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Sun 28/04/02 at 21:26
Regular
Posts: 787
When you look back over the history of computer games, there have been remarkably few music artist to game crossovers. There's a Britney Spears game due later this year (where she demonstrates the rhythm method, or something). And there was a Gorillaz version of Donkey Kong on Sky Interactive recently. And who can forget the Spice Girls game a few years ago? If you did, apologies for bringing that up again. In fact, the only band to game crossover that I remember playing that was actually good in it's own right was Frankie Goes to Hollywood back in the 80s. OK, it wouldn't have made much sense without the band link, but then again, it didn't make that much sense with it. As far as I know, to this this day it remains the only commercial game with world leaders spitting at each other.

Other forms of entertainment such as sport and films obviously lend themselves to games more, but surely more could be done with music artists?


Nu Metal Gear Solid 2

Set mainly on a ship moored off the west coast of the USA (near Los Angeles), So Solid Snake has to obtain top secret information on the rumoured Nu Metal Gear Fred. So Solid will need to use all his cunning and stealth to try and bypass the dreadlocked nu metal kids patrolling the decks on their, er, decks. Armed only with marbles, he must throw these into the path of the kids to cause them to topple off their skateboards. Game designer Hideo Kiltderadiosta is especially proud of the marbles' physics. He claims over 1000 man hours were spent on getting them right. Unfortunately this does mean there is no time left to develop any further weapons. Or the rest of the game.


Zone of the Gender Benders

Based on a true (cough) story, in the 80s our hero Leo Sayer, watches his family die during a reprisal attack from giant gender bending robots after hearing 'You Make Me Feel Like Dancing' yet again. Whilst running away from the destruction, he stumbles across an orbital frame, called David 'Kid' Jensen. It turns out, that for some strange reason, Leo Sayer (inside of David 'Kid' Jensen) is the only person who can save mankind from the Trans Formers. Sub bosses include Marilyn, Divine and Boy George. Look out for the “you're not fooling anyone, you're a mech bloke in a frock” special move. At the end, Leo has to face off against the Egyptian mech god of something or other, Bianus.


Basement Jak & Daxter

You are Basement Jak, and your friend Daxter has been turned into a man-faced monkey, due to listening to too much Westlife. Rather than feeding him peanuts, and making a fortune out of a talking monkey, you inexplicably decide to try and restore him to his pig ugly former self. Posing as an organ grinder and monkey, the aim of the game is to accumulate musical notes and ideas over many themed levels. Jumble these up into a random order, and sooner or later you will have a song which can be used to defeat your enemies. For example, in the French Retro level, combat Air and Daft Punk with a deft piece of regurgitated ska, before you are overpowered by the stench of garlic. At the end of the game, you must defeat the Purple Hood. In an incredibly camp cut scene he will reveal himself to be the diminutative Prince (or whatever he's called these days), who proceeds to waffle on about you stealing all his 20 year old ideas, before saying that he is your father, chopping off your hand, and chasing you on stilts. There's probably also a princess and a couple of droids in there as well somewhere.


Who Wants to Kill a Millionaire?

Based on The Sims engine, this game is the world's first stalk-em-up. You start with a basically furnished house, which you have to routinely neglect. Order pizzas, eat out of the box, and leave them on the floor. Never take a bath or shower. Get yourself a meaningless job with no hope of promotion. Start an exotic knife collection. Save up enough money for a broadband connection to stream internet porn. These all contribute to your social inadequacy level. When you reach the stalker rating, you can then pick from a range of real life pop stars to menace. Start by going through their rubbish. You never know, you might find some useful phone numbers. Work your way up to following them around, or perhaps to death threats. The game is totally open ended. Bored of stalking Lisa the ex Steps member? Move on to someone else. Maybe you could try to stalk all of Atomic Kitten simultaneously? Though don't let the stalkometer get too high, or else your pop star will snitch to the police. That is, if you let them.


Pogue Squadron

The story so far….

Having previously failed to take over the galaxy by more conventional means, Mouthin Vader, the Dark Lord of the Tee'th restricted dental practices, to encourage galactic tooth decay. As the citizens one by one succumbed to the agony, they had no choice but to submit to the evil dental monopoly. After many years of oral tyranny, the citizen population was weakened by pain and halitosis. It was time for Mouthin Vader to strike. Accompanied by his army of cloned Shane McGowans, he invaded the planet Kohl, the political capital of the galaxy, and began his reign of terror and poetic traditional Irish music.

Relying on minimal power, the Alliance have managed to send a signal to open up a portal to the outskirts of Kohl for you and your spacecraft. Your mission is simple. Leave the Kohl gate, tackle the Shane McGowans, and destroy Mouthin Vader….


