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I have only ever once cried because of an emotional film. I must have only been nine or ten, but watching Forrest Gump really moved me in a way which I'd never been moved before. I didn't really cry, I just got very red eyed about it. I've noticed that I really liked this film most probably because it is so emotive. Its obsessive - it hooks you because you care, you want to know what happens in the end, you need to know if everything turns out alright.
I admit that I did get 'red eyed' tonight. I didn't go bawling, or cried, but I certainly felt like it. Why? Well, I'm up to the 'beginning' of Final Fantasy X, and if you're playing FF10 you'll know what I mean. I'm not really at the beginning, but at the end. I don't know why, but I just felt like leaking into a pillow. Its kind of like the climax of the game - its the first screen you see in Final Fantasy 10; all the characters sat around a camp fire. There is no talking except Tidus' "This is my story", and it is very, very long winded, yet somehow I felt really sad sitting in front of my TV watching this group of people about to face their fate.
FinalFantasyFanatic, Fantasy Meister, Vottanator, er-no - you're all up to and past this stage. Tell me, did you feel as I did? Perhaps now, thinking back, I realise why Final Fantasy is such as compulsive game. Its because of this emotion, because you actually feel for the characters. I need to know how the game ends up, and so I play more, and more, and more. Final Fantasy games are the only games which have ever given me this feeling of emotion, and consequently it is probably the reason they're the king of Role-playing games. Thinking back, I can actually remember crying when Aeris died in Final Fantasy 7. I was even stretched to downloading the movie where she gets killed. Its so emotional, so sad and so enlightening, almost.
The producers of Final Fantasy know this as well. In an interview in PSM2, producer of FF10 Yoshinori Kitase stated that "The theme of this game is relationships between a father and child, so when the situation is resolved we want players to experience certain emotional feelings. If they can identify with the characters as if they're real - not digital - their emotions will be moved by the final scene." Which is exactly true. For some strange reason, and unlike every other game I've played, I do not think of the characters as if they're real. Because of the fact they aren't super deformed, and thanks to the addition of voice acting, to me Final Fantasy 10 is more of a movie than a game.
And thanks to this, I do get emotionally moved, just as predicted by Yoshinori Kitase. This game is the only game which could claim to use the very falsely named, but in this case accurate, emotion engine. Nothing else comes close to the level of tear-jerkingness I got when playing this evening.
What's more, I've not finished yet. I'm sure I will shed tears in the final scene. But only if Yuna dies. It would be too umpty-dumpty, too predictable for her to live. If she dies, I will cry. I guarantee it. And this is the best game that I've ever played, thanks to the hooking factor, the plot and the emotion.
Games need to be emotional, I've decided. For reasons now known to me, Final Fantasy is the best game ever, the most addictive game ever, and the game with the best plot. Ever. That reason, is because of the character relation, the emotion, and most of all, the fact that you can get inside the head of the main character, Tidus.
But what's more, and unlike other Final Fantasy games, it doesn't end after the last boss is finished. You can go back, train more, revisit all the temples, and pretty much see Spira in the calm. 99,999 is the HP limit, and the fact that there are items which multiply the AP earned by 100x, it gives the game a large insentive to continue playing.
But as long as the plot stays as gripping, I won't need these insentives, because I will play it anyway.
I love Final Fantasy. Its not a major like, or my favourite game. I love Final Fantasy, like I love Star Wars.
And like Star Wars, I don't care if some episodes are better than others. Big borders, poor lip-synch and random battles aren't even a consideration when I formulate my opinion about Final Fantasy 10. It is the best game ever. End of story.
Of course the death of Sniper Wolf in the original Metal Gear Solid did bring a tear to my eye, that was a very emotional moment, but Aeris was the be all and end all of emotional inducing interactive moments.
Since then there has been nothing of note shock-wise emotionally on the gaming scene. Although I must admit seeing Snake again for the first time in ages when he reappeared on the oil platform in Sons of Liberty did make me blub for a millisecond.
