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"What makes a game 'adult'?"

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Tue 16/04/02 at 18:18
Regular
Posts: 787
What makes a game ‘adult’?

Is it a massive amount of blood and gore? Is it the ability to shoot or run down everything in sight? Whilst your perception of ‘adult’ games may fit that profile, I don’t think that it is. Whilst the content may certainly be adult in that it is not suitable for children, I think that even a child can point a control stick in a certain direction and press a button to shoot someone. You think you have to be an adult, or have a certain intellect and intelligence to do that? Think again.

I myself can’t give you an exact definition of what makes a game ‘adult’. I think it may have something to do with ‘feel’ (stop giggling at the back), and what you perceive to be ‘adult’. One thing I am pretty sure of though is that it has absolutely nothing to do with the amount of blood, guts, guns, puke, crap, swearing or naked flesh involved. You know what I think are two games are prime examples of ‘adult’ games?

Mario and Zelda.

You’re probably laughing at me now, thinking ‘but they’re kiddies games’ but hear me out. If you examine the demographics of Mario sales against a game like Soldier of Fortune, you’ll probably find that 18 rated games sell best amongst youngsters (who can show off to their mates about their latest game where you can shoot individual limbs off etc.) whereas games like Mario sell in both. When your’re an adult, you want a little more than just mindless killing. I think that Nintendo more than anyone, and especially though their two flagship titles, understand how to treat a proper gamer They seem to be the only ones who understand what makes a game great, treating players with a healthy respect, and rewarding intelligent, thoughtful play with intelligent (and often ingenious) set pieces. You are required to think – both literally and laterally – and use a large portion of your brain to work out the taxing problems that always seem achievable despite their difficulty.

Don’t get me wrong, I am not criticising FPS of games like GTA3, because they have their own merits and their own particular uses, I just don’t see them as adult games. In the right context, a splash of claret and the chance to fire off a few rounds is fine, but increasingly developers are hiding behind mindless violence and controversial topics as a smokescreen for the fact that, behind the blood and the press outrage, the game isn’t actually that good, its just included in a pitiful attempt to boost sales. Games like Carmageddon have always been unmitigated rubbish, but have always sold stacks of copies off of being controversial. It’s a shame really – games like Ico will probably be undeservedly outsold by trash like that Hooligan game.

With the next generation of games upon us there is a real opportunity to move gameplay forward, but it seems that few developers are content to do that. With skill, dark content can be dealt with effectively, as shown by Metal Gear Solid 2 and Perfect Dark. But to me ‘adult’ games are not ones with blood and guts but contain proper puzzle and gameplay more befitting of an adult.

Thanks for reading

Russell
Wed 17/04/02 at 18:30
Regular
Posts: 2,982
I think its all to do with the childs maturity and whether he can realise right from wrong, and fiction from fact.

Some young children may think some games are "real" whereas a more mature child would be easily able to distinguish the difference.

This is why "adult" games can sometimes be "child" games aswell.

I also agree with your post with the fact that games sell more if they are more controversial, which I think is stupid.

Good post though :-D
Wed 17/04/02 at 16:22
Regular
"Long time no see!"
Posts: 8,351
Well, I see that a more 'mature' or 'adult' game is something that envolves a lot of blood, violenece and action, and is something that does not really look appealing to little kids.

You could just look at an age restriction and see 18 and think "Oh no, that won't do!" or something, but then you may see a game like Conker's BFD and laugh - or just see GTA 3 as fun.
Tue 16/04/02 at 23:48
Regular
"Pouch Ape"
Posts: 14,499
If there's a 15 inch dong in it?
Tue 16/04/02 at 22:38
Regular
"Brrrrr."
Posts: 1,864
Max Payne is also an 'adult' game. It's also f***ing good!
Tue 16/04/02 at 18:22
"Mimmargh!"
Posts: 2,929
I would call Duke Nukem 3D and adult game. It has swearing, pornography, mass killing, you name it.

Your right about Nintendo, their games are the most original I have played, and I would rather play Luigi's Mansion than some shooter clone on another system (including PC).
Tue 16/04/02 at 18:18
Regular
Posts: 5,630
What makes a game ‘adult’?

Is it a massive amount of blood and gore? Is it the ability to shoot or run down everything in sight? Whilst your perception of ‘adult’ games may fit that profile, I don’t think that it is. Whilst the content may certainly be adult in that it is not suitable for children, I think that even a child can point a control stick in a certain direction and press a button to shoot someone. You think you have to be an adult, or have a certain intellect and intelligence to do that? Think again.

I myself can’t give you an exact definition of what makes a game ‘adult’. I think it may have something to do with ‘feel’ (stop giggling at the back), and what you perceive to be ‘adult’. One thing I am pretty sure of though is that it has absolutely nothing to do with the amount of blood, guts, guns, puke, crap, swearing or naked flesh involved. You know what I think are two games are prime examples of ‘adult’ games?

Mario and Zelda.

You’re probably laughing at me now, thinking ‘but they’re kiddies games’ but hear me out. If you examine the demographics of Mario sales against a game like Soldier of Fortune, you’ll probably find that 18 rated games sell best amongst youngsters (who can show off to their mates about their latest game where you can shoot individual limbs off etc.) whereas games like Mario sell in both. When your’re an adult, you want a little more than just mindless killing. I think that Nintendo more than anyone, and especially though their two flagship titles, understand how to treat a proper gamer They seem to be the only ones who understand what makes a game great, treating players with a healthy respect, and rewarding intelligent, thoughtful play with intelligent (and often ingenious) set pieces. You are required to think – both literally and laterally – and use a large portion of your brain to work out the taxing problems that always seem achievable despite their difficulty.

Don’t get me wrong, I am not criticising FPS of games like GTA3, because they have their own merits and their own particular uses, I just don’t see them as adult games. In the right context, a splash of claret and the chance to fire off a few rounds is fine, but increasingly developers are hiding behind mindless violence and controversial topics as a smokescreen for the fact that, behind the blood and the press outrage, the game isn’t actually that good, its just included in a pitiful attempt to boost sales. Games like Carmageddon have always been unmitigated rubbish, but have always sold stacks of copies off of being controversial. It’s a shame really – games like Ico will probably be undeservedly outsold by trash like that Hooligan game.

With the next generation of games upon us there is a real opportunity to move gameplay forward, but it seems that few developers are content to do that. With skill, dark content can be dealt with effectively, as shown by Metal Gear Solid 2 and Perfect Dark. But to me ‘adult’ games are not ones with blood and guts but contain proper puzzle and gameplay more befitting of an adult.

Thanks for reading

Russell

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