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Well take the sports genre first, If we a go a step down we can see that it is only really the most popular sports that have games about them, such as Football, rugby, cricket, boxing, tennis, golf, American football, Ice hockey etc and also games based on big events such as the winter and summer olympics. There are a lot more sports some of which could make pretty decent games. I am struggling to think of sports and I am sure there are some that should be mentioned here but are left out. I think that sports like volleyball (beach or normal), shinty, karate, kick boxing etc could make decent games that would apeal to some people.
I can see though why there aren't games based on these sports, they aren't hugely popular or everyones cup of tea so to speak so the developer is taking a risk as they may not sell enough to break even or make a small profit which in turn isn't good business so they don't do it.
So what else is missing, One thing I think we are missing is comedy, sure some games have funny parts or scenes but have you ever played a game that continued the theme of being funny the whole way through? I have no idea how something like this would work or what the story the game could have but maybe having a game designed to be funny could turn out quite well. Of course there are things some find funny that others wont or things that may be funny but also not intended for young children, I guess an idea would have to be well thought out before to make sure the game will actually apeal to some.
One thing I think we miss out on is mixing genres. For example I think GTA3 could have been even better if when you are using a weapon it moves into a First Person Shooter view, I know it did for a few of the weapons but it shoulf have been for them all and should have been improved. A few games already do something like this with things like driving vehicles in some levels of first person shooters. But I think that the idea could be improved a lot to make these games better.
I was thinking on my own idea for a game and will explain a little of it for you as it fits in a bit here. You begin as a rookie cop driving around the city responding to calls through the radio, then depending on how well you do you can become promoted to various positions in the police force or even on to the FBI or C.I.A. As you move higher up the ranks you are involved in more adventurous cases that could take a while to solve. So you could go from things like catching small time crooks and family disturbances to fighting drug lords and their small armies to tracking down mass murderers.
The game would be a mixture of driving, First person shooter and action adventure. Probably a bit similar to GTA3 but more advanced to allow you into all the buildings and be able to go about an everyday life that constantly changes to match what has happend in the game.
I don't know how well this would work or if people would like it, obviously it needs more thought as to the whole story and all the options as to what can and can't happen but I think the basic idea could work out quite well.
As I was writing this I thought of something else which I may as well include here aswell. What my thought was about was about making your own games and the fall of bedroom programmers.
I remember when I was young my dad used to have a computer that we played games on, every month he bought a magazine which had about 3-4 pages of code that if you took the time to enter and compile then you could play the game that the code created. Some of them where quite good as the standard of games at that time wasn't very high and games were quite easy to create.
These days very few consoles even allow you to create your own games, Obviously you can do it on a PC, I think the only one that allows it is the PS2 and the Linux version of the PS2. But with the way the games industry has grown todays games are of a very high standard and to create your own game to match any of these is almost impossible and to type in pre-written code from a developer could take days even weeks as there are millions of lines of code in most games.
So I thought maybe this is something that could be worked on a little for the future to make it easier for everyone to make their own games. I know a lot of people who are interested in it that study things like games technology or computer science at uni but would like more practice on their own doing it for a particular console. So what do you think? Should console developers have an option for us to be able to design decent games ourselfs? Maybe release software with the console that you can use if you want to try make your own or ignore if you don't.
I think it could be a good idea as there are more and more people who want to get into the industry to make games and with competition so high only the good ones will get in, practice and experience is the best way to get better.
Ok so what are your views on this, are there any genres you think the industry is missing out on? Would you like to create your own games? Do you think there should be more done in the future to make this possible and also a little easier.
I wouldn't have said there were any genres that we missed, but only combinations of genres that would open gateways to new ideas and gameplay experiences.
Take Rez... it's basically a shooting game. Well, you could call it that in a sense. But then again, it could be a rhythm game... like Samba De Amigo. But there is a certain amount of strategy required to do well.
Most games, if you think about it include more than one genre; Certainly not all, but quite a number of games do. Take any game. GTA3 - Shooting, Racing, Action, Adventure, Even Puzzle, if you think about it. A decent amount of strategy is also needed to get away from Ememies and Policemen.
There, lots of genres in one game!
Look at PIKMIN. It's been labelled a Strategy game... and rightfully so, but you can't play the game and tell me there's no adventure, or puzzle genres in it. The basic premise of the game demands it.
