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"Photogaming"

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Wed 16/10/02 at 20:02
Regular
Posts: 787
Photography is becoming evidently popular among today's culture. People enjoy taking photo's (Look at the Japanese! I'm not being stereotypical but Japanese tourists nearly always have cameras!) It's now considered abnormal to go on holiday and not come home with at least 3 films waiting to be developed. There are also technological advances with photography. When you mention 'Photo', people conjure up a rectangular piece of card, with a picture on the front, but that's probably going to change.

The majority of people buying a new camera or camcorder now opt for the digital version, and rightly so! They are far cheaper to develop than normal photos, they can be stored on tiny memory cards and you can even send the digital photos through an Email, or post them on the web! The limits with digital photography are nearly endless! Mobile phones are starting to have cameras too, and it won't be long before people start realising that lots of money can be found in photography. But I'm talking about computer games and consoles.

Cameras are rarely seen in computer games. Pokemon Snap was a revelation of its time. A whole game based around photography. The aim was simple, travel around pre-set courses and try to take photos of Pokemon. Easy. But there was something different. You had the ability to throw things at the pokemon, waking them up, getting them angry or leading them to an object of interest, ultimately gaining you bonus points. "Yawn", yes, you may very well yawn, but I, for one, bought Pokemon Snap, and I know of at least 10 others that did. It may be down to the Pokemon license, but I think along the lines of originality. I saw the game for what it was, not for the annoying little creatures that seem to pop up everywhere, including Kids Lunchboxes. What I found so refreshing about Pokemon Snap, and I'm probably going to regret saying this, but it as actually, in a way, fun. No, before you shoot me, I did actually find it entertaining. I can't remember whether it was trying to 'Snap' every pokemon, or the fact that hitting pikachu in the head with an apple was so satisfying, but I did enjoy playing it, however short-lived it was.

With the news of the PS3 already in development, and all the new and cool features that may be included, I can't help wondering what ports there will be. The PS2 already has a USB port, so I wouldn't be surprised if one was included in Sony's next console. What could be implemented, though, would be the use of a digital camera, much like a light gun that was used in Time Crisis or Point Blank. It was be easily connectable, and special games could have a cool feature that allowed you to use a Digital camera, hooked up through the USB port. You could take photos of Cities, hills, and trees, whatever grabs your attention, load it up to the game and then use it as a background. What could be more satisfying than seeing those enemies' blood splattering on *your* wall? It would be priceless.

Another thing that could be implemented with using a camera is a Shoot-em-up. No, not a FPS or anything along those lines, but rather like Pokemon Snap. You would be able to use a 'Light Camera' (like the NAMCO gun that you were able to use on the PS) that would be used to 'Shoot' objects, people etc on the screen. I think that this could be quite popular with Camera Enthusiasts, as new games could be made using this technology:

(1) Virtual Plane and Train Spotter.

What could be more fun that spending the whole of Saturday waiting at some random station or Airport taking photos of the Trains and Planes that rush/ fly past you as you record their number, airline (if it's Planes you're recording) and their engine size, on your very own virtual pen and pad. There's also the option of Multiplayer link-ups, where whoever gets the most recorded Planes/Trains in the whole day receives a Camera Upgrade, with a fully functional Zoom.

That's just an example of the limitless game experiences that could be had using this technology.

Another great thing that could be used is a Score-sending system to show off to other 'Camera-wielders' worldwide. With the introduction of Xbox live soon, and with Sony and Nintendo also preparing to go online, there could be the option of sending a score/picture/screen shot to another console using a camera, be it a Digital or the Consoles own. This would pave the way for new styles of Tournaments, league tables and Petty arguments over who has the best picture. I also believe that this could solve the problem that some gamers seem to be experiencing at the moment, the lack of originality. This, surely, would be a cure for their Gaming Hunger for a new experience?


So, in the end, Photography could be a resourceful concept for new styles of Gaming, and it's definitely one that should be considered by Developers and Companies alike.

Thanks for reading.

Microchips
Thu 17/10/02 at 20:48
Posts: 0
Interesting idea Howard. Ok idea, good execution.

Pokemon snap was ok, quite a number of possibilities in it.
Thu 17/10/02 at 18:54
Regular
"Jog on, sunshine"
Posts: 8,979
i forgot about face scanning! There was the option of using the GBcamera to use your face on PD, but they scrapped it. I hope they use it in the future.

Thanks For the replies guys. :)
Wed 16/10/02 at 21:41
Regular
"Selected"
Posts: 4,199
sounds like a plan right there.

I remember seeing something about face animations in games on Game Network and about how accurate they're going to be in the future. The guy showing it off said something about being able to incoperate someones face via photography onto a character skin so you can play a character as yourself if you wanted.

