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"'A Proper Storyline'"

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Thu 04/04/02 at 20:08
Regular
Posts: 787
What do I mean by ‘A Proper Storyline?’ A game that has a story that is exciting and intense. A game like Metal Gear Solid 2. Metal Gear Solid 2 uses wit and tension to build by the storyline and the characters in it. It also has a lot of twists and turns to complement the integrate of characters feelings and the atmosphere that the storyline gives.

Other games though, don’t have a proper storyline like Carmageddon and State of Emergancy. These kind of games give a few hours of enjoyment and then you don’t want to play them again. But a game with a good storyline, say Zelda: Ocarina of Time, has a replayablity factor about it, as well as being a great game.

But there are exceptions though. Take Conker’s Bad Fur Day. That storyline is totally pointless. It’s all about a three-legged table, a squirrel, and a glass of milk. It’s not that intelligent for a game that has done so well. But that’s Rare for you.

Twists and turns make a storyline exciting and intense. Metal Gear Solid 2 is a prime example of what I mean. The storyline on itself was pretty good, but finding out that Olga and Snake have been working together and Solidus and Revolver Ocelot have setting the whole Oil Plant up. Now that’s Extreme!

But, I think the actual plot is what is important in a games storyline. You can have developer make games like Carmageddon and State of Emergency by they don’t even have any sort of storyline, oh, and what genre are those kinds of games? But, a game like Shenmue is a quality game, with loads of great things to do and lots of little details, (To find out more about little details in a game read my post ‘Those Little Details’ in the PS1 & PS2 forum) but the storyline is great apart from its not that original, but the QTE’s and fighting sequences make up for that.

The only exception that can be excused from not having a proper storyline, are sport games. But at least there is a point to them, which is more than I can say for games like State of Emergency.

I think one of the most important things about a game, is its storyline. Without a storyline, a game can only offer a few hours of enjoyment but, all the other elements add to the game e.g. the graphics, the gameplay, the sounds and music and so on.

Thanks for reading

Liquid Snake
Thu 04/04/02 at 20:39
Regular
"Hmmm....."
Posts: 12,243
Good post,
Developers need to know this and should consider it whilst making a game.
BUT, i think some games are supposed to just give a few hours of fun each day and thats it basically but im not sure.
Nobody can be sure of developer intentions unless you are the developer.

But, i agree with everything you have to say so good post.

Keep it up Liquid.
Thu 04/04/02 at 20:08
Regular
Posts: 1,309
What do I mean by ‘A Proper Storyline?’ A game that has a story that is exciting and intense. A game like Metal Gear Solid 2. Metal Gear Solid 2 uses wit and tension to build by the storyline and the characters in it. It also has a lot of twists and turns to complement the integrate of characters feelings and the atmosphere that the storyline gives.

Other games though, don’t have a proper storyline like Carmageddon and State of Emergancy. These kind of games give a few hours of enjoyment and then you don’t want to play them again. But a game with a good storyline, say Zelda: Ocarina of Time, has a replayablity factor about it, as well as being a great game.

But there are exceptions though. Take Conker’s Bad Fur Day. That storyline is totally pointless. It’s all about a three-legged table, a squirrel, and a glass of milk. It’s not that intelligent for a game that has done so well. But that’s Rare for you.

Twists and turns make a storyline exciting and intense. Metal Gear Solid 2 is a prime example of what I mean. The storyline on itself was pretty good, but finding out that Olga and Snake have been working together and Solidus and Revolver Ocelot have setting the whole Oil Plant up. Now that’s Extreme!

But, I think the actual plot is what is important in a games storyline. You can have developer make games like Carmageddon and State of Emergency by they don’t even have any sort of storyline, oh, and what genre are those kinds of games? But, a game like Shenmue is a quality game, with loads of great things to do and lots of little details, (To find out more about little details in a game read my post ‘Those Little Details’ in the PS1 & PS2 forum) but the storyline is great apart from its not that original, but the QTE’s and fighting sequences make up for that.

The only exception that can be excused from not having a proper storyline, are sport games. But at least there is a point to them, which is more than I can say for games like State of Emergency.

I think one of the most important things about a game, is its storyline. Without a storyline, a game can only offer a few hours of enjoyment but, all the other elements add to the game e.g. the graphics, the gameplay, the sounds and music and so on.

Thanks for reading

Liquid Snake

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