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It's been a staple of the Internet for years, creating banners, games and interactive material on web pages.
iPhones have famously refused support thanks to claims that it would drain power far too quickly from the battery (but just as likely because it offers both a back way into the phone and its own games over the Internet).
But now Adobe is dropping support on Android, starting with Jellybean. This is a big turn of events.
But what's the alternative? HTML5.0 - the supposed big answer to Flash - appMobi thinks so, saying it was "the only viable option for cross platform mobile app development" and big names have started producing their own 3D games development software for the platform.
However, Flash is still so widely supported that it has cemented its own reputation and usage upon those producing content. Is it really time for a change or does Adobe have something new up its sleeve?
It's been a staple of the Internet for years, creating banners, games and interactive material on web pages.
iPhones have famously refused support thanks to claims that it would drain power far too quickly from the battery (but just as likely because it offers both a back way into the phone and its own games over the Internet).
But now Adobe is dropping support on Android, starting with Jellybean. This is a big turn of events.
But what's the alternative? HTML5.0 - the supposed big answer to Flash - appMobi thinks so, saying it was "the only viable option for cross platform mobile app development" and big names have started producing their own 3D games development software for the platform.
However, Flash is still so widely supported that it has cemented its own reputation and usage upon those producing content. Is it really time for a change or does Adobe have something new up its sleeve?