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"Smackdown vs Raw 2008"

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Thu 02/08/07 at 10:21
Regular
"you've got a beard"
Posts: 7,442
there`s trailers and demos of this all over youtube and i have to say it`s shaping up very well!!

the amount of detail they have in the characters is pretty astonishing (well, it would be if i didn`t know how they did it ;) ) but seriously, workaround techniques or not, the game looks really nice!

there`s some nice touches added, but i`m worried that those touches may end up being yet another part of the game where "you sit and watch a 20 second animation with no choice but to let it play out" we`ll see.

so yeah, for anyone who`s not sen it yet, check it out on youtube!
Thu 02/08/07 at 22:26
Regular
"you've got a beard"
Posts: 7,442
yeah man, the Wii control system looks pretty fun!

perhaps not as satisfying as Manhunt 2, but still fun :D
Thu 02/08/07 at 20:43
Regular
Posts: 9,995
I am however looking forward to handing out some wii-mote based pipe beatings though.

If the roster is up to scratch, I may just buy it.
Thu 02/08/07 at 12:05
Regular
"you've got a beard"
Posts: 7,442
the stamina system? yeah it`s atrocious isn`t it?
it takes all the fun out of the games -
*move*
*spend 15 minutes recovering*

makes the games more stop/start than italian football.

from the looks of it it`s going along the lines of SDvsRAW 2006/7.. and i have to say i didn`t take to those games as much as the previous ones. they seemed stuck in a kind of digital purgatory where they weren`t sure if they wanted to be arcade games or intricately controlled strategy.
Thu 02/08/07 at 11:28
Regular
Posts: 9,995
I've yet to see a WWE game surpass Wrestlemania 19 on gamecube. I hope it doesn't have that stupid system where you keel over every ten seconds.
Thu 02/08/07 at 10:21
Regular
"you've got a beard"
Posts: 7,442
there`s trailers and demos of this all over youtube and i have to say it`s shaping up very well!!

the amount of detail they have in the characters is pretty astonishing (well, it would be if i didn`t know how they did it ;) ) but seriously, workaround techniques or not, the game looks really nice!

there`s some nice touches added, but i`m worried that those touches may end up being yet another part of the game where "you sit and watch a 20 second animation with no choice but to let it play out" we`ll see.

so yeah, for anyone who`s not sen it yet, check it out on youtube!

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