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Sun 27/01/02 at 16:49
Regular
Posts: 787
Is there ever *really* a top ten list of games? Let's be honest here, as you get older and new games appear on the market of course your list is going to change. But some things need to have appreciation given to them, even if I am the only one who likes these games! So this is my top ten, Ready? Here goes...


Number ten: Quake. (any format you want so LONG as it's Quake)

Developed by hammerhead technology, this was one of the first, first person shooter em ups I had ever played. Yeah, so I know I am a little later, and that doom and nukem were out and about, let's not forget Hexen... oh, okay, forget Hexen... it was stylish. Dumped on a level, filled with manically roving bots you were required to pick up a gun, rocket launcher or knife and slash/blast your way through the bots to some end purpose. Now, the reason why I am not talking about the plot Is that I only really REALLY played Quake for the arena matches :) four comps, all hooked up somehow and you sat down with three willing friends to blast or be blasted. What a way to while away a sunday afternoon... sheer brilliance.

Number Nine: DeathTanks.

Hee hee, betcha never heard of this one! Oh, you have. Again, this was an option available on the saturn version of Duke Nukem and was a minigame that you received upon completing DN. Like I was gonna complete it, but luckily one of my friends managed to, and we'd spend saturdays beating each other up on it. With a multiplayer option of up to six players there was the possibilities for endless chaos amongst the scenes you were set in. The aim of the game was to kill off all the other tanks on your level and get as many points as you can. Obviously, getting splitched by the other tanks wasn't gonna stick you up there with the true leaders in the game. The levels you played on also started to level out as you progressed, if you hadnt killed the other tanks. Special weapons were available like, contolled nukes, a jet pack to lift your tank into the air to avoid attacks/drop in on your friendly neighbouring enemy ^__^ and even shields to deflect attacks. My personal favourite were always the rolling mines! Great fun to play with friends, just dont play by yourself, thats sad. ^__~

Number Eight: Sonic the Hedgehog.

Kudos where Kudos is due, Sonic was the revolution of Sega and no matter how much you hated his spiky blue ass, the game was infectious once you started playing and there was no way you could put him down. I'm a bit of a retro lover somedays, and i chose Sonic, on the master system. Yes, the aged machine of sega. The reason why was that I found the game on the master system more challenging than that on the Mega Drive. Basically because they were two differing versions. The controls were much the same, but it involved much more hand-eye co-ordination and after many weeks of faithful and loyal hardwork, it pays off for the ending. A true Chaos Emerald in the Rough.

Number Seven: Resident Evil

What a starring number by capcom. Yes, it did come out on the saturn too but the deal was eventually made with sony for two and three. Whatever came after was just a tie in. I am kinda upset that capcom totally sold out to the Gmae Cube recently with this series, for a five game deal, but hey, it'll return to PS2 eventually. Hopefully...
Resident Evil was a shocker of a game, before Silent Hill was ghastly, and before Lara became even more pneumatically enhanced, RE strove to build the genre of horror games... survival horror. I'm no genius at games like these, indeed I spent most of my time screaming at how stupid some artificial characters cane TRULY be, but zombies turning the corner and screaming to rip out your throat. The long silence, punctuated by the occaisonal groan and murmur of something else, the plot line so carefully crafted. The controls were difficult to use, you press forward but the characters goes forward in the direction they FACE rather than where you think they should go, you had to hold down a button to get the to raise their gun and you could direct where the bullet went but the menu system was accesible and easy, the gameplay fascinating and gruesome. Definitely one of my all time favourites for a long long time...

Number Six: Streets of Rage 2 (Mega Drive)

A game that I played to death. What cool concept, running round the streets full of thugs in order to save Skate's older brother, Adam. Picking up pipes and slamming people's heads in with them, special moves, fire breathing bad guys and best of all, being able to kick a$s and the police don't really come and stop you! Amazing! So, it was the 2nd in the series, but it was an improvement on the first. The controls remained basically the same except that when you pressed A on the pad the police didnt back you up with hell loads of guns and nukes, but rather your character would perform their own special move!! Wowee. It's great fun and time hasn't worn down the thrill of fighting baddies on mean streets!

Number Five: Snake (nokia mobiles)

Okay, I know it's not STRICTLY on a console, but it is addictive... anyone who plays will tell you that much... like tetris, just more fun :)

Number Four: Street Fighter 2 (snes)

Probably the first fighting game I ever laid my hands on, probably the only fighting game I have a chance at creaming someone at. Okay, so it wasn't a precise art, you had to bash buttons and rotate the pad to have any chance of getting a special move (perfect for beginners/button bashers) and even then certain chara's had cheat moves, like M.Bison's floor sweep, where he glides along and knocks you over. Virtually unstoppable! But it was brilliant, and crafted with different, and also unbalanced characters that you played with until you found a character and moves that suited you. I tended to be chun-li or Ken. Try it for yourself!

