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"Lives and Loves of the Game Industry"

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Thu 06/06/02 at 19:47
Regular
Posts: 787
I don’t think there is any doubt that the British music scene has, over the past few years, rapidly decayed to such a degree that it now looks like John Merricks uglier brother. And although the American popular music scene is still going (financially) strong, its music hasn’t developed since the early nineties. It would be possible to swap any track the current American charts with one from 1992 and have neither of them sounding out of place. Although what with Nu-Metal sounding like second rate Nirvana tribute bands, and ‘manufactured’ Boy-Bands ever increasing their chart share hold, how long will it be before their music teeters equally on the verge of collapse?

Is this also to be the future of gaming? Are we to become obsessed with brand names, product affiliation?

Though its easy to blame the music industry for its current state, the problem really lies at our own feet.

It was out willingness to allow our opinions to be made for us, our pride and conceit that allowed us to be so easy cajoled into admitting we saw the emperors new clothes, our apathy toward the snowballing deterioration of originality and creativity that lead to this, current state.

And though we now lament its tattered frame, we happy sit by allowing the same to engulf the gaming industry.

As games playing hobbyists, maybe we’ve been so busy bickering amongst ourselves over whether Nintendo is better than Sony or if the X-Box beats the cube, were too busy using the games as ammo to strengthen our arguments, and not spending enough time enjoying the games in their own right. Obsessed with big names, and big publicity, it often seems that it’s the reviewers opinion that decides whether your enjoying the game, and not yours?

We need to look after our gaming industry. As the buying public, it is we, rather than the distributors, developers, even big name designers, that ultimately have the power, and the final say over the course, direction and future (or lack thereof) of the gaming industry. Though may be a great deal of comfort to be found lamenting in hindsight, would we not be better making out opinions heard and felt now?

Would it not be better for us to decide which games we enjoy, rather than the distributors bank account?
Sun 09/06/02 at 15:59
Regular
"Eric The Half A Bee"
Posts: 5,347
Cheggers Plays ...
Thu 06/06/02 at 19:47
Regular
"Eric The Half A Bee"
Posts: 5,347
I don’t think there is any doubt that the British music scene has, over the past few years, rapidly decayed to such a degree that it now looks like John Merricks uglier brother. And although the American popular music scene is still going (financially) strong, its music hasn’t developed since the early nineties. It would be possible to swap any track the current American charts with one from 1992 and have neither of them sounding out of place. Although what with Nu-Metal sounding like second rate Nirvana tribute bands, and ‘manufactured’ Boy-Bands ever increasing their chart share hold, how long will it be before their music teeters equally on the verge of collapse?

Is this also to be the future of gaming? Are we to become obsessed with brand names, product affiliation?

Though its easy to blame the music industry for its current state, the problem really lies at our own feet.

It was out willingness to allow our opinions to be made for us, our pride and conceit that allowed us to be so easy cajoled into admitting we saw the emperors new clothes, our apathy toward the snowballing deterioration of originality and creativity that lead to this, current state.

And though we now lament its tattered frame, we happy sit by allowing the same to engulf the gaming industry.

As games playing hobbyists, maybe we’ve been so busy bickering amongst ourselves over whether Nintendo is better than Sony or if the X-Box beats the cube, were too busy using the games as ammo to strengthen our arguments, and not spending enough time enjoying the games in their own right. Obsessed with big names, and big publicity, it often seems that it’s the reviewers opinion that decides whether your enjoying the game, and not yours?

We need to look after our gaming industry. As the buying public, it is we, rather than the distributors, developers, even big name designers, that ultimately have the power, and the final say over the course, direction and future (or lack thereof) of the gaming industry. Though may be a great deal of comfort to be found lamenting in hindsight, would we not be better making out opinions heard and felt now?

Would it not be better for us to decide which games we enjoy, rather than the distributors bank account?

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