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"Multimedia Transfer"

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Sun 12/01/03 at 18:24
Regular
Posts: 787
PCs seem to receive the majority of available software today, which isn't much of a surprise considering how capable they have become. Most gamers use their personal computers for online gaming and to just play ordinary games, whilst others use them for basic research or to produce documents. However, one of the best uses for PCs evidently seems to be for multimedia uses. There may be a lot of games for the PC, but compared to the amount of multimedia software available it is a very small amount.

Multimedia packages differ from one another, but most people seem to think that they are most suitable for kids, which they are, but adults can find some fun in them as well. You have some packages that take you on an adventure, giving little mini games to do on your way and there are others that are simply there for design matters. But the best and most enjoyable forms of this software are the mysteries, where you are given many different locations where you can investigate your surroundings, clicking on various things that you guess will cause some kind of response, as well as doing little puzzles on your way. Some may find this a bit childish, but backed up with a good enough story these packages are hugely enjoyable.

The console stereotype has led many to think that multimedia games would never survive on any console, but I think they can. The good thing about this form of gaming is that it is unique and it has many types to it. Multimedia packages allow you to do many things and they are suitable for all ages. And for console developers, the possibilities are almost endless. They could make a multimedia game based on space, war or even the jungle and depending if they follow the original trade it would be likely to attract many. Consoles don't have to be for just hardcore button-bashing and thrilling, intense experiences, they should also allow gamers to experiment, investigate and create.

You'll no doubt be more familiar with the 'create a look' type of multimedia. These too have some potential. Depending on how much effort is put into the game, you'll find that a game based purely on creating your own different characters isn't that bad at all, especially if more meaning is put into it like allowing you to create your own environment where these characters can commune with each other.

One form of multimedia that seems to have done well for itself on consoles is in the music genre. MTV Music Generator and the Ministry of Sound are fine examples of the potential multimedia has. Once again, being based on music they show that multimedia packages can be based on anything, but where they both really impress is in their in depth. Both titles allow you to create your own music, investigate with samples and experiment with a lot of possible sounds. With MTV Music Generator, you can develop any type of music you want, whether indy, rap, rock etc. With Ministry of Sound, you can create loads of different dance tunes and listen to them whilst watching visualisations on the screen. These are both multimedia packages on consoles, and probably the only ones of their kind on consoles.

I have no doubt in my mind that multimedia titles will be warmly welcomed into the console industry as well as adapt to it. They are hugely enjoyable forms of gaming that hold many possibilities. Any of the available genres, world events, sports.. simply anything can be made as a multimedia package! What's more parents would no longer be able to complain about too much useless time being spent on consoles because with multimedia titles you can also learn new things as you progress. Whether for kids or for adults, you're bound to learn something new from a multimedia package as well as have a different experience from the norm on consoles.

How does this affect the future then? Well, the future should definitely see consoles receiving regular income from multimedia titles. I mean, why not? They are informative, fun and can be based on almost anything imagineable.

The PC has had them for a very long time now, but as consoles are now reaching and surpassing PC performance there really is no reason why they can't have multimedia games.


Thanks for reading
Mon 13/01/03 at 19:02
Regular
"Being Ignorant"
Posts: 2,574
Consoles don't have to be based on just those sort of games. Multimedia titles would bring more variety from the norm and I'm sure people would be taken in by their intrusion.
Mon 13/01/03 at 02:48
Regular
"+34 Intellect"
Posts: 21,334
There is one problem with this theory. Consoles ARE games machines, if consoles were supposed to have multimedia titles it would have happened a long time ago. You mention MTV music generator and it companions, but being realistic these titles are in a different breed to your "Trace your family tree" multimedia titles.

The Music titles are popular because they are "cool". Gamers are offered the chance to be able to make their own original sounds without having the expense of a PC. Whilst some of these titles are fun or not, they do not constitute a Metal Gear Solid or a Super Mario.

The very reason that consoles are played is for some escapism and entertainment. These goals dont exactly go hand in hand with education, whether being presented in a "Fun way" or not.

I think i will leave Gamecube Encarta Encyclopedia on the shelf.
Sun 12/01/03 at 18:24
Regular
"Being Ignorant"
Posts: 2,574
PCs seem to receive the majority of available software today, which isn't much of a surprise considering how capable they have become. Most gamers use their personal computers for online gaming and to just play ordinary games, whilst others use them for basic research or to produce documents. However, one of the best uses for PCs evidently seems to be for multimedia uses. There may be a lot of games for the PC, but compared to the amount of multimedia software available it is a very small amount.

Multimedia packages differ from one another, but most people seem to think that they are most suitable for kids, which they are, but adults can find some fun in them as well. You have some packages that take you on an adventure, giving little mini games to do on your way and there are others that are simply there for design matters. But the best and most enjoyable forms of this software are the mysteries, where you are given many different locations where you can investigate your surroundings, clicking on various things that you guess will cause some kind of response, as well as doing little puzzles on your way. Some may find this a bit childish, but backed up with a good enough story these packages are hugely enjoyable.

The console stereotype has led many to think that multimedia games would never survive on any console, but I think they can. The good thing about this form of gaming is that it is unique and it has many types to it. Multimedia packages allow you to do many things and they are suitable for all ages. And for console developers, the possibilities are almost endless. They could make a multimedia game based on space, war or even the jungle and depending if they follow the original trade it would be likely to attract many. Consoles don't have to be for just hardcore button-bashing and thrilling, intense experiences, they should also allow gamers to experiment, investigate and create.

You'll no doubt be more familiar with the 'create a look' type of multimedia. These too have some potential. Depending on how much effort is put into the game, you'll find that a game based purely on creating your own different characters isn't that bad at all, especially if more meaning is put into it like allowing you to create your own environment where these characters can commune with each other.

One form of multimedia that seems to have done well for itself on consoles is in the music genre. MTV Music Generator and the Ministry of Sound are fine examples of the potential multimedia has. Once again, being based on music they show that multimedia packages can be based on anything, but where they both really impress is in their in depth. Both titles allow you to create your own music, investigate with samples and experiment with a lot of possible sounds. With MTV Music Generator, you can develop any type of music you want, whether indy, rap, rock etc. With Ministry of Sound, you can create loads of different dance tunes and listen to them whilst watching visualisations on the screen. These are both multimedia packages on consoles, and probably the only ones of their kind on consoles.

I have no doubt in my mind that multimedia titles will be warmly welcomed into the console industry as well as adapt to it. They are hugely enjoyable forms of gaming that hold many possibilities. Any of the available genres, world events, sports.. simply anything can be made as a multimedia package! What's more parents would no longer be able to complain about too much useless time being spent on consoles because with multimedia titles you can also learn new things as you progress. Whether for kids or for adults, you're bound to learn something new from a multimedia package as well as have a different experience from the norm on consoles.

How does this affect the future then? Well, the future should definitely see consoles receiving regular income from multimedia titles. I mean, why not? They are informative, fun and can be based on almost anything imagineable.

The PC has had them for a very long time now, but as consoles are now reaching and surpassing PC performance there really is no reason why they can't have multimedia games.


Thanks for reading

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