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But while the associated lack of gaming wisdom may throw some duds into the collection, the best 'casual' games have to be fun, the kind of thing you play because you love it, not just because it's what you always do, and that seems like the whole point of video games for everyone. While a long, long RPG can be fun, to me gaming is more an escape from the world, not the making of a new one.
Maybe the casuals really have the gaming spirit summed up - cheap good times that end when you put the pad down.
So how does the casual gamer spirit show up in your collection?
Super Monkey Ball - A game lasts as long as you want it to, and caters for whatever your ability, and while the challenge is huge, you only have to look at the mini-games to see the emphasis is on good times.
Super Smash Bros - Lots of short fights let you leave the game at any point, but addictive gameplay will mean you don't want to.
Timesplitters 2 - While there's more to the single player mode than the original, the heart of TS2 is still in the deathmatch multiplayer.
Tetris - Nice and simple, and compulsive pick-up gameplay.
Rocky - Cashing in on the movie tie-in for the gaming part-timers, short fights and simple controls are again the order of the day.
Burnout - Even the main game's championships can be knocked off within a comfortable half hour from start to finish, and accessibility is once again the order of the day.
ISS2 / FIFA - Everyone loves football, and even if they're not always partial to heavy gaming, things are simple and short enough to make a lightweight session.
So it looks like we'll all have some of the lightweights' favourites next to our consoles. What does this say about us?
Well, we'll also have the longer titles, Resident Evil, Eternal Darkness, and Metroid Prime and hopefully Zelda will both be pretty vast too.
Oh, and hopefully we'll have known better than to buy Starfox :^)
But despite it, I don't think we're so different from the casual gamers. It's always been about having simple fun at heart.
Nintendo see the benefits of short and sweet games with simple controls, and not just because it's less effort.
Maybe we should too?
Ah well, it's the best I could do, and I have revision to think about now.
Next time will be better, I promise :^)
> I'd love a game like Goldeneye, which lasted years. Timesplitters 2
> came close, but wasn't as good as Goldeneye.
TS2 is coming close.. 16hours played so far, and I have to *make* time for it now. Damn I need to play Eternal Darkness again..
Not short and repetitive.
But while the associated lack of gaming wisdom may throw some duds into the collection, the best 'casual' games have to be fun, the kind of thing you play because you love it, not just because it's what you always do, and that seems like the whole point of video games for everyone. While a long, long RPG can be fun, to me gaming is more an escape from the world, not the making of a new one.
Maybe the casuals really have the gaming spirit summed up - cheap good times that end when you put the pad down.
So how does the casual gamer spirit show up in your collection?
Super Monkey Ball - A game lasts as long as you want it to, and caters for whatever your ability, and while the challenge is huge, you only have to look at the mini-games to see the emphasis is on good times.
Super Smash Bros - Lots of short fights let you leave the game at any point, but addictive gameplay will mean you don't want to.
Timesplitters 2 - While there's more to the single player mode than the original, the heart of TS2 is still in the deathmatch multiplayer.
Tetris - Nice and simple, and compulsive pick-up gameplay.
Rocky - Cashing in on the movie tie-in for the gaming part-timers, short fights and simple controls are again the order of the day.
Burnout - Even the main game's championships can be knocked off within a comfortable half hour from start to finish, and accessibility is once again the order of the day.
ISS2 / FIFA - Everyone loves football, and even if they're not always partial to heavy gaming, things are simple and short enough to make a lightweight session.
So it looks like we'll all have some of the lightweights' favourites next to our consoles. What does this say about us?
Well, we'll also have the longer titles, Resident Evil, Eternal Darkness, and Metroid Prime and hopefully Zelda will both be pretty vast too.
Oh, and hopefully we'll have known better than to buy Starfox :^)
But despite it, I don't think we're so different from the casual gamers. It's always been about having simple fun at heart.
Nintendo see the benefits of short and sweet games with simple controls, and not just because it's less effort.
Maybe we should too?