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"Casual Gamer's Collection"

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Tue 14/01/03 at 17:54
Regular
Posts: 787
Being a casual gamer seems to be frowned upon round these parts. Everyone prides themselves on their bleeding fingers, while being a lightweight gamer seems a favourite slur from perennial fanboys.

But while the associated lack of gaming wisdom may throw some duds into the collection, the best 'casual' games have to be fun, the kind of thing you play because you love it, not just because it's what you always do, and that seems like the whole point of video games for everyone. While a long, long RPG can be fun, to me gaming is more an escape from the world, not the making of a new one.
Maybe the casuals really have the gaming spirit summed up - cheap good times that end when you put the pad down.

So how does the casual gamer spirit show up in your collection?

Super Monkey Ball - A game lasts as long as you want it to, and caters for whatever your ability, and while the challenge is huge, you only have to look at the mini-games to see the emphasis is on good times.

Super Smash Bros - Lots of short fights let you leave the game at any point, but addictive gameplay will mean you don't want to.

Timesplitters 2 - While there's more to the single player mode than the original, the heart of TS2 is still in the deathmatch multiplayer.

Tetris - Nice and simple, and compulsive pick-up gameplay.

Rocky - Cashing in on the movie tie-in for the gaming part-timers, short fights and simple controls are again the order of the day.

Burnout - Even the main game's championships can be knocked off within a comfortable half hour from start to finish, and accessibility is once again the order of the day.

ISS2 / FIFA - Everyone loves football, and even if they're not always partial to heavy gaming, things are simple and short enough to make a lightweight session.


So it looks like we'll all have some of the lightweights' favourites next to our consoles. What does this say about us?
Well, we'll also have the longer titles, Resident Evil, Eternal Darkness, and Metroid Prime and hopefully Zelda will both be pretty vast too.
Oh, and hopefully we'll have known better than to buy Starfox :^)

But despite it, I don't think we're so different from the casual gamers. It's always been about having simple fun at heart.
Nintendo see the benefits of short and sweet games with simple controls, and not just because it's less effort.
Maybe we should too?
Wed 15/01/03 at 16:57
Regular
Posts: 4,098
Super Monkey Ball, Timesplitters 2 and Tony Hawks 4 are probably the only game to have clocked up 15/20+ hours in my Cube. Simply cos they all so damn addictive :D
Wed 15/01/03 at 16:41
Regular
Posts: 8,220
Hmm, seems that wasn't so clear.

Ah well, it's the best I could do, and I have revision to think about now.

Next time will be better, I promise :^)
Tue 14/01/03 at 22:17
Regular
"Want a cd key.."
Posts: 3,443
Foreman wrote:
> I'd love a game like Goldeneye, which lasted years. Timesplitters 2
> came close, but wasn't as good as Goldeneye.

TS2 is coming close.. 16hours played so far, and I have to *make* time for it now. Damn I need to play Eternal Darkness again..
Tue 14/01/03 at 18:29
Regular
"Baros!!!"
Posts: 6,989
I'd love a game like Goldeneye, which lasted years. Timesplitters 2 came close, but wasn't as good as Goldeneye.
Tue 14/01/03 at 18:23
Regular
"gsybe you!"
Posts: 18,825
I want a game that is challenging and long lasting.

Not short and repetitive.
Tue 14/01/03 at 18:15
Regular
"bit of a brain"
Posts: 18,933
So are you saying non arcade games aren't fun?
Tue 14/01/03 at 17:58
Regular
Posts: 11,038
meh? I understood the end, I buy the games because they are fun, I couldn't care less what others say, i ghet to laugh when they complete their rubbish games after no more than 10 hours, when we sit and play through eternal darkness 3 times for the fullness of it.
Tue 14/01/03 at 17:54
Regular
Posts: 8,220
Being a casual gamer seems to be frowned upon round these parts. Everyone prides themselves on their bleeding fingers, while being a lightweight gamer seems a favourite slur from perennial fanboys.

But while the associated lack of gaming wisdom may throw some duds into the collection, the best 'casual' games have to be fun, the kind of thing you play because you love it, not just because it's what you always do, and that seems like the whole point of video games for everyone. While a long, long RPG can be fun, to me gaming is more an escape from the world, not the making of a new one.
Maybe the casuals really have the gaming spirit summed up - cheap good times that end when you put the pad down.

So how does the casual gamer spirit show up in your collection?

Super Monkey Ball - A game lasts as long as you want it to, and caters for whatever your ability, and while the challenge is huge, you only have to look at the mini-games to see the emphasis is on good times.

Super Smash Bros - Lots of short fights let you leave the game at any point, but addictive gameplay will mean you don't want to.

Timesplitters 2 - While there's more to the single player mode than the original, the heart of TS2 is still in the deathmatch multiplayer.

Tetris - Nice and simple, and compulsive pick-up gameplay.

Rocky - Cashing in on the movie tie-in for the gaming part-timers, short fights and simple controls are again the order of the day.

Burnout - Even the main game's championships can be knocked off within a comfortable half hour from start to finish, and accessibility is once again the order of the day.

ISS2 / FIFA - Everyone loves football, and even if they're not always partial to heavy gaming, things are simple and short enough to make a lightweight session.


So it looks like we'll all have some of the lightweights' favourites next to our consoles. What does this say about us?
Well, we'll also have the longer titles, Resident Evil, Eternal Darkness, and Metroid Prime and hopefully Zelda will both be pretty vast too.
Oh, and hopefully we'll have known better than to buy Starfox :^)

But despite it, I don't think we're so different from the casual gamers. It's always been about having simple fun at heart.
Nintendo see the benefits of short and sweet games with simple controls, and not just because it's less effort.
Maybe we should too?

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