As for the 'What Do You Want In Games' question; Well, there are quite a few ideas that I think could have improved games, but developers can't do everything. We have to remember that making a game isn't just talking to the computer and telling it what to produce... Shigeru Miyamoto talking to a GCN Dev Kit using WinVoice 98? - Er, No! Things are planned prior to coding - the size of the game, the direction, the difficulty.
Missing Genre's? No... not really. If you call a Rhythm game a rhythm game, you have to call a running game a running game, when clearly, it's a sports game. There aren't any genre's missing, but just, like I said, combinations of genres and ideas that will lead to more gameplay experiences.
Game
Well take the sports genre first, If we a go a step down we can see that it is only really the most popular sports that have games about them, such as Football, rugby, cricket, boxing, tennis, golf, American football, Ice hockey etc and also games based on big events such as the winter and summer olympics. There are a lot more sports some of which could make pretty decent games. I am struggling to think of sports and I am sure there are some that should be mentioned here but are left out. I think that sports like volleyball (beach or normal), shinty, karate, kick boxing etc could make decent games that would apeal to some people.
I can see though why there aren't games based on these sports, they aren't hugely popular or everyones cup of tea so to speak so the developer is taking a risk as they may not sell enough to break even or make a small profit which in turn isn't good business so they don't do it.
So what else is missing, One thing I think we are missing is comedy, sure some games have funny parts or scenes but have you ever played a game that continued the theme of being funny the whole way through? I have no idea how something like this would work or what the story the game could have but maybe having a game designed to be funny could turn out quite well. Of course there are things some find funny that others wont or things that may be funny but also not intended for young children, I guess an idea would have to be well thought out before to make sure the game will actually apeal to some.
One thing I think we miss out on is mixing genres. For example I think GTA3 could have been even better if when you are using a weapon it moves into a First Person Shooter view, I know it did for a few of the weapons but it shoulf have been for them all and should have been improved. A few games already do something like this with things like driving vehicles in some levels of first person shooters. But I think that the idea could be improved a lot to make these games better.
I was thinking on my own idea for a game and will explain a little of it for you as it fits in a bit here. You begin as a rookie cop driving around the city responding to calls through the radio, then depending on how well you do you can become promoted to various positions in the police force or even on to the FBI or C.I.A. As you move higher up the ranks you are involved in more adventurous cases that could take a while to solve. So you could go from things like catching small time crooks and family disturbances to fighting drug lords and their small armies to tracking down mass murderers.
The game would be a mixture of driving, First person shooter and action adventure. Probably a bit similar to GTA3 but more advanced to allow you into all the buildings and be able to go about an everyday life that constantly changes to match what has happend in the game.
I don't know how well this would work or if people would like it, obviously it needs more thought as to the whole story and all the options as to what can and can't happen but I think the basic idea could work out quite well.
As I was writing this I thought of something else which I may as well include here aswell. What my thought was about was about making your own games and the fall of bedroom programmers.
I remember when I was young my dad used to have a computer that we played games on, every month he bought a magazine which had about 3-4 pages of code that if you took the time to enter and compile then you could play the game that the code created. Some of them where quite good as the standard of games at that time wasn't very high and games were quite easy to create.
These days very few consoles even allow you to create your own games, Obviously you can do it on a PC, I think the only one that allows it is the PS2 and the Linux version of the PS2. But with the way the games industry has grown todays games are of a very high standard and to create your own game to match any of these is almost impossible and to type in pre-written code from a developer could take days even weeks as there are millions of lines of code in most games.
So I thought maybe this is something that could be worked on a little for the future to make it easier for everyone to make their own games. I know a lot of people who are interested in it that study things like games technology or computer science at uni but would like more practice on their own doing it for a particular console. So what do you think? Should console developers have an option for us to be able to design decent games ourselfs? Maybe release software with the console that you can use if you want to try make your own or ignore if you don't.
I think it could be a good idea as there are more and more people who want to get into the industry to make games and with competition so high only the good ones will get in, practice and experience is the best way to get better.
Ok so what are your views on this, are there any genres you think the industry is missing out on? Would you like to create your own games? Do you think there should be more done in the future to make this possible and also a little easier.