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Sometimes games can give you an unrivalled sense of being there. You suddenly start to feel as if you're a tubby Italian plumber (unless you already are one) or a New York Matrix-style cop.
Its total immersion, on a level that makes you wish you were there, or feel like buying a Go-Kart and kitting out with banana peels and turtle shells. The games developers have chanelled pure innovation.
I know it sounds naive but this is what games developers work for (not including money). This is what they spend their days mapping out labyrinths or chalking up another Pokémon design. They aim to bring that tingling feeling home to gamers everywhere, and they're basically getting payed for giving you a feeling that is simply created by electrical signals, lights on a screen or vibrations from a speaker.
So for a false feeling of excitement or adrenaline, created by metal and plastic computer components, you feel like you're inside the brainchild of Shigeru Miyamoto, feeding off his thoughts for pleasure, instead of getting outside and making it come true (eg a football game).
It's more expensive than the "real thing", but more real...
Or sometimes even when you get really annoyed with something. Maybe a character. And you feel that you just wanna dive into the game and kick his ass!
And you also get that feeling when you reach a boss or the end of the game.
Sometimes games can give you an unrivalled sense of being there. You suddenly start to feel as if you're a tubby Italian plumber (unless you already are one) or a New York Matrix-style cop.
Its total immersion, on a level that makes you wish you were there, or feel like buying a Go-Kart and kitting out with banana peels and turtle shells. The games developers have chanelled pure innovation.
I know it sounds naive but this is what games developers work for (not including money). This is what they spend their days mapping out labyrinths or chalking up another Pokémon design. They aim to bring that tingling feeling home to gamers everywhere, and they're basically getting payed for giving you a feeling that is simply created by electrical signals, lights on a screen or vibrations from a speaker.
So for a false feeling of excitement or adrenaline, created by metal and plastic computer components, you feel like you're inside the brainchild of Shigeru Miyamoto, feeding off his thoughts for pleasure, instead of getting outside and making it come true (eg a football game).
It's more expensive than the "real thing", but more real...