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Nintendo only has to sell about another 50,000 units of Super Smash Bro's Melee in Japan to hit the magical million. This will of taken about 4 months - the same feat took Sony over a year!
NEWS PIECE 2:
EA Games release 3 new screenshots of Agent Under Fire on Gamecube. Now includes complex lighting/shadowing aswell a shot of 4-player multiplayer action!
NEWS PIECE 3:
Shiny entertainment has released the very first screenshots of The Matrix! Although they're not actual in-game shots, they are shots of the actual in-game environments and are INSTANTLY recognisable from the film!
Do you think that Nintendo love us after all?
'Nuff said! :P
nuff said
:)
Remember how Turok started.
It started as a dinosaur hunting game in big open areas which had me very intrigued.
The first Turok game I played was Turok two which was more based in castles and dungeons against monsters rather than dinosaurs.
It went further down this route leaving me thinking that it was just trying to be like the other generic FPS games in the market.
Now Turok has gone back to it's routes with the Gamecube.
The classic open area dinosaur hunting but no without all the fog and with better technology as well as a multiplayer.
I can wait for Perfect Dark. Turok Evolution with easily fill the gap.
:)
> Lol at Sony, as SSBM is doing what it couldn't!!
I have a feeling we'll be
> slightly dissapointed with AUF (hey, that looks German!) if we expect it to be
> like Goldeneye, and The Matrix will be brilliant!!
Bullet Time is the only real
> reason that Max Payne has become so successfull! As it first appeared on The
> Matrix, imagine how successfull that will be!!
I wouldn't bank on The Matrix being that good!
Specially if the reason you think it's gonna be sooo good is because of the bullet time aspect. Max Payne didn't really do that well. Well ok it probably did sell quite well, but it still didn't do that well. Why I say that it didn't do too well was because when it first came out, yes it looked quite impressive, but all the people i've spoken to about it, didn't really like it that much. Why? Because it was too easy, and very repetitive. All you did was dive into a room, slow down time, shoot everyone else, and be in perfect health yourself. Doesn't really lead to an on edge exciting game really, does it?
Let's just hope that the Matrix has more to it other than "bullet time"!
:)
I have a feeling we'll be slightly dissapointed with AUF (hey, that looks German!) if we expect it to be like Goldeneye, and The Matrix will be brilliant!!
Bullet Time is the only real reason that Max Payne has become so successfull! As it first appeared on The Matrix, imagine how successfull that will be!!