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"The 'barrier' of gaming and technology."

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Mon 29/04/02 at 21:04
Regular
Posts: 787
Technology reaches new heights every day. There are already new discussions arising about the generation of consoles after the Gamecube, playstation 2 and xbox. Hold on, I thought the Gamecube wasn't even released yet?
Things are made that we never even dreamt about. The limit seems endless. Is it? I mean, how far can technology and gaming progress before hitting the 'barrier' where they can progress no more? How far into the future is this barrier?

Gaming
Gaming can only go so far until no more improvements are made. Take the Grand theft auto series. All games in the series have been great to play, but there was always something lacking. Something that really made you feel you were walking and driving around a real city. How can this game be improved? There are many ways how.
Interactivity- Many objects, buildings, fences and walls could be interacted with, but to what extent? Take buildings for example. It would be great to walk into buildings, go upstairs into the owner's bedroom, raid the drawers for money and jewelry. Just looking around a room at a table in the corner, or sitting down in a chair would really make you feel at 'home' in a game.
Attention to detail- everything in the game was beautifully designed, the cars had reflections on them, the building's signs hanging up. There was a problem though. The developers always made buildings that could be entered more detailed. This made all the other buildings seem 'fake', like they were just a prop in a film set. On the next generation of formats (PS3 etc.) could developers be able to make all the buildings detailed? Would cars have numberplates on them? Games would really feel like they were 'alive'
Another example would be metal gear solid 2. This game was 'dripping' with interactivity, amazing graphics and overall attention to detail. It set the new standard of games. The only way this game could be improved would be to make it slightly longer, and improve graphics and glitches until they are long forgotten.
So, to sum up Gaming progression, there is a barrier at the moment, but I feel it can be broken with better technology. Which leads me on to….

Technology
Technology these days is mind-blowing. It really makes you stand back in amazement and think, "Wow! This is truly fantastic! How did they do this?" Technology is speeding way into the future, and shows no sign of stopping, but how far can it really travel? Take a laptop for example. Laptops are getting smaller and smaller everyday, but how small can they get? The only thing that is really holding them back is the keyboard. For laptop's to get smaller, they need smaller keyboards. What is preventing them, from making them smaller you ask? A two-letter word. Us. We are the problem with technology getting smaller. The only way keyboards can get smaller is if our fingers get smaller, so they can use smaller keys on the keyboard. If you think about it, we are nearly holding up the whole of technology. Mobile phones get smaller everyday. They can't go on getting smaller for ever. The same problem arises as the laptop. The buttons. They are ridiculously small on some models, and are hard to use. Again, we need smaller fingers.
As I said earlier, games cannot get bigger, get more detailed and generally progress without the right technology. Games need bigger disks, faster processors and quicker loading times. Again, we are holding this up. How? Inspiration this time. CD's, DVD's and Minidisks are all getting smaller and more compressed, but we need a better way of storing data. What about MP3? Surely there could be a way of paying for a game on the Internet, and then downloading it to your console. "Yes, but there are already emulators." I hear you say, but are they perfect? Do they never crash, or never download fully? No. Could there be a way of downloading a game without the problems? Maybe… but far into the future.

So, to sum it all up. Technology and gaming is progressing far into the future, but will there be a day that we can say, "Gaming can always progress." Possibly. But not yet anyway.

Thanks for reading
Microchips
Tue 30/04/02 at 19:56
Regular
"Jog on, sunshine"
Posts: 8,979
Thanks Guys.

Pringle, that is a good point. The same can be applied to gaming. Will it ever fizzle out? What would we do with our time if it did?

