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The Mario games we've played in recent years all have a similar premise, Bowser is doing wrong around the Mushroom Kingdom, and has no doubt captured Princess Peach too. So Mario has to jump around in the sun, on top of innocent looking mushrooms.
When a film was made from this game, the Mushroom Kingdom became a dirty great city, I think it was supposed to be an alternative Brooklyn or something, and the goomba's weren't little mushroom things, they were humanoid, but with lizard heads, and they carried guns.
Worse still, Bowser was no longer a big dinosaur type thing, with spikes and stuff, no, he was bloody Dennis Hopper!
I could see a developer hoping to bring Mario to the Playstation making exactly the same mistakes. The Mushroom Kingdom is no place for Playstation gamers. No the mass market won't buy that. Give them a nasty dirty bleak city, with enemies that have guns, and make sure that when you finish the game the enemy is defeated for good. we all know the way it should be. Mario throws Bowser off of a building, and he goes and licks his wounds until the next game. As a reward, Mario gets a cake.
You see, that's the difference between Nintendo and the others. Image really doesn't matter. I mean, have you seen the plot to the latest Mario game? He goes on holiday with Peach, only to find that a lookalike is putting grafitti everywhere, and he's getting blamed for it, so armed with a water cannon, we goes to clean things up.
You try selling that idea as a Playstation game. Nobody's buying.
This is what I love about Nintendo games. This innocence, which brings you into a world so different from our own. I'm not saying all games should be like this, I do like more realistic settings sometimes, but in the majority of times I find it more appealing, more relaxing and more enjoyable.
That is why they don't 'get' Mario, yet they'll go and watch Lord of the Rings set in a fantasy land with elves and hobbits, because that's realistic, isn't it?
And could you tell me for how many people a game that involves killing pedestrians with Uzis and battering people to death with baseball bats before shooting down a helicopter is realistic? GTA3 is every bit as far-fetched as Mario et al, I'm not knocking GTA, I love it, but as a videogame not as a depiction of real life. I know it's tangential to the thread, but I wanted to make my point.
Trying to bring the Mushroom Kingdom into reallity was a hige mistake, and it was things like that that proves how gaming to reality doesn't always work, and why the film was so dissapointing to all us Mario fans.
A new Mario film, more like the cartoony-Nintendo games would catch a lot more attention and surely be a lot more succesfull! The producers could even go bankrupt and produce a film similar to the Final Fantasy one in terms of style!
*pictures Meka slamming his head into desk repeatedly*
But no, you're right. I mean, Max Payne was a great game... but there's something much more magical in a Nintendo game that makes it... I dunno, characteristic, I suppose. It's really about human emotions, very simple ones, but it's a hell of a lot more than "bam blast boom save have food come back later" sort of games.
The Mario games we've played in recent years all have a similar premise, Bowser is doing wrong around the Mushroom Kingdom, and has no doubt captured Princess Peach too. So Mario has to jump around in the sun, on top of innocent looking mushrooms.
When a film was made from this game, the Mushroom Kingdom became a dirty great city, I think it was supposed to be an alternative Brooklyn or something, and the goomba's weren't little mushroom things, they were humanoid, but with lizard heads, and they carried guns.
Worse still, Bowser was no longer a big dinosaur type thing, with spikes and stuff, no, he was bloody Dennis Hopper!
I could see a developer hoping to bring Mario to the Playstation making exactly the same mistakes. The Mushroom Kingdom is no place for Playstation gamers. No the mass market won't buy that. Give them a nasty dirty bleak city, with enemies that have guns, and make sure that when you finish the game the enemy is defeated for good. we all know the way it should be. Mario throws Bowser off of a building, and he goes and licks his wounds until the next game. As a reward, Mario gets a cake.
You see, that's the difference between Nintendo and the others. Image really doesn't matter. I mean, have you seen the plot to the latest Mario game? He goes on holiday with Peach, only to find that a lookalike is putting grafitti everywhere, and he's getting blamed for it, so armed with a water cannon, we goes to clean things up.
You try selling that idea as a Playstation game. Nobody's buying.
This is what I love about Nintendo games. This innocence, which brings you into a world so different from our own. I'm not saying all games should be like this, I do like more realistic settings sometimes, but in the majority of times I find it more appealing, more relaxing and more enjoyable.