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"Do Monkeys Like Nuts?"

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Thu 07/02/02 at 15:17
Regular
Posts: 787
Are developers concentrating too much on graphics, and not enough on sound? I can't help but feel that using real music in games is a little lazy. I guess it's alright in driving games, when you might have the radio on, but surely a piece of music composed for a game would have a much greater effect.

You know on radio, they make sound effects using all sorts of props, you reckon they do othat for games too?
Thu 07/02/02 at 20:48
Regular
Posts: 23,218
the music on some new games coming out like a personal favourite of mine has brilliant sound on it.
it is called Conflict : Desert storm and the man who is responsible for the sounds and stuff like that actually got them from real life stuff, so a bullet firing would be a real bullet firing.
KR
Thu 07/02/02 at 20:09
"Uzi Lover"
Posts: 7,403
In reply to the topic title:

I don't like nuts, no.
Thu 07/02/02 at 19:30
Regular
"I like cheese"
Posts: 16,918
The sound on MGS rules, I would say that composed music is much better, especially in atmospheric games such as MGS and Silent Hill.
Thu 07/02/02 at 15:56
Regular
"Jags is teh l33t"
Posts: 4,074
myst likes nuts sooooo...

*semajal prepares for beating*

um sound in games. Weeeeeeeeeerrrrrrrrl i dunno

*semajal suddenly realises the slightly dirty meaning in his first comment*
Thu 07/02/02 at 15:55
Regular
"facepartyid prodigy"
Posts: 623
your wrong, all the sounds effects come from passer's by at the time and cleaners, and monkeys prefer banannas and chips.
Thu 07/02/02 at 15:19
Regular
"I'M BACK"
Posts: 35
methinks there is one big computer somewhere in the world where there is (stored on it) EVERY type of soundeffect imagianble.. thats where every1 gets their soundeffects from....
Thu 07/02/02 at 15:18
Regular
"Acid Casual"
Posts: 3,038
I thought it was elephants.
Thu 07/02/02 at 15:17
Regular
"not dead"
Posts: 11,145
Are developers concentrating too much on graphics, and not enough on sound? I can't help but feel that using real music in games is a little lazy. I guess it's alright in driving games, when you might have the radio on, but surely a piece of music composed for a game would have a much greater effect.

You know on radio, they make sound effects using all sorts of props, you reckon they do othat for games too?

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