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From www.teamxbox.com
"SEGA of America, Inc. today announced the release of "ToeJam & Earl(TM) III: Mission to Earth" exclusively for the Xbox(TM) video game system from Microsoft(R). "ToeJam and Earl III: Mission to Earth" delivers a comic adventure of cosmic proportions, blending phat beats, risque humor and truckloads of attitude into one seriously funkified quest to save the universe. The game also features special downloadable content via Xbox Live(TM), which will be available when the service launches on Nov. 15.
The 12 Sacred Albums of Funk have been stolen and it's up to gamers playing as ToeJam, Big Earl and their new gal-pal Latisha, to journey to Earth and return the vanished vinyls to Lamont the Funkopotamous, source of all Funk in the known universe. Scattered throughout more than 30 massive, randomly generated levels, the 12 Sacred Albums of Funk will ultimately give players the power to square off against the dreaded Anti-Funk and save the universe.
As gamers explore Earth they will battle hordes of decidedly un-funky Earthlings -- from insane drill-wielding dentists and perky cheerleaders to medusa babies in walkers. Players must master the ways of Funk-Fu and make use of scores of gift-wrapped power-ups, ranging from Icarus Wings to the Funkmobile, to convert the clueless Earthlings to the ways of Funk.
"SEGA has a history of both making and breaking the rules of video game design, and 'ToeJam & Earl III: Mission to Earth' is a perfect example of the innovative, genre-bending approach to game design that has made SEGA a leader in the industry," said Mike Fischer, vice president, entertainment marketing, SEGA of America, Inc. "A daring blend of action, adventure, music and humor, 'ToeJam & Earl III: Mission to Earth' is the triumphant return of two of the most memorable video game characters of the 16-bit era."
Gamers can choose to play as ToeJam, Earl or Latisha, with each character bringing their own strengths, weaknesses and trademark personality into the mix. Additional playable characters will be available via download on Xbox Live. The game also features dozens of mini-games, rhythm matching challenges and sub-quests, keeping gameplay fresh. An innovative cooperative two-player mode lets players double team the Earthlings in style via a dynamically splitting screen.
With the game's 30-plus levels generated randomly, "ToeJam & Earl III: Mission to Earth" offers nearly endless replayability. Every time a player starts a new game, the geography of levels will be different, enemies will be in different locations, and items will be hidden in new places. A series of five hub levels, one for each environment, remain the same every time, acting as a "home base" for gamers on their quest to retrieve the 12 Sacred Albums of Funk.
The game features five gorgeously rendered environments: snow, desert, country, urban and water. New environments will be made available via download on Xbox Live. The levels are filled with jaw-dropping special effects only possible on Xbox, including detailed reflections and real-time shadow effects, which show shadows moving across the entire environment as the sun moves through the sky -- even across the characters' bodies.
"'Toe Jam and Earl III: Mission to Earth' once again proves how SEGA is making the Xbox shine," said Ed Fries, vice president, Xbox Game Content. "With awesome game play, funky music, killer graphics and a defining sense of humor, the newest installment of this hilarious fan favorite series will make even the most cynical gamer laugh out loud."
> Given the Gamespot quote below, it sounds like the reviewer is a fan
> of the games and has played them all (can any of *you* actually claim
> that ?)
Yup I can cause I've played them. :-)
Along with Streets Of Rage, Toejam & Earl 3 was one of my favourite Sega series.
I also liked playing the Golden Axe games - especially in 2 player. If Streets Of Rage and Golden Axe appear on X-Box, I wonder if they'll allow more than 2 players at once.
I used to play the Teenage Mutant Ninja Turtles arcade beat em up with friends and it was pretty fun in its time in 4 player. :-)
But let's face it - if you want a game to be good, you're always going to think negatively about any site or mag that marks it low. We all do it.
If you agree with a review, then it's automatically right. If you don't, then it's wrong. If a site/mag agrees with your thoughts most of the time, then "they give the best reviews". Otherwise, "they're crap". We're all the same in that respect.
> GameSpot are very poor at their reviews! They mark every game down to
> its lowest level before leaving two lines at the end of each review
> naming one good thing about the game! That goes to show how good Halo
> actually is, GameSpot gave it 9.7 which is one of the highest they
> have ever given! Did they give Mario Sunshine 8.0 or something around
> that level? I wouldn't rate it any higher myself but other reviews
> have scored slightly higher than that.
Gamespot are VERY inconsistant with their reviews.