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I thought this wasn't due out for a while. Yet browsing the GBA section of my local gameshop, I saw it for £28. I swooped.
First impressions are: very very loyal to the Metroid franchise, it looks and feels like a Metroid game, which by extension means it's very eerie and outstandingly playable. I read a review somewhere which slated the plot directions, but it adds a tangeable essence of what is to come - seeing yourself in the suit you finished Super Metroid in, running rampage round the station, gives you the right willies, as you know that's an enemy you can't defeat and no-one knows where it is. I've been playing for an hour or so, and it's close by - I keep hearing explosions and finding doors and walls where I've recently visited have been pulverised <:O(((((
The only moan at the moment is that the controls don't map perfectly to the GBA's paltry selection of buttons - aiming diagonally downwards is a bloody pain compared with the SNES version. But it's a minor issue.
I thought this wasn't due out for a while. Yet browsing the GBA section of my local gameshop, I saw it for £28. I swooped.
First impressions are: very very loyal to the Metroid franchise, it looks and feels like a Metroid game, which by extension means it's very eerie and outstandingly playable. I read a review somewhere which slated the plot directions, but it adds a tangeable essence of what is to come - seeing yourself in the suit you finished Super Metroid in, running rampage round the station, gives you the right willies, as you know that's an enemy you can't defeat and no-one knows where it is. I've been playing for an hour or so, and it's close by - I keep hearing explosions and finding doors and walls where I've recently visited have been pulverised <:O(((((
The only moan at the moment is that the controls don't map perfectly to the GBA's paltry selection of buttons - aiming diagonally downwards is a bloody pain compared with the SNES version. But it's a minor issue.