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One day maybe... Perhaps one day we will finally see the curtains close on a certain superhero's days as the evil finally takes-over and conquers all. But when you see people like Superman with his abnormal strength and the abillity to fly, aswell as Spiderman who can scale buidlings and use his webs for a number of different things, you can see why so many bad guys have failed to win the war of 'Good vs. Evil', over-and-over again.
Not only does this apply in the world of TV, films and comic strips, but it also applies to the world of gaming. When Bowser is upto no good and you start-off a new Super Mario title as the older Brooklyn-born plumber himself you don't ever expect to see the evil king Koopa succeed in his plans for domination, sending Mario to his grave once-and-for-all, while he runs-off to do some more 'dirty work' with the Princess.
Would you ever expect to start a new Zelda adventure, play through-it for around 40 hours, and then see Link suddenly killed-off as Ganondorf (or whoever's disrupting Hyrule) completes his evil reign of terror and seizes the land as Link knew it??
And we may not have seen a new Sonic the Hedgehog game for a while now but even if we had, there's no way Sonic would ever see his life brought to an end thanks to that fat scientist gone bad; Dr.Robotnik.
The words "Superhero" and "Dead" do not go-together well in any kind of sense, unless of course they have defeated the enemy, once again.
You may not think it but the afore mentioned charcaters, along with many others from the top RPG-Adventure and Platform games alike, are superheroes - just like Superman, Spiderman, and the X-Men. When trouble occurs, they locate the source and destroy it, time-and-time-again.
So you can there aren't really a lot of differences between the 2, other than what they might wear and what powers they may posess.
But when you play as a character like Mario or Sonic, and compare him to someone in another game like Superman or Spiderman, you start to see some real notable differences between the 2, as superheroes in games.
One you will love, the other you just won't find to be quite the same, or as enjoyable an experiences as you progress through the game.
Perhaps we do not enjoy playing as Superman, and all those other 'more well-known' superheroes from Marvel Comics and the rest because they have too-many abillities and strengths, making even the toughest of challenges a doddle thanks to their abillities to fly, scale buildings, and to even dodge every attack?
When you're playing as Mario, or Link, or someone else, you know you are not invincible, and that there are also limits to the number of different things you can do.
When you basically look at Mario, all you really see is a plumber lost in an alternate dimension who can only run, jump, and swim as his main strengths. He can't fly, he doesn't have super-strength, and he doesn't appear to have any 'Super Powers' (not without the aid of a power-up mind). And you are expected to jump flaming-lava, swin through infested water, and battle the giant fire-breathing Bowser Koopa each time, in-order to save the Princess, as Mario - a man with only a few average moves, and nothing special. But I think that's what makes the Super Mario games so challenging, while also such great fun to play and enjoy.
If Mario could fly (un-assisted) and all the rest then it'd be Game Over for Bowser way-too-soon and you simply wouldn't enjoy the game as-much.
Now let's look at Sonic...
Sonic the hedgehod is all about speed. If you thought some of today's modern cars were fast then just wait 'till you see this guy move! Not only that but he can jump around too - kinda like Mario, but without the wall-jumping and all the rest.
But just like the Nintendo Mascot SEGA's own isn't invincible like Superman, and-so sooner-or-later he will loose his rings, and maybe even a whole life, on his way towards Robotnik and the Chaos Emeralds. Most of the levels in the average Sonic game are layed-out well-enough so you can virtually race straight-through-them in a matter of minutes. That may sound rather easy and dull, but there are a lot of obstacles and the like along-the-way where Sonic will soon have to halt in his tracks.
He may have super-speed, but if he was immortal or could jump straight-through walls then every-single-one of those Sonic the Hedgehog games - dating all-the-way-back to the Master System - would've have been over way-too-quickly, and you wouldn't even have had the chance to blink before completing the game and stopping "Eggman".
Sonic may have a 'super power' (if you will) of his own to help-him-out. But without being able to fly like Tails or glide like Knuckles, he still has his limits, and those are the things that make a gaming superheroes job much-harder, making you think about what to do next, and how you can do it.
Do I even need to look at the average elf-boy Link with his fine swordsmanship and nothing-else in-order to prove my point here??
Superheroes may be great outside of the gaming world for saving the likes of Lois Lane from the clutches of Lex Luthor. But when it comes down to the superheroes in games today, Clark Kent's other-side along-with Spiderman and all the rest just make gaming these days way-too-easy and therefore dull.
People who recently brought StarFox Adventures last-Friday will know what I mean about easy games being too 'boring' and 'dull'. That may not have been because of the individual character FoxMcCloud and his skills, but the truth still remains. To me, that's what it is like when I see the lastets Superman game on the PS2, or Spiderman on the GBA.
After seeing Blinx the cat in action on the X-Box, I'm glad to say that I can see developers today haven't failed in sticking to those good-old guidlines.
Give a character too-much, and the game will be over too-soon, just like that particular games' current position in the Top 20.
But by giving him (or her) his limits a real challenge will be on-hand, pleasing gamers who will have to think about what to do next, where to go, and how to do it.
Imagine how great a Mario vs. Lex Luthor Superman adventure could be....
" The New Adventures of... Super Mario" perhaps?
> I think its silly the way that every game has a goodie that ALWAYS
> wins in the end. All adventure/action games have a character who you
> play as and you have to do all these things but then its all over
> anyway.
In Eternal Darkness, your character nearly always dies. And you feel patheticly small against such huge enemies (ie the Ancients) Although you do eventualy win.
