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There would be no reason to play a game with no storyline, it would be pointless. The whole point of a storyline is to give the player an aim, something to accomplish and without this games would never remain the same.
Retro fans who enjoyed the likes of Space Invaders and the other shooters will claim that these games didn't need a storyline. But just think of it; put a twist into the game, an objective and the player becomes more enthusiastic towards the game. Basically, a good storyline encourages us to help out the character who in most cases is in a sticky situation!
Full-pelt action games are intended to have a macho theme due to the production of so many action movies. Most of these storylines that could've been created by games developers were thought of first for the big screen. Now, most games are using the same movie-style storyline. And it doesn't have to be action games either, even soft, soppy titles like Shadow of Memories carry a typical movie storyline. When it comes to storylines for games, movies show a good example.
FMV (cutscenes) has been used frequently in video games to portray storylines using the full, graphical potential of a console. However, in most situations the FMV looks nothing like how the game REALLY looks, when you play it! Metal Gear Solid 2: Sons of Liberty is different though, the movie sequences look exactly the same as when you're actually playing the game, which makes this a VERY rare game. Then to add to this stunning attribute it has one of the best storylines for such a brilliant tactical espionage! Due to the success of its predecessor, MGS1, this game had been hyped to the limit mainly for its superb graphics and realism seen in previews, but it owed it all to its storyline. Without a storyline there would be no need for movie sequences.
The only genre that often doesn't have a storyline are racing games. This is understandable since it has a short -limited objective - race round a track and come first. However, even racing game developers have realised the importance and difference a storyline makes. For example, instead of not having a story to it at all you could first of all make a list of characters, and for whoever you choose you must help him work his way up the top racers ladder. Or an even spicier storyline could be that your driver had to race for certain gangs as they've got someone hostage, in other words, the 'Fast and the Furious' storyline, it makes the game a whole lot interesting.
Football titles don't really need a backup storyline, but still a different football game could revolutionise football titles by adding a more intriguing objective - in other words - a storyline! This time you control just one player who starts from a low rating and has to work his way up, like managing games, but this time you control just one player through every match. Then, when the game's completed you unlock the ability to control a whole team and play through numerous seasons, as well as having the ability to train before every match. If this game was ever made it would probably be one of the lengthiest games ever created.
It's quite weird when you think of it, but without a storyline games like Max Payne and GTA3 would be very dull. Still, some games don't have the best of storylines. Mario for instance, has the typical "princess gets captured save her" storyline, which was good for a while, but gets a bit repetitive, and then there's the macho 'Rambo' storyline where you have to save the world, which we've seen all too much of. It's because of games like these that I admire Hideo Kojima's masterpiece, MGS2!
First of all the game carries on its previous storyline of the legend Snake from the Shadow Moses incident. Then you soon find out that Snake has to locate the new Metal Gear (RAY) in order to show the public. Then a huge twist comes in that makes the game a whole lot more intereting. You just HAVE to carry on playing to find out. I'm not going to spoil it for those that haven't experienced it yet, but this game features probably THE best storyline with great FMV sequences.
What game do you think has the best storyline?...and if you've got your own storyline for any genre, feel free!!!
Story lines are needed in games, not only do they give the game a purpose but they are the very thing that makes you come back to the game again and again, you feel the need to know what happened in the game.
You wrote:
The only genre that often doesn't have a storyline are racing games.
Well that has always been true, but the new Toca will have a storyline with it too which should make a welcome change. And if i remember rightly, Ridge Racer Type 4 did this too.
You said that Racing games dont have story lines which is true but it is going to be interesting to see how TOCA race driver brings the storyline element into the racing game.
There would be no reason to play a game with no storyline, it would be pointless. The whole point of a storyline is to give the player an aim, something to accomplish and without this games would never remain the same.
Retro fans who enjoyed the likes of Space Invaders and the other shooters will claim that these games didn't need a storyline. But just think of it; put a twist into the game, an objective and the player becomes more enthusiastic towards the game. Basically, a good storyline encourages us to help out the character who in most cases is in a sticky situation!
Full-pelt action games are intended to have a macho theme due to the production of so many action movies. Most of these storylines that could've been created by games developers were thought of first for the big screen. Now, most games are using the same movie-style storyline. And it doesn't have to be action games either, even soft, soppy titles like Shadow of Memories carry a typical movie storyline. When it comes to storylines for games, movies show a good example.
FMV (cutscenes) has been used frequently in video games to portray storylines using the full, graphical potential of a console. However, in most situations the FMV looks nothing like how the game REALLY looks, when you play it! Metal Gear Solid 2: Sons of Liberty is different though, the movie sequences look exactly the same as when you're actually playing the game, which makes this a VERY rare game. Then to add to this stunning attribute it has one of the best storylines for such a brilliant tactical espionage! Due to the success of its predecessor, MGS1, this game had been hyped to the limit mainly for its superb graphics and realism seen in previews, but it owed it all to its storyline. Without a storyline there would be no need for movie sequences.
The only genre that often doesn't have a storyline are racing games. This is understandable since it has a short -limited objective - race round a track and come first. However, even racing game developers have realised the importance and difference a storyline makes. For example, instead of not having a story to it at all you could first of all make a list of characters, and for whoever you choose you must help him work his way up the top racers ladder. Or an even spicier storyline could be that your driver had to race for certain gangs as they've got someone hostage, in other words, the 'Fast and the Furious' storyline, it makes the game a whole lot interesting.
Football titles don't really need a backup storyline, but still a different football game could revolutionise football titles by adding a more intriguing objective - in other words - a storyline! This time you control just one player who starts from a low rating and has to work his way up, like managing games, but this time you control just one player through every match. Then, when the game's completed you unlock the ability to control a whole team and play through numerous seasons, as well as having the ability to train before every match. If this game was ever made it would probably be one of the lengthiest games ever created.
It's quite weird when you think of it, but without a storyline games like Max Payne and GTA3 would be very dull. Still, some games don't have the best of storylines. Mario for instance, has the typical "princess gets captured save her" storyline, which was good for a while, but gets a bit repetitive, and then there's the macho 'Rambo' storyline where you have to save the world, which we've seen all too much of. It's because of games like these that I admire Hideo Kojima's masterpiece, MGS2!
First of all the game carries on its previous storyline of the legend Snake from the Shadow Moses incident. Then you soon find out that Snake has to locate the new Metal Gear (RAY) in order to show the public. Then a huge twist comes in that makes the game a whole lot more intereting. You just HAVE to carry on playing to find out. I'm not going to spoil it for those that haven't experienced it yet, but this game features probably THE best storyline with great FMV sequences.
What game do you think has the best storyline?...and if you've got your own storyline for any genre, feel free!!!