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I recall that in one of the Fifa games (it's easy to lose track where one EA game ends and the new one begins...at least, with the first few) you could opt to dive. You weren't guaranteed a free kick, you might even get booked yourself but occasionally you could turn the tide of a game by dirbbling into the box and hurling yourself to the grass. Whereas that game engine was riddled with bugs, was too slow, had graphical glitches, and allowed Lee Dixon to score sizzling 40-yarders, the game has stuck in my mind for that diving button.
Whether the newer games have it, I don't know (I no longer play Fifa). Whether This is Football, or any of the other games that aren't Pro Evo have 'dive' options, I don't know (I don't bother with football games that aren't Pro Evo). What I do know, is that it's an example of where you can do the devious; in real life we are encouraged to be honourable, to always tell the truth and be good little boys and girls. It stands to reason that when playing games we want to be bad.
Post after post, article after article is written on the subject of 'playing as the bad guy', being able to be Sniper Wolf and not Snake, to be Bowser, trying to seize the Mushroom Kingdom and not Mario, saving it. One thing we don't see is people requesting the option to kick Bowser in the gonads, to take away half his health with one attack.
Imagine if, in fighting games, body shots carried a certain amount of damage. Head shots took away a little more. A swift kick to the goolies could floor your opponent for valuable seconds. Sure, there should be a penalty for doing such a horrible thing (like being frozen, or taking double damage from then on) but surely the thrill of being such a naughty man would please some...in the gaming sense, of course.
I guess level warps as seen in Super Monkey Ball are getting there - it's not tapping in a code, it's just being crafty and skipping some hard maps...but what I'm angling for is something where you can just be so awful, so terrible, that if you do it in multiplayer your mate will strange you with the controller wires. In wrestling games, you can knock out the referee and use weapons on the opponent like chairs. In reality, this is only because they do it on the TV shows but in practise, it makes for a great feature.
What if, in Fifa, when jumping for a header you can elbow the star striker in the face, taking him out of the game and ruling out the daunting possibility of him scoring a hat-trick? What if, in TimeSplitters 2, you could just fire a big hole in the wall and skip half an hour of the mission, going straight to the time portal? Yes, I concede it would be a novelty but hey, it's a damn cool one.
So, next time you're penalised for a slight nudge in a football game, or lose to a technically superior Tekken player, remember this post. What would it be like if you could get revenge on that player, or stop Jin from ever having babies?
Maybe somewhere there's a game developer reading this...or maybe it's the crazy rantings of a weirdo with a penchant for ball busting. Whatever. What're your views on proper cheating in games?
Thanks for reading.
-El Blokey
> El blokey wrote:
>
>
> I recall that in one of the Fifa games (it's easy to lose track
> where
> one EA game ends and the new one begins...at least, with the first
> few) you could opt to dive.
>
> I do believe you're thinking of TIF2002.
No, but I guess TIF has it as well.
> I suggested player spats, and rivalries in my post the other day, and
> you rubbished the idea, so you have just contradicted yourself.
You suggested rivalries through games (like SSX Tricky) and scraps (like NHL Hitz) where I'm suggesting an 'injure player' option.
Sometimes they're just glitches that let you cut through a tricky bit.
The cheating I like the sound of is in the "diving in football" example.
It's more using your wits than really cheating - a bit like trying to run someone off the road in a racing game.
Another goo example would be wrestling games.
Knock out the ref and then pick up those chairs/bells/ladders/whatever else comes in handy! :-D
>
> I recall that in one of the Fifa games (it's easy to lose track where
> one EA game ends and the new one begins...at least, with the first
> few) you could opt to dive.
I do believe you're thinking of TIF2002.
>What if, in Fifa, when jumping for a header you can elbow the star
> striker in the face, taking him out of the game and ruling out the
> daunting possibility of him scoring a hat-trick?
I suggested player spats, and rivalries in my post the other day, and you rubbished the idea, so you have just contradicted yourself.
*Claps*
I recall that in one of the Fifa games (it's easy to lose track where one EA game ends and the new one begins...at least, with the first few) you could opt to dive. You weren't guaranteed a free kick, you might even get booked yourself but occasionally you could turn the tide of a game by dirbbling into the box and hurling yourself to the grass. Whereas that game engine was riddled with bugs, was too slow, had graphical glitches, and allowed Lee Dixon to score sizzling 40-yarders, the game has stuck in my mind for that diving button.
Whether the newer games have it, I don't know (I no longer play Fifa). Whether This is Football, or any of the other games that aren't Pro Evo have 'dive' options, I don't know (I don't bother with football games that aren't Pro Evo). What I do know, is that it's an example of where you can do the devious; in real life we are encouraged to be honourable, to always tell the truth and be good little boys and girls. It stands to reason that when playing games we want to be bad.
Post after post, article after article is written on the subject of 'playing as the bad guy', being able to be Sniper Wolf and not Snake, to be Bowser, trying to seize the Mushroom Kingdom and not Mario, saving it. One thing we don't see is people requesting the option to kick Bowser in the gonads, to take away half his health with one attack.
Imagine if, in fighting games, body shots carried a certain amount of damage. Head shots took away a little more. A swift kick to the goolies could floor your opponent for valuable seconds. Sure, there should be a penalty for doing such a horrible thing (like being frozen, or taking double damage from then on) but surely the thrill of being such a naughty man would please some...in the gaming sense, of course.
I guess level warps as seen in Super Monkey Ball are getting there - it's not tapping in a code, it's just being crafty and skipping some hard maps...but what I'm angling for is something where you can just be so awful, so terrible, that if you do it in multiplayer your mate will strange you with the controller wires. In wrestling games, you can knock out the referee and use weapons on the opponent like chairs. In reality, this is only because they do it on the TV shows but in practise, it makes for a great feature.
What if, in Fifa, when jumping for a header you can elbow the star striker in the face, taking him out of the game and ruling out the daunting possibility of him scoring a hat-trick? What if, in TimeSplitters 2, you could just fire a big hole in the wall and skip half an hour of the mission, going straight to the time portal? Yes, I concede it would be a novelty but hey, it's a damn cool one.
So, next time you're penalised for a slight nudge in a football game, or lose to a technically superior Tekken player, remember this post. What would it be like if you could get revenge on that player, or stop Jin from ever having babies?
Maybe somewhere there's a game developer reading this...or maybe it's the crazy rantings of a weirdo with a penchant for ball busting. Whatever. What're your views on proper cheating in games?
Thanks for reading.
-El Blokey