Final Fantasy X does have the potential to bring a tear to the eye but I took therapy after the 10th hour of playing it so that when the tear jerk moments arrive I can carry on playing with a stone heart rather than breaking down into an emotional wreck and getting my joypad soggy all over again, like the time the Al Bhed had to destroy Home and like the time Yuna was getting married to Seymour and they all arrived in the airship and like the time...
bah, who am I kidding, pass the tissues.
I have only ever once cried because of an emotional film. I must have only been nine or ten, but watching Forrest Gump really moved me in a way which I'd never been moved before. I didn't really cry, I just got very red eyed about it. I've noticed that I really liked this film most probably because it is so emotive. Its obsessive - it hooks you because you care, you want to know what happens in the end, you need to know if everything turns out alright.
I admit that I did get 'red eyed' tonight. I didn't go bawling, or cried, but I certainly felt like it. Why? Well, I'm up to the 'beginning' of Final Fantasy X, and if you're playing FF10 you'll know what I mean. I'm not really at the beginning, but at the end. I don't know why, but I just felt like leaking into a pillow. Its kind of like the climax of the game - its the first screen you see in Final Fantasy 10; all the characters sat around a camp fire. There is no talking except Tidus' "This is my story", and it is very, very long winded, yet somehow I felt really sad sitting in front of my TV watching this group of people about to face their fate.
FinalFantasyFanatic, Fantasy Meister, Vottanator, er-no - you're all up to and past this stage. Tell me, did you feel as I did? Perhaps now, thinking back, I realise why Final Fantasy is such as compulsive game. Its because of this emotion, because you actually feel for the characters. I need to know how the game ends up, and so I play more, and more, and more. Final Fantasy games are the only games which have ever given me this feeling of emotion, and consequently it is probably the reason they're the king of Role-playing games. Thinking back, I can actually remember crying when Aeris died in Final Fantasy 7. I was even stretched to downloading the movie where she gets killed. Its so emotional, so sad and so enlightening, almost.
The producers of Final Fantasy know this as well. In an interview in PSM2, producer of FF10 Yoshinori Kitase stated that "The theme of this game is relationships between a father and child, so when the situation is resolved we want players to experience certain emotional feelings. If they can identify with the characters as if they're real - not digital - their emotions will be moved by the final scene." Which is exactly true. For some strange reason, and unlike every other game I've played, I do not think of the characters as if they're real. Because of the fact they aren't super deformed, and thanks to the addition of voice acting, to me Final Fantasy 10 is more of a movie than a game.
And thanks to this, I do get emotionally moved, just as predicted by Yoshinori Kitase. This game is the only game which could claim to use the very falsely named, but in this case accurate, emotion engine. Nothing else comes close to the level of tear-jerkingness I got when playing this evening.
What's more, I've not finished yet. I'm sure I will shed tears in the final scene. But only if Yuna dies. It would be too umpty-dumpty, too predictable for her to live. If she dies, I will cry. I guarantee it. And this is the best game that I've ever played, thanks to the hooking factor, the plot and the emotion.
Games need to be emotional, I've decided. For reasons now known to me, Final Fantasy is the best game ever, the most addictive game ever, and the game with the best plot. Ever. That reason, is because of the character relation, the emotion, and most of all, the fact that you can get inside the head of the main character, Tidus.
But what's more, and unlike other Final Fantasy games, it doesn't end after the last boss is finished. You can go back, train more, revisit all the temples, and pretty much see Spira in the calm. 99,999 is the HP limit, and the fact that there are items which multiply the AP earned by 100x, it gives the game a large insentive to continue playing.
But as long as the plot stays as gripping, I won't need these insentives, because I will play it anyway.
I love Final Fantasy. Its not a major like, or my favourite game. I love Final Fantasy, like I love Star Wars.
And like Star Wars, I don't care if some episodes are better than others. Big borders, poor lip-synch and random battles aren't even a consideration when I formulate my opinion about Final Fantasy 10. It is the best game ever. End of story.