Number Three: Breath of Fire 3 (ps1)

Ahhh, not the newest nor the oldest. Not amazing graphics but pleasant on the eyes. Not gripping and tantilising storyline but gentle and winding about your senses. Those who know of capcom's ability to churn out this series will come to expect the richness of the tapestry created, of the winged Wyndians, of the Katt tribe, vanished now. Of Dragons and Gods. The gameplay is detailed, the fights turnbased but agility of the characters does count for who goes when. The dragon gene system is innovative and the characters well thoughts out. Pleasant and a firm favourite.

Number Two: Pong

Admit it, come on, admit it! You love it really! Well, it was groundbreaking stuff, and I love it so even if you dont, NUH! A true retro game, I love this. Up or down, can make for truly exasperating game play. Graphics are basic, but then, who cares, right? Need I say more?

Number One: Final Fantasy 7 (ps1/pc)

The game I love above others and worship, as a true pagan, at the feet of Hironobu Sakaguchi. Who wouldn't?
FF is a series with an illustrious lineage. Nine games in the actual series, Tactics, spinoffs like Ergheiz, Chocobo Racing and Ten due out on ps2 soon over here (cant wait... now just need a ps2...) this series is deep rooted within the society of gamers and not one to be sniffed at.

Taking a direct divergence from previous games, the battle system was more evovled. Materia, could be equipped to any member, imbuing ANYONE with the ability to heal (white magic) or even attack magically(black magic). Some enhanced abilities, like evading enemies or dexterit, or hp. Some summoned fantastical monsters to fight for you. And all you had to do was choose a party and slot it onto your weapons, then wahey, everyone's Paul Daniels!
The storyline too was deeper and darker than anything the FF team had previously tried to create. It was maliciously evil, reeking of cover ups and conspiracies. An ancient backdrop of history provided the story for the fight for the planets life, death and friendship entwined as one. It had moral objectives, like "look after the planet" and saving it for future generations. Graphically speldiforous when compared to what Squaresoft had previously produced on the Nes/Snes, rich, luxuriant with pre-rendered backgrounds, characters that shared human foibles and mistakes, and sad stories of loss and love. A game for the Century, and even if others have come after, the superb quality of Final Fantasy Seven makes it my favourite all time game.


Thanks for Reading
Sun 27/01/02 at 17:28
Regular
"allardini's tagline"
Posts: 3,396
Go pong!
Sun 27/01/02 at 16:49
Posts: 0
Is there ever *really* a top ten list of games? Let's be honest here, as you get older and new games appear on the market of course your list is going to change. But some things need to have appreciation given to them, even if I am the only one who likes these games! So this is my top ten, Ready? Here goes...


Number ten: Quake. (any format you want so LONG as it's Quake)

Developed by hammerhead technology, this was one of the first, first person shooter em ups I had ever played. Yeah, so I know I am a little later, and that doom and nukem were out and about, let's not forget Hexen... oh, okay, forget Hexen... it was stylish. Dumped on a level, filled with manically roving bots you were required to pick up a gun, rocket launcher or knife and slash/blast your way through the bots to some end purpose. Now, the reason why I am not talking about the plot Is that I only really REALLY played Quake for the arena matches :) four comps, all hooked up somehow and you sat down with three willing friends to blast or be blasted. What a way to while away a sunday afternoon... sheer brilliance.

Number Nine: DeathTanks.

Hee hee, betcha never heard of this one! Oh, you have. Again, this was an option available on the saturn version of Duke Nukem and was a minigame that you received upon completing DN. Like I was gonna complete it, but luckily one of my friends managed to, and we'd spend saturdays beating each other up on it. With a multiplayer option of up to six players there was the possibilities for endless chaos amongst the scenes you were set in. The aim of the game was to kill off all the other tanks on your level and get as many points as you can. Obviously, getting splitched by the other tanks wasn't gonna stick you up there with the true leaders in the game. The levels you played on also started to level out as you progressed, if you hadnt killed the other tanks. Special weapons were available like, contolled nukes, a jet pack to lift your tank into the air to avoid attacks/drop in on your friendly neighbouring enemy ^__^ and even shields to deflect attacks. My personal favourite were always the rolling mines! Great fun to play with friends, just dont play by yourself, thats sad. ^__~

Number Eight: Sonic the Hedgehog.

Kudos where Kudos is due, Sonic was the revolution of Sega and no matter how much you hated his spiky blue ass, the game was infectious once you started playing and there was no way you could put him down. I'm a bit of a retro lover somedays, and i chose Sonic, on the master system. Yes, the aged machine of sega. The reason why was that I found the game on the master system more challenging than that on the Mega Drive. Basically because they were two differing versions. The controls were much the same, but it involved much more hand-eye co-ordination and after many weeks of faithful and loyal hardwork, it pays off for the ending. A true Chaos Emerald in the Rough.

