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"Government Subsidies on gaming"

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Mon 06/01/03 at 18:14
Regular
Posts: 787
If the government subsidised the production of games could this lead to a reduction in piracy? As we know piracy can cost companies lots of money as people don’t want to pay the high prices that shops charge. The computer games industry is a multimillion-dollar industry with games producers and shops earning substantial amounts of money from gamers. However with the introduction of the Internet and CD-Writers people can now download games and copy games instead of buying them. This will mean less money for shops and a drop in demand for the shear amount of games that need to be produced to supply the market. This is all hypothetically speaking as there are different cases and scenarios and we cant really put a broad picture on the whole illegal games copying thing.

Anyway back to the original point could government subsidies stop illegal piracy, or at least cut it down. A subsidy is basically money given to a firm or business to help it produce something at a lower cost. A business may use this money to increase efficiency at a company allowing it to produce at a lower unit cost of production, benefiting from economies of scale. What this all means is if the government gives money to games producers it will allow them to pass the savings onto shops and onto the customers meaning people will pay lower prices for games. This would be the perfect scenario but is probably just a dream, I mean why would the government subsidise games? We already are a nation of gamers and “government tests” show that our school performances are falling because of home entertainment.

Piracy could put businesses well out of business if they are a small games producer and need every sale to count. It may be in the government’s best interest to give money to firms like because if they stay up and running they will carry on paying taxes and such to the government; also if they produce games people will buy games contributing money to the government through value added tax (VAT). Sounds a bit far fetched doesn’t it but on paper it could work. It could also reduce piracy because if games were cheaper people may be more willing to buy them instead of getting 200 PS2 games off a mate, with no boxes or manuals and in a hideous foreign language. Being a gamer myself I think I can safely say that we prefer reliability and high quality and would choose a cheap shop game over a copied one any day (correct me if I’m wrong, correct me if I’m wrong).

Well that’s my idea of how government subsidies to games producers can benefit the producers, the shops, the government, the gamers and cut down piracy. I admit its far fetched but what the hey who said the Future of Gaming was bleak.

Grapo
Mon 06/01/03 at 18:19
Posts: 3,348
Ok i stuck it over in Fog prime now
Mon 06/01/03 at 18:16
Regular
Posts: 11,038
Stick this in Prime or it'll be sunk by all the needless spam here.

But, I'm not 100% about the subsidies, I mean, these companies make millions, the government would make300 VAT etc just for it, which frankly, would make the games even MORE Expensive. Bad move I say, still good idea.
Mon 06/01/03 at 18:14
Posts: 3,348
If the government subsidised the production of games could this lead to a reduction in piracy? As we know piracy can cost companies lots of money as people don’t want to pay the high prices that shops charge. The computer games industry is a multimillion-dollar industry with games producers and shops earning substantial amounts of money from gamers. However with the introduction of the Internet and CD-Writers people can now download games and copy games instead of buying them. This will mean less money for shops and a drop in demand for the shear amount of games that need to be produced to supply the market. This is all hypothetically speaking as there are different cases and scenarios and we cant really put a broad picture on the whole illegal games copying thing.

Anyway back to the original point could government subsidies stop illegal piracy, or at least cut it down. A subsidy is basically money given to a firm or business to help it produce something at a lower cost. A business may use this money to increase efficiency at a company allowing it to produce at a lower unit cost of production, benefiting from economies of scale. What this all means is if the government gives money to games producers it will allow them to pass the savings onto shops and onto the customers meaning people will pay lower prices for games. This would be the perfect scenario but is probably just a dream, I mean why would the government subsidise games? We already are a nation of gamers and “government tests” show that our school performances are falling because of home entertainment.

Piracy could put businesses well out of business if they are a small games producer and need every sale to count. It may be in the government’s best interest to give money to firms like because if they stay up and running they will carry on paying taxes and such to the government; also if they produce games people will buy games contributing money to the government through value added tax (VAT). Sounds a bit far fetched doesn’t it but on paper it could work. It could also reduce piracy because if games were cheaper people may be more willing to buy them instead of getting 200 PS2 games off a mate, with no boxes or manuals and in a hideous foreign language. Being a gamer myself I think I can safely say that we prefer reliability and high quality and would choose a cheap shop game over a copied one any day (correct me if I’m wrong, correct me if I’m wrong).

Well that’s my idea of how government subsidies to games producers can benefit the producers, the shops, the government, the gamers and cut down piracy. I admit its far fetched but what the hey who said the Future of Gaming was bleak.

Grapo

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