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"It Don't Mean A Thing, If You Aint Got That Ping"

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Thu 18/04/02 at 12:27
Regular
Posts: 787
I was wondering, can anyone reccommend an upper ping value when playing multiplayer?

100? 200?
Thu 18/04/02 at 13:59
Regular
Posts: 3,611
I get about a ping of 30 to the server, but only a 60 to and from it. Most people don't realise your F1 ping in UT isn't your true ping. In CS my pings about 40 I think, don't know how accurate that is.
Thu 18/04/02 at 12:50
Regular
"Psytrance junkie"
Posts: 4,114
Depends what game it is, some deal with it far better than others. When I was on dialup, I always used servers with sub-200ms pings, but having played on lans and 1mbit for a while, I can't even go back to playing at that. I average about 25ms on jolt.co.uk servers (seem to be consistantly better than any others), below 20 on my new connection...between that and the 100mbit lan at i-series, you begin to notice lag even at around 200ms.

Regarding lans - it very much depends on the setup, number of users, game servers, masters, vlans and suchlike. If you're on a small lan with ~11 other people, there should be no problems - stick everyone on a 12 port 100mbit switch and yes, you'll get superb pings. Do the same thing with a hub and it'll rise slightly, as the packets get sent to everyone instead of only their intended target, causing a few collisions. Now, set up an mpuk event with 894 people acros 5 floors of a building and multiple vlans, game servers broadcasting everywhere, overloaded servers trying to cope with the number of people and others using it as an excuse to transfer a ton of warez around, you'll get some very bad pings. Our first CS tourney match had spikes over 1000ms, although that was resolved fairly quickly - administrating a lan that size is a massive task.
Thu 18/04/02 at 12:39
Regular
"Eric The Half A Bee"
Posts: 5,347
Sodding Idiot wrote:
> Anything under 150 is perfectly fine. Between 150 and 250ish is
> acceptable, but get above 250 and you'll start to notice it.

Ive been getting a lot of 230(ish) ... which is fine if I spectate... but as soon as I try to play everything seems to become far too choppy to be reasonably playable?
Thu 18/04/02 at 12:38
Regular
"I confused?"
Posts: 2,440
Sorry i don't anything about computers and the way they work. SO me can't cant help you.
Thu 18/04/02 at 12:37
Regular
"Eric The Half A Bee"
Posts: 5,347
Jimmy Duck wrote:
> Sorry, but what is ping?

If memeory serves... its the amount of time (in milliseconds) it takes for my computer to send a quick 'hello' to a server, and for that server to then say 'Hey there, hows you?' back
Thu 18/04/02 at 12:36
Regular
"I confused?"
Posts: 2,440
Craw wrote:
> The opposite of a pong.


You wally!
Thu 18/04/02 at 12:36
Posts: 0
Anything above 250ish, while still being playable, is bad.

Games are playable up until about 350ish.

Anything under 150 is perfectly fine. Between 150 and 250ish is acceptable, but get above 250 and you'll start to notice it.
Thu 18/04/02 at 12:36
Regular
"Cigar smoker"
Posts: 7,885
Ping is sending packets of information from one computer to another via Internet Transport Protocal called IP.

Playing multiplayer games, I take it you mean across the Internet? If you mean across the net then the lower the better, I've been playing with my computer as a dedicated server (MOH:AA) recently with 2 friends connected, they were both getting pings of 40ms which is marvelous!

This is on an ADSL line but anyway, as I said the lower your ping number the better. If your playing on a LAN (Local Area Network) then you shouldn't really see any pings greater than 10ms, if you do you've got problems on the network.

Basically the lower the ping the faster your computer is talking to the other computer ie you've got a good connection.
Thu 18/04/02 at 12:34
Regular
"I confused?"
Posts: 2,440
So whats the idea of the game?
Thu 18/04/02 at 12:32
Regular
"Acid Casual"
Posts: 3,038
The opposite of a pong.

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