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So you've been playing Grand Theft Auto: Vice City for months now, when it first came out there was a big hype about the game and rightly so. The fact that you can do things like innocently walk into a downtown casino, simply pull out your gun piece, shoot the place up and leave with the money. You get on your 'Angel' (Harley Davidson) and you're off on your next mission for the boss, whilst Billie Jean by Wako Jacko blasts out the speakers.
Life is good.
Sound familiar?
But how long can this go on for until boredom starts kicking in?
One day - you load up the game and your on 65%, many of the missions have been completed and other than a few missions left, all that's left to do is the small things in the game like packages and vigilante missions, or for the love of god providing a taxi service for a few hours!
How Tedious?
You find that you don't WANT to roam around Miami and cause mayhem. In fact, you're starting to think that it might be a good idea, that you do some gardening instead to get your mind off the game or go out and drive carefully around town without breaking any rules on the road just in case you get a familiar picture of trying to get involved in police chases in Vice city ? Avoidance is a terrible thing and in gaming it is often known as 'gaming burnout.'
Gaming Burnout is something that must annoy games developers. A game is general designed with limited amounts of activities and the game serves one purpose - Whether it be killing monsters, playing football, or even stamp collecting! There is a hard limit on the type of activities that players can enjoy.
So what can be done to avoid Boredom in Gaming?
- Developers
Majority of games cannot have a vast amount of activities for players. Programming code requires time and it has many constraints. There is a restricted amount of design work that can be done for a game. The only thing that I don't understand is that - why isn't there more activities that you can do with a character in a game? In most games, once you get the gist of the game play i.e. Pacman, you eat all the food and avoid all monsters that try and kill you, thus you'll get bored soon, but what else is there to do in the game? - your only alternative is to quit playing and load up something else. That is one of the main reasons why I like playing the new Harry Potter: Chamber of Secrets game, yes it's not as Brilliant as GTA: Vice City or Halo and not as witty as Mario, but there so many mini games which would mean endless hours of fun, 'different activities' meaning less boredom and the idea is to learn new spells and play sports ? which is something different and provides variety to our gaming.
The reluctance of developers to allow players to have flexible characters is an issue, which once a character has started down a path of development, it is usually not feasible for the same character to begin experimenting and working towards other activities. Game designers out there shouldn't develop a game that artificially limits the options of a character. By all means, make it difficult to learn new skills, but never, ever say: "You are a warrior, you can never learn magic spells."
But letting players advance their characters in a wide variety of skills is only part of the cure for burnout. Another piece is making sure that your skills are very, very different.
- Give the Games Character a break
Why not give a games character a break from his or her usual gaming adventures? ? a lot of gamers tend play for hours on end, hoping to be the first person on earth to complete this new adventure released upon them by the gods of gaming. Pace yourself, Get some fresh air ? don't be daft, balance gaming with your life because haven't you ever thought that your character in a game is not doing well because he is bored of doing the same old thing in a game? Frustration in a game is often the reason why we get bored of it, but if a character is tired he won't want to perform for you ? for gods sake let him go to the loo and freshen up and hope that new activities will cure boredom for the gamer and the character. ;)
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Thanks for reading
Neo.
`
Quality post.
Nice post man.
:-D
----------------
So you've been playing Grand Theft Auto: Vice City for months now, when it first came out there was a big hype about the game and rightly so. The fact that you can do things like innocently walk into a downtown casino, simply pull out your gun piece, shoot the place up and leave with the money. You get on your 'Angel' (Harley Davidson) and you're off on your next mission for the boss, whilst Billie Jean by Wako Jacko blasts out the speakers.
Life is good.
Sound familiar?
But how long can this go on for until boredom starts kicking in?
One day - you load up the game and your on 65%, many of the missions have been completed and other than a few missions left, all that's left to do is the small things in the game like packages and vigilante missions, or for the love of god providing a taxi service for a few hours!
How Tedious?
You find that you don't WANT to roam around Miami and cause mayhem. In fact, you're starting to think that it might be a good idea, that you do some gardening instead to get your mind off the game or go out and drive carefully around town without breaking any rules on the road just in case you get a familiar picture of trying to get involved in police chases in Vice city ? Avoidance is a terrible thing and in gaming it is often known as 'gaming burnout.'
Gaming Burnout is something that must annoy games developers. A game is general designed with limited amounts of activities and the game serves one purpose - Whether it be killing monsters, playing football, or even stamp collecting! There is a hard limit on the type of activities that players can enjoy.
So what can be done to avoid Boredom in Gaming?
- Developers
Majority of games cannot have a vast amount of activities for players. Programming code requires time and it has many constraints. There is a restricted amount of design work that can be done for a game. The only thing that I don't understand is that - why isn't there more activities that you can do with a character in a game? In most games, once you get the gist of the game play i.e. Pacman, you eat all the food and avoid all monsters that try and kill you, thus you'll get bored soon, but what else is there to do in the game? - your only alternative is to quit playing and load up something else. That is one of the main reasons why I like playing the new Harry Potter: Chamber of Secrets game, yes it's not as Brilliant as GTA: Vice City or Halo and not as witty as Mario, but there so many mini games which would mean endless hours of fun, 'different activities' meaning less boredom and the idea is to learn new spells and play sports ? which is something different and provides variety to our gaming.
The reluctance of developers to allow players to have flexible characters is an issue, which once a character has started down a path of development, it is usually not feasible for the same character to begin experimenting and working towards other activities. Game designers out there shouldn't develop a game that artificially limits the options of a character. By all means, make it difficult to learn new skills, but never, ever say: "You are a warrior, you can never learn magic spells."
But letting players advance their characters in a wide variety of skills is only part of the cure for burnout. Another piece is making sure that your skills are very, very different.
- Give the Games Character a break
Why not give a games character a break from his or her usual gaming adventures? ? a lot of gamers tend play for hours on end, hoping to be the first person on earth to complete this new adventure released upon them by the gods of gaming. Pace yourself, Get some fresh air ? don't be daft, balance gaming with your life because haven't you ever thought that your character in a game is not doing well because he is bored of doing the same old thing in a game? Frustration in a game is often the reason why we get bored of it, but if a character is tired he won't want to perform for you ? for gods sake let him go to the loo and freshen up and hope that new activities will cure boredom for the gamer and the character. ;)
----------------
Thanks for reading
Neo.