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"60Hz NTSC for gamecube"

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Tue 02/04/02 at 09:50
Regular
Posts: 787
just read that the gamecube will boot up with 60Hz NTSC if u press b as it`s loading up.
so????
don`t we use PAL. wot does it mean for us. wot does it do and it says the gamecube is the only console to do this.
Sun 07/04/02 at 10:37
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"What tagline? Eh?"
Posts: 209
Mama Lazarou wrote:
> ah I see now, thanks mates. Luckily my TV is 60Hz (21" WEGA) so I'll be
> enjoying GameCube in lovely no-flicker mode. But I'm not sure if you have to
> press B every time...

No, you misunderstood. Your TV (like my WEGA) is a normal 50Hz PAL, with the ability to dislay 60Hz PAL. 60Hz PAL does have a bit less flicker, but at the 625 lines resolution of the PAL signal. This is why it is better than NTSC.

To get total flicker free, you will need a true 100Hz TV.
Sat 06/04/02 at 18:29
Regular
"---SOULJACKER---"
Posts: 5,448
Mama Lazarou wrote:
> ah I see now, thanks mates. Luckily my TV is 60Hz (21" WEGA) so I'll be
> enjoying GameCube in lovely no-flicker mode. But I'm not sure if you have to
> press B every time...

Nor is anyone else! The console isn't out here yet!
Sat 06/04/02 at 18:19
Regular
"keep your receipt"
Posts: 990
ah I see now, thanks mates. Luckily my TV is 60Hz (21" WEGA) so I'll be enjoying GameCube in lovely no-flicker mode. But I'm not sure if you have to press B every time...
Sat 06/04/02 at 18:09
Regular
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Posts: 5,448
I didn't think we got increased definition playing 60Hzgames through a PAL 60 mode?
Sat 06/04/02 at 16:11
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"What tagline? Eh?"
Posts: 209
messiah_4_ever wrote:
> The Hz of a television is how often the picture is refreshed and scanned in
The new 100Hz TVs refresh the screen 100 times a
> second (I think) producing no flicker and less strain on your eyes.

-M-

The Hz is indeed an indication of how often the picture is refreshed. On a normal PAL TV, lines are refreshed in a staggered manner (first pass = odd lines, second pass = even lines). So, in fact it takes 2 cycles to build a picture up, which is why PAL film runs at 25fps (half of 50Hz). In the US, film runs at 30fps (half of 60Hz). This staggered refresh is also the reason for the flicker, because only half of the picture is ever displayed at once.

All a 100Hz TV does is refresh all of the picture in one pass, resulting in much less flicker and a crisper, sharper image (in theory). This change in the way the picture is built up is also the reason why some light guns don't work on 100Hz TVs.

It's also true about the Gamecube's 60Hz mode - all it does is display the PAL signal at 60Hz - quite different from an NTSC signal, but also if you think about it, you are getting the best of both worlds:

- Increased definition due to 625 lines of the PAL signal compared to 500 for NTSC
- 60Hz refresh rate of the NTSC signal

For once we get one up on the US!! They can't easily use PAL signals on their TVs cos' the image won't fit unless they squash it, and why would they want to go down to 50Hz?!! Yay!!
Sat 06/04/02 at 13:12
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Posts: 990
bah, foiled. You have uncovered my blatant ignorance, but I am still the 'voice of reason' on the forum lol. Please correct me m8 as I have absolutely no idea what I was talking about.

-M-
Fri 05/04/02 at 18:53
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messiah_4_ever wrote:
The new 100Hz TVs refresh the screen 100 times a
> second (I think)


Errrr... maybe you want to rewrite that!

Anyway, PAL GC's DO NOT play NTSC games... they play PAL games at 60Hz. Something that was standardised on the Dreamcast, and should have been standard on every console since!
Fri 05/04/02 at 11:01
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Huh? Is that true that PAL GameCubes can play NTSC games?
Of course your TV will have to be NTSC 3.58 compatible but if that can be confirmed then YES!

-M-
Fri 05/04/02 at 10:59
Regular
"keep your receipt"
Posts: 990
The Hz of a television is how often the picture is refreshed and scanned in again. The PAL standard (although we are moving away from it now) is 50hz, and if you look closely you can see flicker and watching programmes for long periods puts strain on your eyes. The new 100Hz TVs refresh the screen 100 times a second (I think) producing no flicker and less strain on your eyes.

-M-
Wed 03/04/02 at 22:36
Regular
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Posts: 5,448
The 60Hz option is not something special.

Not because it doesn't improve games to no end, removing borders, increasing speed, and making the game play exactly as it was meant to... but because it should be standard on all consoles anyway!

Any console that doesn't support it as standard in all games (like the PS2 which has few games to support 60-mode, and even those that do aren't optmised to reap the benefits of the mode), just demonstrates the manufacturers contempt for UK gamers.

The mode is brilliant, and, when implimented correctly (as on the DC), really makes a lot of difference- especially for fighters.

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