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The biggest mainstream product of today is the computer, it beats the likes of the biggest Hollywood blockbusters, all the way down to the newest hyped-up boy band.
To think of when the computer came out, it was quite popular because it was new. It never really took off as the thing everyone wanted, but we all new it was there, and the potential was promising. However, developers never really had the resources to make a masterpiece, just good ol' gameplay; all the while, movies never needed anything other than a good actor, and music only needed a good singer; there were no other traits which had to be followed if you were to be a success, well, maybe you had to look good, but if it was done properly, a song/movie wouldn't need those other qualities.
Computers however, have to follow via differet routes. There has to be Gameplay, great Graphics, and the makers has to have a succesful background for which to fall back on. This made acheiving the perfect balance, near impossible for games in the early stages, although success was easier to come by because standards hadn't even been set yet. People then were happy with what they got, because competetion in the genre wasn't around, and it was the latest technology.
Moving on, in the past 5 years or so, every aspect has increased to huge proportions. The graphics are so life-like, even overtaking our human counterparts. And their is so much competition that, if you make a turkey of a game, it follows you around whenever you make your next game; the exception being the cult-followed games, Fifa and Final Fantasy to name a few.
We our also now hearing the cries of people wanting developers to slow down, and stop compensating the gameplay for the graphics. It seems we have reached a pinnacle in gaming history because the buyers and players are now waning in their interest of the developers choice; the developers choice being the graphics. Ok,I am being harsh, because they do still know how to make great games, classics even. But the amount of games were the graphics are highlited as the main attraction have doubled and even tripled over the space of two years.
So the final point being; where do they go now?
Do the halt on the graphical procedures, and resort to the gameplay? Do they abolish the search of new graphical technologies in place of games which are appreciated for their play, and not their look?
If so, imagine what it will do to the industry. Games which have so far got by on reputation will dissappear in to the ground, such as Crash Bandicoot and Fifa.
It will bring us back to the days of no competition. I.E, if the developers don't have to contend with much else, where is the point in trying? We will be stuck in a rut of average graphics which haven't improved, and gameplay which has gone down the pan. This will lead to a consumer backlash, they will get fed up of buying the newest games, with not a single shred of credebility to even hold that title; they will stop buying, and take their interests elsewhere. Hopefully, it won't happen, but this can only be cured by the developers listening to the public outcrys, and hopefully, the public telling them what is really wrong with the games they are making.
I personally think that the public interest will die down; but in turn, this will bring back to life he classic, after classic, after classic of great games.
Thanks for reading this, and when you've finished; get on the phone to the developers, and remind them what a great game is ;)
The biggest mainstream product of today is the computer, it beats the likes of the biggest Hollywood blockbusters, all the way down to the newest hyped-up boy band.
To think of when the computer came out, it was quite popular because it was new. It never really took off as the thing everyone wanted, but we all new it was there, and the potential was promising. However, developers never really had the resources to make a masterpiece, just good ol' gameplay; all the while, movies never needed anything other than a good actor, and music only needed a good singer; there were no other traits which had to be followed if you were to be a success, well, maybe you had to look good, but if it was done properly, a song/movie wouldn't need those other qualities.
Computers however, have to follow via differet routes. There has to be Gameplay, great Graphics, and the makers has to have a succesful background for which to fall back on. This made acheiving the perfect balance, near impossible for games in the early stages, although success was easier to come by because standards hadn't even been set yet. People then were happy with what they got, because competetion in the genre wasn't around, and it was the latest technology.
Moving on, in the past 5 years or so, every aspect has increased to huge proportions. The graphics are so life-like, even overtaking our human counterparts. And their is so much competition that, if you make a turkey of a game, it follows you around whenever you make your next game; the exception being the cult-followed games, Fifa and Final Fantasy to name a few.
We our also now hearing the cries of people wanting developers to slow down, and stop compensating the gameplay for the graphics. It seems we have reached a pinnacle in gaming history because the buyers and players are now waning in their interest of the developers choice; the developers choice being the graphics. Ok,I am being harsh, because they do still know how to make great games, classics even. But the amount of games were the graphics are highlited as the main attraction have doubled and even tripled over the space of two years.
So the final point being; where do they go now?
Do the halt on the graphical procedures, and resort to the gameplay? Do they abolish the search of new graphical technologies in place of games which are appreciated for their play, and not their look?
If so, imagine what it will do to the industry. Games which have so far got by on reputation will dissappear in to the ground, such as Crash Bandicoot and Fifa.
It will bring us back to the days of no competition. I.E, if the developers don't have to contend with much else, where is the point in trying? We will be stuck in a rut of average graphics which haven't improved, and gameplay which has gone down the pan. This will lead to a consumer backlash, they will get fed up of buying the newest games, with not a single shred of credebility to even hold that title; they will stop buying, and take their interests elsewhere. Hopefully, it won't happen, but this can only be cured by the developers listening to the public outcrys, and hopefully, the public telling them what is really wrong with the games they are making.
I personally think that the public interest will die down; but in turn, this will bring back to life he classic, after classic, after classic of great games.
Thanks for reading this, and when you've finished; get on the phone to the developers, and remind them what a great game is ;)