play when you send them off to do something on their own.

Got pretty funny when you can just fly behind a
> formation of fighters and pick them off without them reacting. When I
> shot the main leader of the group they would split, but I didn't
> really notice anything along the lines of them actually trying to get
> behind me to fire or anything.

They do. You find a Tie on your tail for a lot of the battle.

>
> Not too sure about this claim of "hundreds of ships at once"
> either. No doubt 100 ships or more will come into the battle by the
> end of the level, but didn't see this amount of ships on screen at
> once, I'd say theres something along the lines of say 40 - 50 TIE's at
> the busiest of times with around 20 Rebel fighters.

Atleast 20 groups 4 fighters come in at once.

Add the alliance fighters and that's over 100 overall in a huge battle.
That's why there's the odd blip of slowdown - so small that you barely notice it.
Fri 21/06/02 at 11:01
Regular
"l33t cs50r"
Posts: 2,956
Whitestripes wrote:
> So? My point was that over half the people that own an X-box won't
> have broadband. Of course I know 20% of europes population is a high
> number, but don't forget it's talking about households, individual
> people don't have broadband connections in their foreheads do they!
> While a lot of X-box owners will have broadband, a lot more of them
> won't.

Stats froma bored Website Designer!!

Broadband Penetration across europe:

Nordic : 2.3%
Germany : 0.9%
UK : 0.3%
France : 0.6%
Italy : 0.1%
Spain : 0.2%
(Source: Jupiter MMXI)

That equals about 180,000 Broadband connections in the UK, a mojority (about 65%) of which are for business use? It'll be a while before we're gaming BB!
Fri 21/06/02 at 08:55
Regular
Posts: 11,875
Gar-J wrote:
> Ok I just managed to gather the strength to torture myself a little
> more by reading your post, and have some comments:
>
> 1) The Xbox can be connected to the net via the PC's modem.
> 2) 20% of Europe is actually a very high number of people - dunno how
> many people you think live in Europe so I can't comment on your
> obvious stupidity here.

So? My point was that over half the people that own an X-box won't have broadband. Of course I know 20% of europes population is a high number, but don't forget it's talking about households, individual people don't have broadband connections in their foreheads do they! While a lot of X-box owners will have broadband, a lot more of them won't.

> 3) You're STILL disagreeing with me on points I make about the GC EVEN
> THOUGH THERE ARE OTHER PEOPLE HERE SAYING THE SAME THING. WHAT A
> MUPPET. Case in point - slowdown in GC games. If you actually READ
> what other people have said (that includes what I say actually) then
> you will SEE that I am not the ONLY one. Since there are more people
> here willing to admit that there is slowdown than people here so far
> up Nintendo's hoop to realise it, then it must be true.

*sigh* Oh dear. He's done it again. I did, in fact, admit to there being slowdown on Rogue Leader (I've only ever had it on the recovering the star destroyer level, never on Endor) but I object to you saying it is 'dogged by slowdown' because thats crap, as Strafex said it's a slight pause and it only happens on that one game.

>
> Kiss my @rse.
Thu 20/06/02 at 23:15
Posts: 0
Tiltawhirl wrote:
> davyboy wrote:
> I agree with you on the A1 it is easy to shot the tie fighters in
> the
> first part shotnt the death star you get about 40 ties at once i
> manage to shoot all but 1 wonders if anyone else has shot them all
> or
> all bar 1 Thats the death Star squence
>
> Is that in English?

nop double dutch but the game is english yup ;0)
Thu 20/06/02 at 23:05
Regular
Posts: 21,800
davyboy wrote:
> I agree with you on the A1 it is easy to shot the tie fighters in the
> first part shotnt the death star you get about 40 ties at once i
> manage to shoot all but 1 wonders if anyone else has shot them all or
> all bar 1 Thats the death Star squence

Is that in English?
Thu 20/06/02 at 22:51
Posts: 0
savatt1668 wrote:
> Ok a couple more titles that spring to mind as being original on
> X-Box...
>
> BC
> Psychonauts
>
> As for this talk about Rogue Leader on the GC, I noticed a little slow
> down on levels like Endor. I don't agree on the comment of the game
> having excellent AI, my wingmen did next to nothing let alone what I
> wanted them to do. Got pretty funny when you can just fly behind a
> formation of fighters and pick them off without them reacting. When I
> shot the main leader of the group they would split, but I didn't
> really notice anything along the lines of them actually trying to get
> behind me to fire or anything.
>
> Not too sure about this claim of "hundreds of ships at once"
> either. No doubt 100 ships or more will come into the battle by the
> end of the level, but didn't see this amount of ships on screen at
> once, I'd say theres something along the lines of say 40 - 50 TIE's at
> the busiest of times with around 20 Rebel fighters.

I agree with you on the A1 it is easy to shot the tie fighters in the first part shotnt the death star you get about 40 ties at once i manage to shoot all but 1 wonders if anyone else has shot them all or all bar 1 Thats the death Star squence
Thu 20/06/02 at 22:33
Regular
"ATAT Supremo"
Posts: 6,238
Ok a couple more titles that spring to mind as being original on X-Box...

BC
Psychonauts

As for this talk about Rogue Leader on the GC, I noticed a little slow down on levels like Endor. I don't agree on the comment of the game having excellent AI, my wingmen did next to nothing let alone what I wanted them to do. Got pretty funny when you can just fly behind a formation of fighters and pick them off without them reacting. When I shot the main leader of the group they would split, but I didn't really notice anything along the lines of them actually trying to get behind me to fire or anything.

Not too sure about this claim of "hundreds of ships at once" either. No doubt 100 ships or more will come into the battle by the end of the level, but didn't see this amount of ships on screen at once, I'd say theres something along the lines of say 40 - 50 TIE's at the busiest of times with around 20 Rebel fighters.

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