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Now, that to me sounds like strategy, it sounds interesting, it sound innovative and it sounds brilliant. As for the super Snake and his stealth, that's still an aggressive game. One of the developers desriced this game as "pacifist", so it's real nail biting, adrenaline pumping, damn if I get caught doing this, I'm dead type stuff. Just the way MGS2 would be on the hardest difficulty setting without playing through on a lesser setting.
The game has an intuitive save setting, reminiscent of Shenmue, where when you go to sleep, the game saves, and time passes by, but it takes a much more prominent role as the missions have to be completed, quickly efficiently, and without fuss, so the mroe you save, the more time you take in the game world and the less time you have to actually complete you objectives.
Sounds challenging, lets hope it lives up to expectations.
Now, that to me sounds like strategy, it sounds interesting, it sound innovative and it sounds brilliant. As for the super Snake and his stealth, that's still an aggressive game. One of the developers desriced this game as "pacifist", so it's real nail biting, adrenaline pumping, damn if I get caught doing this, I'm dead type stuff. Just the way MGS2 would be on the hardest difficulty setting without playing through on a lesser setting.
The game has an intuitive save setting, reminiscent of Shenmue, where when you go to sleep, the game saves, and time passes by, but it takes a much more prominent role as the missions have to be completed, quickly efficiently, and without fuss, so the mroe you save, the more time you take in the game world and the less time you have to actually complete you objectives.
Sounds challenging, lets hope it lives up to expectations.