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You here about multiplayer LAN/Internet tournaments and although they MIGHT sometimes be some racer or RTS, more often than not, they turn out to be first person shooters.
Further to this, Goldeneye was by far the most popular N64 game and everyone's getting excited by Halo, more than any other Xbox game.
Firstly because first person games are "cool" in that they are violent shooting games.
Secondly because the object is often pretty obvious as is the aim of the game. They are also very playable and are the best system for a fast paced shooting game.
You can get other "cool" games and genres, but I think that there is an even bigger reason why FPS games are so great.
Take the N64's example:
Make a list of great multiplayer games.
Make a list of great solo player games.
Compare the lists.
I'm sure that Goldeneye and Perfect Dark appeared in both.
Any other games that appeared in both would also most likely be FPS.
Try the PC:
Although RTS games are also popular in both single and multiplayer, due to their slower pace and emphasis on mineral building and strategy rather than all out combat, they will never be as popular as shooters.
Check the Playstation:
2 player counts as multiplayer where people enjoy the likes of Ridge Racer and Tekken with just one friend, but think about the single player:
More or less the same except with computer controlled players to race against/fight with.
There are sometimes the odd extra game too, but these are rarely ground breaking.
And think about the Playstations best solo games from Resident Evil through MGS to Final Fantasy - multiplayer?
I think not.
(MGS sort of has potential in the third person arena but as an "outwit the AI" game, its multiplayer just wouldn't compete with other faster paced multiplayer games.)
Single player games generally design a system with that game in mind and that allows the develloper to take them through and adventure their way - like Zelda and Final Fantasy.
These control systems were designed with specially designed, AI controlled set peices and enemies to challenge the player.
Good multiplayer games are different.
They go by a set of rules and restrictions that apply to all the characters in order to keep things fair.
This normally leaves single player modes as a multiplayer contest, only with AI controlled players instead of human ones.
But first person shooters seem to be able to do both.
The interface is simple:
You can move forwards or backwards or strafe left/right.
You can turn left/right and look up/down.
When you press the fire button, the gun your are holding fires in the direction of your crosshair.
With a bit of practice, you can move while firing with ease, skill and presision, allowing for heated deatmatches.
This versatile set-up also allows players to take a character through a story, looking through the characters' eyes. Like Grix said in another topic, you play YOU rather than some weird character you don't really care about.
This allows great single player set peices and missions.
But despite being the best all-rounder, first person shooters still aren't the very best in single player games.
They suck when it comes to platforming sections, you can't connect with the character you're playing (you don't even play as a proper character), and the control system is limited in comparison to one designed specifically for a particular adventure.
So although FPS rule as all-rounders, Metroid should NOT be one as the series was also based around platforming as well as shooting, and Samus, being a strong character, is wasted on a first person shooter!
Turok and Perfect Dark are the FPS games I want to be playing, Metroid Prime should've been more faithful to its Snes roots, especially as it isn't boasting a multiplayer mode...
Played Goldeneye and Perfect dark a lot on the N64 but never extended that to the PC.
Just bought a new PC though, should be able to handle anything. SO maybe I'll start exploring! Might make a start to my PC FPS experince with Moh:allied assualt. Meant to be good innit? Or maybe I'll just completly by-pass the PC again. Most likely to get a X-box ya see, and its bursting full with FPS games!
If someone could come up with an original game that combined both multi and solo player that well, it would sell multi-millions!
As for the aiming, it'll come with practice! :-)
I need an option to alter the sensitivity of the control stick, else I shoot wildly and miss targets!
I've never really thought about it before, but FPS games do offer the best of both worlds, great single player missions, and really fun deathmatches.
So would anyone like to take this last opportunity to discuss FPS games?
So many FPS's, not enough cash or time to play them all!
Good podt by the way. A bit long to read, but that's common with most of my posts too!
You here about multiplayer LAN/Internet tournaments and although they MIGHT sometimes be some racer or RTS, more often than not, they turn out to be first person shooters.
Further to this, Goldeneye was by far the most popular N64 game and everyone's getting excited by Halo, more than any other Xbox game.
Firstly because first person games are "cool" in that they are violent shooting games.
Secondly because the object is often pretty obvious as is the aim of the game. They are also very playable and are the best system for a fast paced shooting game.
You can get other "cool" games and genres, but I think that there is an even bigger reason why FPS games are so great.
Take the N64's example:
Make a list of great multiplayer games.
Make a list of great solo player games.
Compare the lists.
I'm sure that Goldeneye and Perfect Dark appeared in both.
Any other games that appeared in both would also most likely be FPS.
Try the PC:
Although RTS games are also popular in both single and multiplayer, due to their slower pace and emphasis on mineral building and strategy rather than all out combat, they will never be as popular as shooters.
Check the Playstation:
2 player counts as multiplayer where people enjoy the likes of Ridge Racer and Tekken with just one friend, but think about the single player:
More or less the same except with computer controlled players to race against/fight with.
There are sometimes the odd extra game too, but these are rarely ground breaking.
And think about the Playstations best solo games from Resident Evil through MGS to Final Fantasy - multiplayer?
I think not.
(MGS sort of has potential in the third person arena but as an "outwit the AI" game, its multiplayer just wouldn't compete with other faster paced multiplayer games.)
Single player games generally design a system with that game in mind and that allows the develloper to take them through and adventure their way - like Zelda and Final Fantasy.
These control systems were designed with specially designed, AI controlled set peices and enemies to challenge the player.
Good multiplayer games are different.
They go by a set of rules and restrictions that apply to all the characters in order to keep things fair.
This normally leaves single player modes as a multiplayer contest, only with AI controlled players instead of human ones.
But first person shooters seem to be able to do both.
The interface is simple:
You can move forwards or backwards or strafe left/right.
You can turn left/right and look up/down.
When you press the fire button, the gun your are holding fires in the direction of your crosshair.
With a bit of practice, you can move while firing with ease, skill and presision, allowing for heated deatmatches.
This versatile set-up also allows players to take a character through a story, looking through the characters' eyes. Like Grix said in another topic, you play YOU rather than some weird character you don't really care about.
This allows great single player set peices and missions.
But despite being the best all-rounder, first person shooters still aren't the very best in single player games.
They suck when it comes to platforming sections, you can't connect with the character you're playing (you don't even play as a proper character), and the control system is limited in comparison to one designed specifically for a particular adventure.
So although FPS rule as all-rounders, Metroid should NOT be one as the series was also based around platforming as well as shooting, and Samus, being a strong character, is wasted on a first person shooter!
Turok and Perfect Dark are the FPS games I want to be playing, Metroid Prime should've been more faithful to its Snes roots, especially as it isn't boasting a multiplayer mode...