As you can see, the previous attempts at music tie in games have all failed. Does anyone have an idea that might just work both as a game, and also as an awful pun?
Sun 28/04/02 at 21:26
Posts: 0
When you look back over the history of computer games, there have been remarkably few music artist to game crossovers. There's a Britney Spears game due later this year (where she demonstrates the rhythm method, or something). And there was a Gorillaz version of Donkey Kong on Sky Interactive recently. And who can forget the Spice Girls game a few years ago? If you did, apologies for bringing that up again. In fact, the only band to game crossover that I remember playing that was actually good in it's own right was Frankie Goes to Hollywood back in the 80s. OK, it wouldn't have made much sense without the band link, but then again, it didn't make that much sense with it. As far as I know, to this this day it remains the only commercial game with world leaders spitting at each other.

Other forms of entertainment such as sport and films obviously lend themselves to games more, but surely more could be done with music artists?


Nu Metal Gear Solid 2

Set mainly on a ship moored off the west coast of the USA (near Los Angeles), So Solid Snake has to obtain top secret information on the rumoured Nu Metal Gear Fred. So Solid will need to use all his cunning and stealth to try and bypass the dreadlocked nu metal kids patrolling the decks on their, er, decks. Armed only with marbles, he must throw these into the path of the kids to cause them to topple off their skateboards. Game designer Hideo Kiltderadiosta is especially proud of the marbles' physics. He claims over 1000 man hours were spent on getting them right. Unfortunately this does mean there is no time left to develop any further weapons. Or the rest of the game.


Zone of the Gender Benders

Based on a true (cough) story, in the 80s our hero Leo Sayer, watches his family die during a reprisal attack from giant gender bending robots after hearing 'You Make Me Feel Like Dancing' yet again. Whilst running away from the destruction, he stumbles across an orbital frame, called David 'Kid' Jensen. It turns out, that for some strange reason, Leo Sayer (inside of David 'Kid' Jensen) is the only person who can save mankind from the Trans Formers. Sub bosses include Marilyn, Divine and Boy George. Look out for the “you're not fooling anyone, you're a mech bloke in a frock” special move. At the end, Leo has to face off against the Egyptian mech god of something or other, Bianus.


Basement Jak & Daxter

You are Basement Jak, and your friend Daxter has been turned into a man-faced monkey, due to listening to too much Westlife. Rather than feeding him peanuts, and making a fortune out of a talking monkey, you inexplicably decide to try and restore him to his pig ugly former self. Posing as an organ grinder and monkey, the aim of the game is to accumulate musical notes and ideas over many themed levels. Jumble these up into a random order, and sooner or later you will have a song which can be used to defeat your enemies. For example, in the French Retro level, combat Air and Daft Punk with a deft piece of regurgitated ska, before you are overpowered by the stench of garlic. At the end of the game, you must defeat the Purple Hood. In an incredibly camp cut scene he will reveal himself to be the diminutative Prince (or whatever he's called these days), who proceeds to waffle on about you stealing all his 20 year old ideas, before saying that he is your father, chopping off your hand, and chasing you on stilts. There's probably also a princess and a couple of droids in there as well somewhere.


Who Wants to Kill a Millionaire?

Based on The Sims engine, this game is the world's first stalk-em-up. You start with a basically furnished house, which you have to routinely neglect. Order pizzas, eat out of the box, and leave them on the floor. Never take a bath or shower. Get yourself a meaningless job with no hope of promotion. Start an exotic knife collection. Save up enough money for a broadband connection to stream internet porn. These all contribute to your social inadequacy level. When you reach the stalker rating, you can then pick from a range of real life pop stars to menace. Start by going through their rubbish. You never know, you might find some useful phone numbers. Work your way up to following them around, or perhaps to death threats. The game is totally open ended. Bored of stalking Lisa the ex Steps member? Move on to someone else. Maybe you could try to stalk all of Atomic Kitten simultaneously? Though don't let the stalkometer get too high, or else your pop star will snitch to the police. That is, if you let them.


Pogue Squadron

The story so far….

Having previously failed to take over the galaxy by more conventional means, Mouthin Vader, the Dark Lord of the Tee'th restricted dental practices, to encourage galactic tooth decay. As the citizens one by one succumbed to the agony, they had no choice but to submit to the evil dental monopoly. After many years of oral tyranny, the citizen population was weakened by pain and halitosis. It was time for Mouthin Vader to strike. Accompanied by his army of cloned Shane McGowans, he invaded the planet Kohl, the political capital of the galaxy, and began his reign of terror and poetic traditional Irish music.

Relying on minimal power, the Alliance have managed to send a signal to open up a portal to the outskirts of Kohl for you and your spacecraft. Your mission is simple. Leave the Kohl gate, tackle the Shane McGowans, and destroy Mouthin Vader….


As you can see, the previous attempts at music tie in games have all failed. Does anyone have an idea that might just work both as a game, and also as an awful pun?
Tue 30/04/02 at 12:36
Regular
"Ar-gen-tina!"
Posts: 8,818
weldone devo mate, some great ideas there.
Tue 30/04/02 at 13:12
Posts: 0
Cheers. I genuinely would like Maxis to do some kind of 'Evil Sims' game. Whether they would, who knows.
Wed 01/05/02 at 10:46
Regular
"not dead"
Posts: 11,145
You're right, evil Sims would rule.

Never waste a good pun, and there are certainly good puns here.

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