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Now, whilst considering the excellent advantage of such an item as Elvul's Black Blindfold, I got to thinking about which specific magical items and abilities that have featured in games over the years would be especially useful to me in my daily life.
But on seconds thoughts, doing such a thing would be way too predictable - [viz. take a magic carpet ride to town; slip on a ring of invisibility and rob a bank; drink a water-walking potion and impress the chicks with a Jesus Christ pose; then take the most buxom one home, sprinkle some wonder-dust in the air and "Bob's your uncle".]
No, what I really want to discuss is the *bling-bling* of "precious attainment", you know, the plinky-plonky-twinkly sound that signifies the acquirement of a special item of value. - Like when Mario leaps with glee into a fizzing star. Like when your sportscar burns round a corner on Project Gotham Racing and the Kudos count *clicks* higher and higher. Like when Link raises aloft a destiny-transforming prize to a triumpant fanfare. Like when the onboard customers shower you with golden Dollar$ as your cab performs a wheel-spinning drift on Crazy Taxi.
But on second thoughts, "precious attainment" isn't really a worthwhile subject to write a serious post on is it? No. So what I really want to discuss is "happy-go-lucky games", you know, the kind of games that pepper your eyes and ears with rainbows of dynamic succulence and the melodies of clear water & happy laughter. - Games which are the visual and audio equivalent of a flashing-lights slot machine jammed on payout. Games which are moreish, like a box of your favourite chocolates. Games which pack-a-punch, like a bare-fisted prize-fighter beating the living daylights out of a large hanging animal corpse. Games which *yawn* games which, err *yawn* - what the hell am I *yawn* mumbling on about? -
No, what I really want to discuss is the way in-game depictions of twilight can stamp wistful signatures onto the soles of a gamer's boots, and how only by kissing the savage dust can a hardcore gamer cradle the fantastique. But I've not yet discussed fully the ins-and-outs of these theories with my nudist nun friends, so I'll have to put such a curious investigation on hold, but I do promise to return with an indepth analysis of the effects of in-game twilight on gamers in the near future.
So, until the next time we have the good fortune of not meeting face-to-face, let me bid you farewell and give you this message in Moon Language:
Mu ka ve|sh,
||a woooo_ trixa, ra ra,
Ti-Ti-Ti.
Tu foo ku|u tu|u,
Pa_ Sa_Ga!
z||::::cusp O j-vig,
Rel 0lash,
Yi-at - g1ush s/y,
Tu-Tu-Tu!
Qwi::::u PINg::::u,
Re1 mush -i- zex,
Lu||u > BiX, trix, trix, trix,
Tu-foo,
Fu-too,
ZeeZ vos -x-x-x- Y.o.Y.
-[Translation of Moon Language]:
*Nothing else is possible but the unavoidable expression of self.
In the now of every moment you are becoming who you are.
If you can't - you won't.
If you can - you will.*
May you walk on warm sands.
-
*Removes Elvul's Black Blindfold from writing hand and wanders off in pursuit of a furry animal to mather*
*crunches yet another chunk of Moon Sugar*
Now, whilst considering the excellent advantage of such an item as Elvul's Black Blindfold, I got to thinking about which specific magical items and abilities that have featured in games over the years would be especially useful to me in my daily life.
But on seconds thoughts, doing such a thing would be way too predictable - [viz. take a magic carpet ride to town; slip on a ring of invisibility and rob a bank; drink a water-walking potion and impress the chicks with a Jesus Christ pose; then take the most buxom one home, sprinkle some wonder-dust in the air and "Bob's your uncle".]
No, what I really want to discuss is the *bling-bling* of "precious attainment", you know, the plinky-plonky-twinkly sound that signifies the acquirement of a special item of value. - Like when Mario leaps with glee into a fizzing star. Like when your sportscar burns round a corner on Project Gotham Racing and the Kudos count *clicks* higher and higher. Like when Link raises aloft a destiny-transforming prize to a triumpant fanfare. Like when the onboard customers shower you with golden Dollar$ as your cab performs a wheel-spinning drift on Crazy Taxi.
But on second thoughts, "precious attainment" isn't really a worthwhile subject to write a serious post on is it? No. So what I really want to discuss is "happy-go-lucky games", you know, the kind of games that pepper your eyes and ears with rainbows of dynamic succulence and the melodies of clear water & happy laughter. - Games which are the visual and audio equivalent of a flashing-lights slot machine jammed on payout. Games which are moreish, like a box of your favourite chocolates. Games which pack-a-punch, like a bare-fisted prize-fighter beating the living daylights out of a large hanging animal corpse. Games which *yawn* games which, err *yawn* - what the hell am I *yawn* mumbling on about? -
No, what I really want to discuss is the way in-game depictions of twilight can stamp wistful signatures onto the soles of a gamer's boots, and how only by kissing the savage dust can a hardcore gamer cradle the fantastique. But I've not yet discussed fully the ins-and-outs of these theories with my nudist nun friends, so I'll have to put such a curious investigation on hold, but I do promise to return with an indepth analysis of the effects of in-game twilight on gamers in the near future.
So, until the next time we have the good fortune of not meeting face-to-face, let me bid you farewell and give you this message in Moon Language:
Mu ka ve|sh,
||a woooo_ trixa, ra ra,
Ti-Ti-Ti.
Tu foo ku|u tu|u,
Pa_ Sa_Ga!
z||::::cusp O j-vig,
Rel 0lash,
Yi-at - g1ush s/y,
Tu-Tu-Tu!
Qwi::::u PINg::::u,
Re1 mush -i- zex,
Lu||u > BiX, trix, trix, trix,
Tu-foo,
Fu-too,
ZeeZ vos -x-x-x- Y.o.Y.
-[Translation of Moon Language]:
*Nothing else is possible but the unavoidable expression of self.
In the now of every moment you are becoming who you are.
If you can't - you won't.
If you can - you will.*
May you walk on warm sands.
-
*Removes Elvul's Black Blindfold from writing hand and wanders off in pursuit of a furry animal to mather*