Number Seven: Resident Evil

What a starring number by capcom. Yes, it did come out on the saturn too but the deal was eventually made with sony for two and three. Whatever came after was just a tie in. I am kinda upset that capcom totally sold out to the Gmae Cube recently with this series, for a five game deal, but hey, it'll return to PS2 eventually. Hopefully...
Resident Evil was a shocker of a game, before Silent Hill was ghastly, and before Lara became even more pneumatically enhanced, RE strove to build the genre of horror games... survival horror. I'm no genius at games like these, indeed I spent most of my time screaming at how stupid some artificial characters cane TRULY be, but zombies turning the corner and screaming to rip out your throat. The long silence, punctuated by the occaisonal groan and murmur of something else, the plot line so carefully crafted. The controls were difficult to use, you press forward but the characters goes forward in the direction they FACE rather than where you think they should go, you had to hold down a button to get the to raise their gun and you could direct where the bullet went but the menu system was accesible and easy, the gameplay fascinating and gruesome. Definitely one of my all time favourites for a long long time...

Number Six: Streets of Rage 2 (Mega Drive)

A game that I played to death. What cool concept, running round the streets full of thugs in order to save Skate's older brother, Adam. Picking up pipes and slamming people's heads in with them, special moves, fire breathing bad guys and best of all, being able to kick a$s and the police don't really come and stop you! Amazing! So, it was the 2nd in the series, but it was an improvement on the first. The controls remained basically the same except that when you pressed A on the pad the police didnt back you up with hell loads of guns and nukes, but rather your character would perform their own special move!! Wowee. It's great fun and time hasn't worn down the thrill of fighting baddies on mean streets!

Number Five: Snake (nokia mobiles)

Okay, I know it's not STRICTLY on a console, but it is addictive... anyone who plays will tell you that much... like tetris, just more fun :)

Number Four: Street Fighter 2 (snes)

Probably the first fighting game I ever laid my hands on, probably the only fighting game I have a chance at creaming someone at. Okay, so it wasn't a precise art, you had to bash buttons and rotate the pad to have any chance of getting a special move (perfect for beginners/button bashers) and even then certain chara's had cheat moves, like M.Bison's floor sweep, where he glides along and knocks you over. Virtually unstoppable! But it was brilliant, and crafted with different, and also unbalanced characters that you played with until you found a character and moves that suited you. I tended to be chun-li or Ken. Try it for yourself!

Number Three: Breath of Fire 3 (ps1)

Ahhh, not the newest nor the oldest. Not amazing graphics but pleasant on the eyes. Not gripping and tantilising storyline but gentle and winding about your senses. Those who know of capcom's ability to churn out this series will come to expect the richness of the tapestry created, of the winged Wyndians, of the Katt tribe, vanished now. Of Dragons and Gods. The gameplay is detailed, the fights turnbased but agility of the characters does count for who goes when. The dragon gene system is innovative and the characters well thoughts out. Pleasant and a firm favourite.

Number Two: Pong

Admit it, come on, admit it! You love it really! Well, it was groundbreaking stuff, and I love it so even if you dont, NUH! A true retro game, I love this. Up or down, can make for truly exasperating game play. Graphics are basic, but then, who cares, right? Need I say more?

Number One: Final Fantasy 7 (ps1/pc)

The game I love above others and worship, as a true pagan, at the feet of Hironobu Sakaguchi. Who wouldn't?
FF is a series with an illustrious lineage. Nine games in the actual series, Tactics, spinoffs like Ergheiz, Chocobo Racing and Ten due out on ps2 soon over here (cant wait... now just need a ps2...) this series is deep rooted within the society of gamers and not one to be sniffed at.

Taking a direct divergence from previous games, the battle system was more evovled. Materia, could be equipped to any member, imbuing ANYONE with the ability to heal (white magic) or even attack magically(black magic). Some enhanced abilities, like evading enemies or dexterit, or hp. Some summoned fantastical monsters to fight for you. And all you had to do was choose a party and slot it onto your weapons, then wahey, everyone's Paul Daniels!
The storyline too was deeper and darker than anything the FF team had previously tried to create. It was maliciously evil, reeking of cover ups and conspiracies. An ancient backdrop of history provided the story for the fight for the planets life, death and friendship entwined as one. It had moral objectives, like "look after the planet" and saving it for future generations. Graphically speldiforous when compared to what Squaresoft had previously produced on the Nes/Snes, rich, luxuriant with pre-rendered backgrounds, characters that shared human foibles and mistakes, and sad stories of loss and love. A game for the Century, and even if others have come after, the superb quality of Final Fantasy Seven makes it my favourite all time game.


Thanks for Reading

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