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"What playstation games do that others don't."

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Sun 22/10/00 at 22:44
Regular
Posts: 787
I may not like Mario Kart Clones or anything else that copies Nintendo but everything else is pretty good. Graphics wise they are crap but gameplay wise they are great. Games like Metal Gear, Driver and Toca don't have any breathtaking graphics but still they are superb.
Those developers seem to know what we want.
How addictive they make it and the great feel they bring sometimes.
The whole console shows graphics are not needed. Driver had muddy graphics but was fun, resident evil was blurry but that didn't put off any PSX owners did they?
Sat 28/04/01 at 19:33
Regular
Posts: 6,702
Is this you Wookiee? I remeber someone saying you changed from Babylonian.
Sun 22/10/00 at 23:20
Posts: 0
Sony are working on libraries to enable developers easy access to the PS2 hardware, but they aren't as far advanced with it as they were with PS1, where developers had the libraries from the outset.

However, if everyone uses the same libraries, the effects in games will start to look 'samey'.

At least when accessing the hardware directly, you can get better performance, and 'exclusive' effects - so standard libraries are not always a good thing.

Take Mech Warrior on the PC for instance - you can get several versions - a number for the more popular graphics cards, or a general version that should work on all machines. The reason? Versions tailored specifically for hardware, rather than generic libraries, allow for better performance.

Of course, all PS2 hardware will be the same - but the library issue still exists. I mean, supposing someone comes up with a better anti-aliasing method by directly accessing the PS2 hardware, than the one Sony include in their libraries... which would you prefer them to include in the next blockbuster game?

The machine does need these libraries, but sometimes doing things the hard way - re-inventing the wheel, if you like - can have its advantages.

Of course, once each developer has finished one or two games, they will have their own libraries and/or methods to use - so they should only have to suffer it the once.
Sun 22/10/00 at 22:53
Regular
Posts: 16,558
Yes but most of them already have, a certain company called Square is still talking about it.
(Come on back to your old mate please!)
Sun 22/10/00 at 22:50
Regular
Posts: 9,848
what PSX did that other consoles didn't was become a nice easy system to make games for all the third party developers to make the games you mentioned.
Unless Sony makes the PS2 as easy to develop for, these developers will make games for the DC, GC and Xbox instead.
Sun 22/10/00 at 22:44
Regular
Posts: 16,558
I may not like Mario Kart Clones or anything else that copies Nintendo but everything else is pretty good. Graphics wise they are crap but gameplay wise they are great. Games like Metal Gear, Driver and Toca don't have any breathtaking graphics but still they are superb.
Those developers seem to know what we want.
How addictive they make it and the great feel they bring sometimes.
The whole console shows graphics are not needed. Driver had muddy graphics but was fun, resident evil was blurry but that didn't put off any PSX owners did they?

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