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Whether it's R-Type or Burnout, Fatal Blinkage is choosing precisely the wrong moment to wet your dried and aching eyeballs. At exactly the split second that your eyelids cover your eyes, bringing blessed tears to your parched peepers, your console of choice takes the opportunity to hurl bullets, zombies, oncoming traffic or fists (or in the more bizarre games, a combination of the above), directly at you.
Thankfully, those lovely people that design games have thought of us and our blood-crazed, screaming eyes. For each time we fall prey to Fatal Blinkage, they give us a much needed rest of a few seconds before the eye-juice-sapping onslaught begins again.
The devcos giveth, and the devcos taketh away.
In the mili-seconds it takes to brew up, if my thumb can't locate the pause button in time: KA-BOOM! - Chaos.... especially if it happens during a chicane on a F1 game.
Whether it's R-Type or Burnout, Fatal Blinkage is choosing precisely the wrong moment to wet your dried and aching eyeballs. At exactly the split second that your eyelids cover your eyes, bringing blessed tears to your parched peepers, your console of choice takes the opportunity to hurl bullets, zombies, oncoming traffic or fists (or in the more bizarre games, a combination of the above), directly at you.
Thankfully, those lovely people that design games have thought of us and our blood-crazed, screaming eyes. For each time we fall prey to Fatal Blinkage, they give us a much needed rest of a few seconds before the eye-juice-sapping onslaught begins again.
The devcos giveth, and the devcos taketh away.