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By playing the game, and watching the plot develop, the characters develop, with little sub-plots to divert your attention...
Or by reading a two line synopsis that someone has wrote?
Plots can be simply, they can be complicated, but as long as it's fun to reach B by starting from A, I don't care.
And neither should you.
Anyway they work together for better effect but that goes without saying but I still find a deep story more thrilling. A character like the guy from Shenmue wouldn't be half as interesting without a good storyline to develop him more. No?
> Plot line is nothing.
>
> Character is everything.
>
> Skies of Arcadia. Play the game.
Ahh, but without a plot line characters can not always be developed.
Well, something like that anyway.
Gilder: "Not again Clarise... let me sleep a little more..."
Sailor: "Captain?"
Gilder: "...Hmmm... sorry, what's wrong?"
Story, story, jackanory.
:0)
Character is everything.
Skies of Arcadia. Play the game.
I usually read the review to give me an idea obviously but I prefer to let plots unravel themselves in front of me as I play, that's why if I'm pretty excitied about a certain game I tend not to read reviews so the whole experience is all the more better.
I did that with Zelda OOT and I bought Final Fantasy 7 on the fact that it was praised so much I didn't know much about it at all it was just a "Oh look, there's FF7 for a tenner" and I bought it. That was fantastic to play through.
I'm now on the lookout for Skies of Arcadia.
Oh and I need a sub plot to give me some distraction from the plot every now and again. Banjo Tooie was good but there wasn't much else to do apart from slug though each level, the whole Kazzoie becoming a Dragon wasn't enough.
> How do you personally judge a plot line?
>
> By playing the game, and watching the plot develop, the characters
> develop, with little sub-plots to divert your attention...
>
Yup, that one. I don't bother reading the synopsiseseses. I read reviews, if it sounds good, I buy it and let the plot unfold in front of me...
By playing the game, and watching the plot develop, the characters develop, with little sub-plots to divert your attention...
Or by reading a two line synopsis that someone has wrote?
Plots can be simply, they can be complicated, but as long as it's fun to reach B by starting from A, I don't care.
And neither should you.