*cue scary music*
Tue 30/04/02 at 19:54
Regular
"aka 'SLIM'"
Posts: 2,037
Good post Microchips, a good read!
Tue 30/04/02 at 19:53
Regular
"Its all me,me,me,me"
Posts: 1,055
wow! taht was pretty good micro chips! good ideas! good info! generally made me think!
well it can t go on forever and ever cos in 10,000 million years time the sun is going to turn into a red dwarf and kill all life on earth!
theres thought for you!
Tue 30/04/02 at 17:15
Regular
"Jog on, sunshine"
Posts: 8,979
Please can you read this? I would really like to hear your opinions.
Mon 29/04/02 at 21:19
Regular
"Jog on, sunshine"
Posts: 8,979
Thanks guys. :)
Mon 29/04/02 at 21:16
Regular
Posts: 3,082
nicely laid out, well done!
Mon 29/04/02 at 21:12
Regular
"hit the road jack"
Posts: 2,538
Very true... very very true.. and well written! well done chips :D
Mon 29/04/02 at 21:04
Regular
"Jog on, sunshine"
Posts: 8,979
Technology reaches new heights every day. There are already new discussions arising about the generation of consoles after the Gamecube, playstation 2 and xbox. Hold on, I thought the Gamecube wasn't even released yet?
Things are made that we never even dreamt about. The limit seems endless. Is it? I mean, how far can technology and gaming progress before hitting the 'barrier' where they can progress no more? How far into the future is this barrier?

Gaming
Gaming can only go so far until no more improvements are made. Take the Grand theft auto series. All games in the series have been great to play, but there was always something lacking. Something that really made you feel you were walking and driving around a real city. How can this game be improved? There are many ways how.
Interactivity- Many objects, buildings, fences and walls could be interacted with, but to what extent? Take buildings for example. It would be great to walk into buildings, go upstairs into the owner's bedroom, raid the drawers for money and jewelry. Just looking around a room at a table in the corner, or sitting down in a chair would really make you feel at 'home' in a game.
Attention to detail- everything in the game was beautifully designed, the cars had reflections on them, the building's signs hanging up. There was a problem though. The developers always made buildings that could be entered more detailed. This made all the other buildings seem 'fake', like they were just a prop in a film set. On the next generation of formats (PS3 etc.) could developers be able to make all the buildings detailed? Would cars have numberplates on them? Games would really feel like they were 'alive'
Another example would be metal gear solid 2. This game was 'dripping' with interactivity, amazing graphics and overall attention to detail. It set the new standard of games. The only way this game could be improved would be to make it slightly longer, and improve graphics and glitches until they are long forgotten.
So, to sum up Gaming progression, there is a barrier at the moment, but I feel it can be broken with better technology. Which leads me on to….

Technology
Technology these days is mind-blowing. It really makes you stand back in amazement and think, "Wow! This is truly fantastic! How did they do this?" Technology is speeding way into the future, and shows no sign of stopping, but how far can it really travel? Take a laptop for example. Laptops are getting smaller and smaller everyday, but how small can they get? The only thing that is really holding them back is the keyboard. For laptop's to get smaller, they need smaller keyboards. What is preventing them, from making them smaller you ask? A two-letter word. Us. We are the problem with technology getting smaller. The only way keyboards can get smaller is if our fingers get smaller, so they can use smaller keys on the keyboard. If you think about it, we are nearly holding up the whole of technology. Mobile phones get smaller everyday. They can't go on getting smaller for ever. The same problem arises as the laptop. The buttons. They are ridiculously small on some models, and are hard to use. Again, we need smaller fingers.
As I said earlier, games cannot get bigger, get more detailed and generally progress without the right technology. Games need bigger disks, faster processors and quicker loading times. Again, we are holding this up. How? Inspiration this time. CD's, DVD's and Minidisks are all getting smaller and more compressed, but we need a better way of storing data. What about MP3? Surely there could be a way of paying for a game on the Internet, and then downloading it to your console. "Yes, but there are already emulators." I hear you say, but are they perfect? Do they never crash, or never download fully? No. Could there be a way of downloading a game without the problems? Maybe… but far into the future.

So, to sum it all up. Technology and gaming is progressing far into the future, but will there be a day that we can say, "Gaming can always progress." Possibly. But not yet anyway.

Thanks for reading
Microchips

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