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"Final Fantasy VI-The ANALYSIS"

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Sat 23/02/02 at 22:53
Regular
Posts: 787
18 months after Final Fantasy V was released in 1992, the Final Fantasy series returned in what was to be its last outing on Nintendo's SNES. The chaotic scenes upon its release in 1994 were a sign of things to come, and there are many long-term fans for whom Final Fantasy VI remains the favourite of the series.

One of the first 24MB SNES cartridges, FF VI was a huge success in Japan. Square sqeueezed everty last ounce of performance out of the machine, pushing its graphics and sound to the limit. All the special effects that the SNES could manage were packed in, as was some of the best music ever to grace the machine.

Replete with the most tortuous and involved plot in the series so far, FF VI was also the first to introduce the blend of magic and technology to the series, a combination that was used again to the great effect in FF VII and as a central aspect of FF VIII. The game takes place in a world that was alomost destroyed a thousand years previously, when evil powerscreated magical beings called Espers and pitted them against each other. Now, though a new civilisation has arisen, one vased on technology and science, where magic was just an evil legend. As the game began, though, the rulers of the Empire heard rumpurs of an Esper encased in ice, and sent soldiers to investigate. When the soldiers found the Esper, a strange glow surrounded them, killing all but a woman called Terra. Upon awakening, she discovered that the empire had been controlling her thoughts, and that magic was once again being reported.

This was just the beginning of a story of epic proportions, which encompassed around 75 hours of gameplay. FF VI dropped the innovative class-changing system for a simplified version similar to that used in FF VII, and instead concentrated on the narrative, atmosphere and multiple plot threads. Some hardcore players accused Square of making the title too easy, but even they had to agree it was a stunning achievement.

So now about 8 years later, Square are re releasing the game on the dying PSone. It is bound to be one of the consoles last great games and hosts a whole load of improvements. It is out next Friday and for many it is just another excuse to lock themselves ina room for a long long time and enjoy this classic RPG.

By the way all the information except that last paragraph was acquired from a special FF 8 collectors edition of Official Playstation Magazine from 1999. SO dont complain if you saw this somewhere before.

Discuss :)
Sun 24/02/02 at 17:56
Regular
"Whatever!"
Posts: 9,320
I saw that FF V movie on the PSM2 DVD - I hope this comes out over here aswell!!
Sun 24/02/02 at 17:48
Regular
"Jim Jam Jim"
Posts: 5,626
Na†ßu© wrote:
> On the demo on PS2 mag it shows FMV's from ff5 as well....does this mean it's
> been revamped aswell? maybe another rerelease?

Well FF5 and I think 4 have been out in Japan for ages on the PS1. I think they came out before FF7 did on the PS1. Go to www.gamefaqs.com as they have all the release dates for the games.
Sun 24/02/02 at 11:02
Regular
"  "
Posts: 7,549
On the demo on PS2 mag it shows FMV's from ff5 as well....does this mean it's been revamped aswell? maybe another rerelease?
Sun 24/02/02 at 10:51
Regular
"Back For Good"
Posts: 3,673
A classic snes game that can be run on the PS2 along with a demo of Final Fantasy X all for £9.99, where do i sign?? ;-)
Sun 24/02/02 at 10:33
Regular
"  "
Posts: 7,549
i preoredered the game on friday :)
Sun 24/02/02 at 10:27
Regular
"previously phuzzy."
Posts: 3,487
So does anyone have a copy of that mag or know where i can get it? id like to see it. FFVIII is one of my favourites.
Sat 23/02/02 at 23:38
Regular
"360: swfcman"
Posts: 6,953
Should be, when i get some cash. :D
Sat 23/02/02 at 23:34
Regular
"You Bum!!"
Posts: 3,740
So you are buying it then?
Sat 23/02/02 at 23:32
Regular
"360: swfcman"
Posts: 6,953
Having only getting into the FF scene when FF7 was released on PS1 i never got to really play the others as most of them were only released in japan and america anyway. But being a true fan now, and playing all of them im glad to see that they are being re-released on the PS1, and even better and a great price. Hopefully they will bring out more in the series, it saves me downloading rubbish versions off the net.
Sat 23/02/02 at 22:53
Regular
"You Bum!!"
Posts: 3,740
18 months after Final Fantasy V was released in 1992, the Final Fantasy series returned in what was to be its last outing on Nintendo's SNES. The chaotic scenes upon its release in 1994 were a sign of things to come, and there are many long-term fans for whom Final Fantasy VI remains the favourite of the series.

One of the first 24MB SNES cartridges, FF VI was a huge success in Japan. Square sqeueezed everty last ounce of performance out of the machine, pushing its graphics and sound to the limit. All the special effects that the SNES could manage were packed in, as was some of the best music ever to grace the machine.

Replete with the most tortuous and involved plot in the series so far, FF VI was also the first to introduce the blend of magic and technology to the series, a combination that was used again to the great effect in FF VII and as a central aspect of FF VIII. The game takes place in a world that was alomost destroyed a thousand years previously, when evil powerscreated magical beings called Espers and pitted them against each other. Now, though a new civilisation has arisen, one vased on technology and science, where magic was just an evil legend. As the game began, though, the rulers of the Empire heard rumpurs of an Esper encased in ice, and sent soldiers to investigate. When the soldiers found the Esper, a strange glow surrounded them, killing all but a woman called Terra. Upon awakening, she discovered that the empire had been controlling her thoughts, and that magic was once again being reported.

This was just the beginning of a story of epic proportions, which encompassed around 75 hours of gameplay. FF VI dropped the innovative class-changing system for a simplified version similar to that used in FF VII, and instead concentrated on the narrative, atmosphere and multiple plot threads. Some hardcore players accused Square of making the title too easy, but even they had to agree it was a stunning achievement.

So now about 8 years later, Square are re releasing the game on the dying PSone. It is bound to be one of the consoles last great games and hosts a whole load of improvements. It is out next Friday and for many it is just another excuse to lock themselves ina room for a long long time and enjoy this classic RPG.

By the way all the information except that last paragraph was acquired from a special FF 8 collectors edition of Official Playstation Magazine from 1999. SO dont complain if you saw this somewhere before.

Discuss :)

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