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But where's my dance mat?
While we have steering wheels already and an internet keyboard ready for online play, the cube doesn't seem even to acknowledge the likes of light guns or dance mats.
Why?
For the last Ninty light gun you have to go back to the SNES and the Super Scope. Dodgily named and.. interestingly.. modelled on something rather bigger than the standard pistol, the Super Scope didn't have a lot going for it.
However, back with the NES and the Zapper gun was far more enjoyable, making a gaming legend of Duck Hunt (*shudder* :^) ) and was supported by a few more titles of less classic calibre ('Hogan's Alley' comes to mind).
Nothing on the N64 though. And perhaps that's understandable. Given that the Super Scope went the way of such accessories as that old glove control pad thing, and that all the popular shooting was being done on Goldeneye and Perfect Dark, there wasn't a lot to encourage Ninty to venture into light guns. Meanwhile the N64 didn't exactly pull in third party companies, justifying Nintendo not passing the buck to another company to set things in motion.
But today things are different. Right?
Sony have proved that done properly, light gun games can be popular and successful, and meanwhile the gamecube has pulled pleanty of third party support, giving options for nintendo to have third party software and hardware companies to do all the work and take most of the risks.
But they don't.
Maybe they've just had a lot on, perhaps things have been to hectic, but with Ninty's vast resources and power to delegate the work completely this doesn't seem to justify anything.
So all I can see is that they either don't care or don't want light gun games.
Either way it seems like they've overlooked a gap in the market.
Surprising? Well, it wouldn't be the first time Ninty's arrogance has tripped them up (N64 launching at £300 with about 3 games available, anyone?).
Or am I just wrong?
Dance mats. This one seems even less explicable. We lucky gamecube owners get multiformat Britney's Dance Beat if nothing else, yet. Surely some cheap third party clowns should have rewired a mat for the gamecube by now?
Maybe it's because the mat makers usually seem tied to their own compatible games, but surely they could team up with another software company, even if they won't/can't take their games to Nintendo?
However, in search of a dance mat I think I've found a solution.
You may be aware of the 'Joybox' - an adapter to allow you to use a ps2 pad with the gamecube.
The important bit is that the d-pad and 4 front buttons on the ps2 pad do the job of the equivilant bits on the cube pad.
As for the dance mat, pressing any of the 4 directions or symbols is exactly the same as pressing a d-pad direction or front button on a control pad.
You may see where I'm going here, and it might not actually work, though in theory I think it *should*...
Get hold of Britney's Dance Beats for gamecube, a playstation dance mat and a 'Joybox', link the mat to the joybox to the cube, and hopefully you have a working gamecube dance mat.
Problem: It'd all cost over £50 to buy everything, and it might not work. And you'd have to actually buy Britney's Dance Beat.
Unless you can borrow any of the stuff...
Any volunteers to try it?
*looks at Cooky*
:^)
And in the mean time, here's hoping Ninty pull their collective thumbs out..
I fear this could get expensive :^)
Anyway, the skateboard or snowboard ones look good. Might be a bt dodgy and the dance mats look fun for about 5 minutes. Gay. Well that's what you say before secretly running out and buying one.
> I want one of those Snowbaord things that you stand on.
A snowboard?
But where's my dance mat?
While we have steering wheels already and an internet keyboard ready for online play, the cube doesn't seem even to acknowledge the likes of light guns or dance mats.
Why?
For the last Ninty light gun you have to go back to the SNES and the Super Scope. Dodgily named and.. interestingly.. modelled on something rather bigger than the standard pistol, the Super Scope didn't have a lot going for it.
However, back with the NES and the Zapper gun was far more enjoyable, making a gaming legend of Duck Hunt (*shudder* :^) ) and was supported by a few more titles of less classic calibre ('Hogan's Alley' comes to mind).
Nothing on the N64 though. And perhaps that's understandable. Given that the Super Scope went the way of such accessories as that old glove control pad thing, and that all the popular shooting was being done on Goldeneye and Perfect Dark, there wasn't a lot to encourage Ninty to venture into light guns. Meanwhile the N64 didn't exactly pull in third party companies, justifying Nintendo not passing the buck to another company to set things in motion.
But today things are different. Right?
Sony have proved that done properly, light gun games can be popular and successful, and meanwhile the gamecube has pulled pleanty of third party support, giving options for nintendo to have third party software and hardware companies to do all the work and take most of the risks.
But they don't.
Maybe they've just had a lot on, perhaps things have been to hectic, but with Ninty's vast resources and power to delegate the work completely this doesn't seem to justify anything.
So all I can see is that they either don't care or don't want light gun games.
Either way it seems like they've overlooked a gap in the market.
Surprising? Well, it wouldn't be the first time Ninty's arrogance has tripped them up (N64 launching at £300 with about 3 games available, anyone?).
Or am I just wrong?
Dance mats. This one seems even less explicable. We lucky gamecube owners get multiformat Britney's Dance Beat if nothing else, yet. Surely some cheap third party clowns should have rewired a mat for the gamecube by now?
Maybe it's because the mat makers usually seem tied to their own compatible games, but surely they could team up with another software company, even if they won't/can't take their games to Nintendo?
However, in search of a dance mat I think I've found a solution.
You may be aware of the 'Joybox' - an adapter to allow you to use a ps2 pad with the gamecube.
The important bit is that the d-pad and 4 front buttons on the ps2 pad do the job of the equivilant bits on the cube pad.
As for the dance mat, pressing any of the 4 directions or symbols is exactly the same as pressing a d-pad direction or front button on a control pad.
You may see where I'm going here, and it might not actually work, though in theory I think it *should*...
Get hold of Britney's Dance Beats for gamecube, a playstation dance mat and a 'Joybox', link the mat to the joybox to the cube, and hopefully you have a working gamecube dance mat.
Problem: It'd all cost over £50 to buy everything, and it might not work. And you'd have to actually buy Britney's Dance Beat.
Unless you can borrow any of the stuff...
Any volunteers to try it?
*looks at Cooky*
:^)
And in the mean time, here's hoping Ninty pull their collective thumbs out..