:D
I realise of course this will never be made.
:D
And that's what makes the Batman games more interesting!
You have to think more about what you're doing, and try things differently in-order-to get to places and do certain things - like in Mario SunShine and a few others too.
Not much I can say but good post Solskjaer!
:D
One day maybe... Perhaps one day we will finally see the curtains close on a certain superhero's days as the evil finally takes-over and conquers all. But when you see people like Superman with his abnormal strength and the abillity to fly, aswell as Spiderman who can scale buidlings and use his webs for a number of different things, you can see why so many bad guys have failed to win the war of 'Good vs. Evil', over-and-over again.
Not only does this apply in the world of TV, films and comic strips, but it also applies to the world of gaming. When Bowser is upto no good and you start-off a new Super Mario title as the older Brooklyn-born plumber himself you don't ever expect to see the evil king Koopa succeed in his plans for domination, sending Mario to his grave once-and-for-all, while he runs-off to do some more 'dirty work' with the Princess.
Would you ever expect to start a new Zelda adventure, play through-it for around 40 hours, and then see Link suddenly killed-off as Ganondorf (or whoever's disrupting Hyrule) completes his evil reign of terror and seizes the land as Link knew it??
And we may not have seen a new Sonic the Hedgehog game for a while now but even if we had, there's no way Sonic would ever see his life brought to an end thanks to that fat scientist gone bad; Dr.Robotnik.
The words "Superhero" and "Dead" do not go-together well in any kind of sense, unless of course they have defeated the enemy, once again.
You may not think it but the afore mentioned charcaters, along with many others from the top RPG-Adventure and Platform games alike, are superheroes - just like Superman, Spiderman, and the X-Men. When trouble occurs, they locate the source and destroy it, time-and-time-again.
So you can there aren't really a lot of differences between the 2, other than what they might wear and what powers they may posess.
But when you play as a character like Mario or Sonic, and compare him to someone in another game like Superman or Spiderman, you start to see some real notable differences between the 2, as superheroes in games.
One you will love, the other you just won't find to be quite the same, or as enjoyable an experiences as you progress through the game.
Perhaps we do not enjoy playing as Superman, and all those other 'more well-known' superheroes from Marvel Comics and the rest because they have too-many abillities and strengths, making even the toughest of challenges a doddle thanks to their abillities to fly, scale buildings, and to even dodge every attack?
When you're playing as Mario, or Link, or someone else, you know you are not invincible, and that there are also limits to the number of different things you can do.
When you basically look at Mario, all you really see is a plumber lost in an alternate dimension who can only run, jump, and swim as his main strengths. He can't fly, he doesn't have super-strength, and he doesn't appear to have any 'Super Powers' (not without the aid of a power-up mind). And you are expected to jump flaming-lava, swin through infested water, and battle the giant fire-breathing Bowser Koopa each time, in-order to save the Princess, as Mario - a man with only a few average moves, and nothing special. But I think that's what makes the Super Mario games so challenging, while also such great fun to play and enjoy.
If Mario could fly (un-assisted) and all the rest then it'd be Game Over for Bowser way-too-soon and you simply wouldn't enjoy the game as-much.
Now let's look at Sonic...
Sonic the hedgehod is all about speed. If you thought some of today's modern cars were fast then just wait 'till you see this guy move! Not only that but he can jump around too - kinda like Mario, but without the wall-jumping and all the rest.
But just like the Nintendo Mascot SEGA's own isn't invincible like Superman, and-so sooner-or-later he will loose his rings, and maybe even a whole life, on his way towards Robotnik and the Chaos Emeralds. Most of the levels in the average Sonic game are layed-out well-enough so you can virtually race straight-through-them in a matter of minutes. That may sound rather easy and dull, but there are a lot of obstacles and the like along-the-way where Sonic will soon have to halt in his tracks.
He may have super-speed, but if he was immortal or could jump straight-through walls then every-single-one of those Sonic the Hedgehog games - dating all-the-way-back to the Master System - would've have been over way-too-quickly, and you wouldn't even have had the chance to blink before completing the game and stopping "Eggman".
Sonic may have a 'super power' (if you will) of his own to help-him-out. But without being able to fly like Tails or glide like Knuckles, he still has his limits, and those are the things that make a gaming superheroes job much-harder, making you think about what to do next, and how you can do it.
Do I even need to look at the average elf-boy Link with his fine swordsmanship and nothing-else in-order to prove my point here??
Superheroes may be great outside of the gaming world for saving the likes of Lois Lane from the clutches of Lex Luthor. But when it comes down to the superheroes in games today, Clark Kent's other-side along-with Spiderman and all the rest just make gaming these days way-too-easy and therefore dull.
People who recently brought StarFox Adventures last-Friday will know what I mean about easy games being too 'boring' and 'dull'. That may not have been because of the individual character FoxMcCloud and his skills, but the truth still remains. To me, that's what it is like when I see the lastets Superman game on the PS2, or Spiderman on the GBA.
After seeing Blinx the cat in action on the X-Box, I'm glad to say that I can see developers today haven't failed in sticking to those good-old guidlines.
Give a character too-much, and the game will be over too-soon, just like that particular games' current position in the Top 20.
But by giving him (or her) his limits a real challenge will be on-hand, pleasing gamers who will have to think about what to do next, where to go, and how to do it.
Imagine how great a Mario vs. Lex Luthor Superman adventure could be....
" The New Adventures of... Super Mario" perhaps?