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One of these games that spring to mind is 'Legacy of Kain: Soul Reaver' for the PSone. I remember reading about it in OPSM about 10 years ago where the article promised stuff like 'no loading, everything will stream right off the cd' and 'you can pick up a spear, walk with it through several locations, drop it on the floor, save and quit and the next time you boot the game the same spear will be on the exact same spot you left it'. Both those things was something unheard of at the time and I really couldn't believe what I was reading.
I was afraid that the game would require all 15 blocks on my memory card if it was supposed to save where all items were dropped in game (it turned out to use 3 blocks, phew) and the streaming really worked.
To this day I think that Soul Reaver is the only game that lived up to my expectations based on pretty fantastic pre-hyping.
Better still would be to make it a 360 game with the enhanced graphics and Xbox Live support. That would really make it the best Burnout game yet...
> Burnout: Revenge.
>
> Still spoke in various game magasines to be the best arcade
> racer out. I have it. It sucks.
>
> Burnout 3 is still my favourite, Revenge is just far too
> stupid... Having a F1 car that can ram other traffic out of its
> way? Please.
Yeah, though I did like Burnout Revenge, 3 was indeed better. The 360 version does improve on the game though.
Burnout Legends on PSP though, that's pretty much perfect...
> Really, why?
> I thought SA was much better than VC.
> After VC came out I promised not to buy another GTA game (not
> because I didn't like it, but because I thought they would get
> too samey) but I gave in and I loved it. Actually I reinstalled
> it a few weeks ago.
For me, the main appeal of the GTA series was always the free-roaming/just do whatever the hell you want element. By the time San Andreas came out, this had completely lost its appeal. This was down to my many hundreds of hours on GTA III and Vice City + other games copying GTA such as The Getaway and True Crime, and even the Driver series borrowed from Rockstar's creation. The new interesting features of SA did compensate a little, but not enough, and overall I enjoyed Vice City and GTA III a lot more.
The map on San Andreas was too sparse as well. There were great big areas where nothing happened. It became such a chore to drive from one city to another. It pushed the PS2 too far as well. The draw distance was awful and the visuals were generally very poor.
Don't get me wrong. I like San Andreas, it's a great game. But it hasn't given me anywhere near the amount of joy and fun that Vice City did and thus didn't lived up to my expectations.
Saying that, I loved the open-ended play of the game, climbing that big mountain and jumping off in a camper van is always fun :-D
Do you mean VC or SA? Or GTA in general?