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Jak and Daxter
Ratchet and Clank
Snake and Raiden
The straightman/funnyman combination has been a set piece for the film industry since before time, or 'vaudeville' as it was known back then. Applied to games, it works more often than not. The first time.
But being the fickle ones we gamers tend to be, it soon wears off. Now if you're buying a game over the next few months, the chances are it will have an annoying side-kick in it because the publisher said "Hey, it works, people buy this stuff."
So we've got Jen and Scree (Primal), we've got Sly and Bentley (Sly Cooper and the Thievious Raccoonus), Rau and Kuzo (Mark of Kri) all on their way along with a host of others that I just can't be bothered to research in order to get the names right, but they're out there, waiting, lurking...
To me, nothing beats Eric Morecambe and Ernie Wise, so whichever developer ever manages to script those two into a console game and get away with it will earn considerable kudos. Until then, all I can see is shop shelves being inundated with Little and Large (i.e. paler immitations of the Great Ones).
I fully expect Colin McRae 4.0 to be released with a co-driver called Cletus who, instead of giving directions says: "Hyuk hyuk gawshdarn" whenever you fishtail your Ford Focus into a tree.
I can't wait for the release of FIFA 2005, where David Beckham has a little squirrel mascot called 'Furball' on his shoulder shouting encouragement into his ear whenever he takes a free kick and doing a little dance by the flagpole everytime he scores.
And I look forward with unabated glee to the release of Clippy the Paperclip (thought he was dead and buried by Microsoft did you?) as Sam Fisher's personal assistant in Splinter Cell 2.
At the very least I shouldn't be whinging too much, because the comedy duo routine has been brought into the new century with a modicum of style by the next generation consoles. But you and I just know that they're going to overdo it. With a bit of luck the Japanese will come up with something whacky to take our minds off it and allow us to pursue a more novel avenue of games development, just as long as it doesn't involve schoolgirls, or mosquitoes, or schoolgirls with a mosquitoe sidekick. (Heaven forbid).
Talking cars in Gran Turismo 5, anyone?
Jak and Daxter
Ratchet and Clank
Snake and Raiden
The straightman/funnyman combination has been a set piece for the film industry since before time, or 'vaudeville' as it was known back then. Applied to games, it works more often than not. The first time.
But being the fickle ones we gamers tend to be, it soon wears off. Now if you're buying a game over the next few months, the chances are it will have an annoying side-kick in it because the publisher said "Hey, it works, people buy this stuff."
So we've got Jen and Scree (Primal), we've got Sly and Bentley (Sly Cooper and the Thievious Raccoonus), Rau and Kuzo (Mark of Kri) all on their way along with a host of others that I just can't be bothered to research in order to get the names right, but they're out there, waiting, lurking...
To me, nothing beats Eric Morecambe and Ernie Wise, so whichever developer ever manages to script those two into a console game and get away with it will earn considerable kudos. Until then, all I can see is shop shelves being inundated with Little and Large (i.e. paler immitations of the Great Ones).
I fully expect Colin McRae 4.0 to be released with a co-driver called Cletus who, instead of giving directions says: "Hyuk hyuk gawshdarn" whenever you fishtail your Ford Focus into a tree.
I can't wait for the release of FIFA 2005, where David Beckham has a little squirrel mascot called 'Furball' on his shoulder shouting encouragement into his ear whenever he takes a free kick and doing a little dance by the flagpole everytime he scores.
And I look forward with unabated glee to the release of Clippy the Paperclip (thought he was dead and buried by Microsoft did you?) as Sam Fisher's personal assistant in Splinter Cell 2.
At the very least I shouldn't be whinging too much, because the comedy duo routine has been brought into the new century with a modicum of style by the next generation consoles. But you and I just know that they're going to overdo it. With a bit of luck the Japanese will come up with something whacky to take our minds off it and allow us to pursue a more novel avenue of games development, just as long as it doesn't involve schoolgirls, or mosquitoes, or schoolgirls with a mosquitoe sidekick. (Heaven forbid).
Talking cars in Gran Turismo 5, anyone?