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The hot ones these days seem to be:
XBox: 1.5 million consoles sold, 2.4 games per console
Gamecube: 1.3 million consoles sold, 1.9 games per console
Of course, add to that all kinds of arguments, 'reasons' and excuses, and the picture is pretty blurred.
Just be honest with yourself for a second, without going to look it up, how many of you know who or where these stats come from? A few probably will, but i'm sure the closest most of you will get is
"...
Personally, i think if you're going to offer these as facts, it is important to have some idea of where they're from, and who is responsible for them.
and of course there are the launch week numbers - the numbers generally referred to are:
XBox: 50,000
Gamecube: 70,000
These are even more open to question, and with anyone who'll give you statistics (official sources) seeming to have an agenda explaining their own twist on what stats they'll give, it's hard to pin down an accurate picture.
Of course, that they seem to show a different 'winner' to the other stats, and this just devalues both sets.
So do you explain it as not enough consoles available at launch, or could the company not get enough machines out for demand in the longer (1 mil upwards) term?
The games - not enough good ones out yet? The kind of people who bought one machine had the income/will/whatever to buy more or less games than the other machines' owners?
By this stage, perhaps the biggest question you're asking is,
"who really cares?"
At least in the short term, they're so unreliable, so dependant on other considerations and arguments that they really don't prove anything at all to me.
I'm sure time will tell whether the gamecube has all the success of the n64 (ie, not really that much) or the xbox ends up putting a dent in both bill gates' wallet and reputation, or even if ps2 can outdo them all.
But one thing i am sure of, it will be only time that tells. Not premature stats or speculation without solid foundation. So how about we just end the monitoring of sales on the other side of the world and get on with enjoying the gaming experiences our machines can give us?
When they get here : )
Thats like saying you could float in water with a boat.
I could sing if I had a good singing voice.
I could become the greatest footballer if I had football skills. Etc etc etc until it becomes boring and your head drops off/implodes.
> Dr.Duck wrote:
>You can prove anything with facts
course, 95% of people
> know that :-)
also 85% of statistics are made up : ]
Sonic
>You can prove anything with facts
course, 95% of people know that :-)
The hot ones these days seem to be:
XBox: 1.5 million consoles sold, 2.4 games per console
Gamecube: 1.3 million consoles sold, 1.9 games per console
Of course, add to that all kinds of arguments, 'reasons' and excuses, and the picture is pretty blurred.
Just be honest with yourself for a second, without going to look it up, how many of you know who or where these stats come from? A few probably will, but i'm sure the closest most of you will get is
"...
Personally, i think if you're going to offer these as facts, it is important to have some idea of where they're from, and who is responsible for them.
and of course there are the launch week numbers - the numbers generally referred to are:
XBox: 50,000
Gamecube: 70,000
These are even more open to question, and with anyone who'll give you statistics (official sources) seeming to have an agenda explaining their own twist on what stats they'll give, it's hard to pin down an accurate picture.
Of course, that they seem to show a different 'winner' to the other stats, and this just devalues both sets.
So do you explain it as not enough consoles available at launch, or could the company not get enough machines out for demand in the longer (1 mil upwards) term?
The games - not enough good ones out yet? The kind of people who bought one machine had the income/will/whatever to buy more or less games than the other machines' owners?
By this stage, perhaps the biggest question you're asking is,
"who really cares?"
At least in the short term, they're so unreliable, so dependant on other considerations and arguments that they really don't prove anything at all to me.
I'm sure time will tell whether the gamecube has all the success of the n64 (ie, not really that much) or the xbox ends up putting a dent in both bill gates' wallet and reputation, or even if ps2 can outdo them all.
But one thing i am sure of, it will be only time that tells. Not premature stats or speculation without solid foundation. So how about we just end the monitoring of sales on the other side of the world and get on with enjoying the gaming experiences our machines can give us?
When they get here : )