Deffinatly sounds like the next step in gaming - great post Microchips. :D
Wed 16/10/02 at 21:27
Regular
Posts: 10,437
Nice post Chips.

The reason why Nintendo originally opted for Pokemon Snap to be a 64DD release title because it was something new and different. After a while they changed their mind, but it would have been a great release title, even it was a bit short.
Wed 16/10/02 at 20:16
Regular
"Jog on, sunshine"
Posts: 8,979
Thanks DM. Pokemon Snap was indeed short, and the levels were far too linear, but it was a great game. For a while.

:D
Wed 16/10/02 at 20:13
Regular
"Remember me?"
Posts: 6,124
Some really interesting ideas there, MC. I also bought Pokémon Snap... even going as far as to pre-order it, and I thoroughly enjoyed it, while it lasted. The game was criminally short.

But "Light Cameras"? That could change everything. And it'd be fun, too.

Good post.
Wed 16/10/02 at 20:02
Regular
"Jog on, sunshine"
Posts: 8,979
Photography is becoming evidently popular among today's culture. People enjoy taking photo's (Look at the Japanese! I'm not being stereotypical but Japanese tourists nearly always have cameras!) It's now considered abnormal to go on holiday and not come home with at least 3 films waiting to be developed. There are also technological advances with photography. When you mention 'Photo', people conjure up a rectangular piece of card, with a picture on the front, but that's probably going to change.

The majority of people buying a new camera or camcorder now opt for the digital version, and rightly so! They are far cheaper to develop than normal photos, they can be stored on tiny memory cards and you can even send the digital photos through an Email, or post them on the web! The limits with digital photography are nearly endless! Mobile phones are starting to have cameras too, and it won't be long before people start realising that lots of money can be found in photography. But I'm talking about computer games and consoles.

Cameras are rarely seen in computer games. Pokemon Snap was a revelation of its time. A whole game based around photography. The aim was simple, travel around pre-set courses and try to take photos of Pokemon. Easy. But there was something different. You had the ability to throw things at the pokemon, waking them up, getting them angry or leading them to an object of interest, ultimately gaining you bonus points. "Yawn", yes, you may very well yawn, but I, for one, bought Pokemon Snap, and I know of at least 10 others that did. It may be down to the Pokemon license, but I think along the lines of originality. I saw the game for what it was, not for the annoying little creatures that seem to pop up everywhere, including Kids Lunchboxes. What I found so refreshing about Pokemon Snap, and I'm probably going to regret saying this, but it as actually, in a way, fun. No, before you shoot me, I did actually find it entertaining. I can't remember whether it was trying to 'Snap' every pokemon, or the fact that hitting pikachu in the head with an apple was so satisfying, but I did enjoy playing it, however short-lived it was.

With the news of the PS3 already in development, and all the new and cool features that may be included, I can't help wondering what ports there will be. The PS2 already has a USB port, so I wouldn't be surprised if one was included in Sony's next console. What could be implemented, though, would be the use of a digital camera, much like a light gun that was used in Time Crisis or Point Blank. It was be easily connectable, and special games could have a cool feature that allowed you to use a Digital camera, hooked up through the USB port. You could take photos of Cities, hills, and trees, whatever grabs your attention, load it up to the game and then use it as a background. What could be more satisfying than seeing those enemies' blood splattering on *your* wall? It would be priceless.

Another thing that could be implemented with using a camera is a Shoot-em-up. No, not a FPS or anything along those lines, but rather like Pokemon Snap. You would be able to use a 'Light Camera' (like the NAMCO gun that you were able to use on the PS) that would be used to 'Shoot' objects, people etc on the screen. I think that this could be quite popular with Camera Enthusiasts, as new games could be made using this technology:

(1) Virtual Plane and Train Spotter.

What could be more fun that spending the whole of Saturday waiting at some random station or Airport taking photos of the Trains and Planes that rush/ fly past you as you record their number, airline (if it's Planes you're recording) and their engine size, on your very own virtual pen and pad. There's also the option of Multiplayer link-ups, where whoever gets the most recorded Planes/Trains in the whole day receives a Camera Upgrade, with a fully functional Zoom.

That's just an example of the limitless game experiences that could be had using this technology.

Another great thing that could be used is a Score-sending system to show off to other 'Camera-wielders' worldwide. With the introduction of Xbox live soon, and with Sony and Nintendo also preparing to go online, there could be the option of sending a score/picture/screen shot to another console using a camera, be it a Digital or the Consoles own. This would pave the way for new styles of Tournaments, league tables and Petty arguments over who has the best picture. I also believe that this could solve the problem that some gamers seem to be experiencing at the moment, the lack of originality. This, surely, would be a cure for their Gaming Hunger for a new experience?


So, in the end, Photography could be a resourceful concept for new styles of Gaming, and it's definitely one that should be considered by Developers and Companies alike.

Thanks for reading.

Microchips

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