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Nintendo Game
1) Take one great idea - Preferably from the great Shiguru Miyamoto for the best results, but other sources are also acceptable
2) Add to that a team of visionary developers - An in - house team would be the best bet, but Retro or Capcom are also trustworthy
3) Leave the 2 to simmer for a couple of months, addng tonnes of 'Nintendo Difference' along the way, which shall make it long lasting, revolutionary and leave the consumer wanting more
4) Release game in Japan, with an American release following soon afterwards. Leave year or so and bring it out in europe.
Tribute (c)
Nintendo Game
1) Take one great idea - Preferably from the great Shiguru Miyamoto for the best results, but other sources are also acceptable
2) Add to that a team of visionary developers - An in - house team would be the best bet, but Retro or Capcom are also trustworthy
3) Leave the 2 to simmer for a couple of months, addng tonnes of 'Nintendo Difference' along the way, which shall make it long lasting, revolutionary and leave the consumer wanting more
4) Release game in Japan, with an American release following soon afterwards. Leave year or so and bring it out in europe.
Tribute (c)