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They can be properly compared how?
> One is a linear, near-cyberpunk pseudo-RPG FPS, the other is a
> non-linear, freeform RPG in a classic fantasy setting with the option
> to play in first person mode.
>
> They can be properly compared how?
they both have missions that the player can tackle how they like with FPS action and RPG NPC interaction and leveling systems that allow the player to improve their skills. Also both have modeled items that can be picked up and placed anywhere the player wants.
BEARDS do you do the SR reviews?
> they both have missions that the player can tackle how they like
I'd hardly call the tactical choices in Deus EX - being sneaky or blasting your way in - being able to tackle a mission "how you like".
Linear piece of overhyped and over-rated crap.
I own a copy of Morrowind & Tribunal, and spent half my summer playing it, clocking up fourteen hours a day on more than one occasion.
I used to own a copy of Deus Ex, and spent about three days forcing myself to play it, in a futile attempt to delude myself that I hadn't wasted my money.
Go to this building, do this. You have the choice of walking slowly and shooting, or walking slowly and not shooting.
Morrowind however, I have consistenly enjoyed and keep discovering new elements I've never seen before.
The only gameplay that's the same is the start, from there it's do what you want how you want.
I dont think there's a comparison myself
> Shadow Knight wrote:
> they both have missions that the player can tackle how they like
>
> I'd hardly call the tactical choices in Deus EX - being sneaky or
> blasting your way in - being able to tackle a mission "how you
> like".
the whole game is mission based!, it even says Primary mission and secodary mission in the menus.
> Linear piece of overhyped and over-rated crap.
Thats what I think of Resident evil but each to is own.
> the whole game is mission based!, it even says Primary mission and
> secodary mission in the menus.
Woah. Primary and secondary missions. Rough translation:
Things you have to do and things you can also do if you can summon enough motivation to do so.
> Thats what I think of Resident evil but each to is own.
So do I, which is why I don't own that, either.