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It seems to be having a lot of trouble booting OpenGL (namely Quake3 engine) titles...
Everytime he tried to run the game it returns a 'Could not load OpenGL subsystem' error.
Ive been trying to help him out as best as I can, but I'm a little stumped!...
The ATi site has ceased supporting a number of its chips (Inclding the Mobility) and suggests visiting the Laptop manugfacturer(Acer) who only provides a 'standard' non OpenGL driver...
Ive tried the info provided my Activision, to no avail, and have almost completly run out of ideas...
And OpenGL themselves seem to have no answers...
I unserstand there is a way of getting it to work, but I just cant figure out how?
Can anybody help?
> Erm... does that card actually have OpenGL hardware rendering? Don't only 3dfx
> cards have that? Or am I thinking of Glide...
Hm.
Try D3D mode.
Glide, i don't like messing with my graphics card!
Hm.
Try D3D mode.
Even though Quake 3 runs fine?
It seems to be having a lot of trouble booting OpenGL (namely Quake3 engine) titles...
Everytime he tried to run the game it returns a 'Could not load OpenGL subsystem' error.
Ive been trying to help him out as best as I can, but I'm a little stumped!...
The ATi site has ceased supporting a number of its chips (Inclding the Mobility) and suggests visiting the Laptop manugfacturer(Acer) who only provides a 'standard' non OpenGL driver...
Ive tried the info provided my Activision, to no avail, and have almost completly run out of ideas...
And OpenGL themselves seem to have no answers...
I unserstand there is a way of getting it to work, but I just cant figure out how?
Can anybody help?