I've started to perfect my dodges, rolls, mid air jumps etc.
Its actualy great fun to fight a really hard CPU opponent.
Especialy as people always hack you after a fall.
Excellent. I shall have to experiment with that.
Isn't that just using Up+B to recover?
> The timing and precision required to really have a proper fight is
> The rolls, shields, reflectors, dodges, mid ari attacks, timing of
> smash moves - it is all very well done, perhaps almost to subtley.
Yup, it isn't shallow at all.
I don't know anyone other than me that even knows what a recovery move is, do you?
The rolls, shields, reflectors, dodges, mid ari attacks, timing of smash moves - it is all very well done, perhaps almost to subtley.
I should 'smas' him in the face for not returning it.
I see you've started to get to grips with the fighting system.
I remember when I first realised how complex the fighting system was once while playing the N64 original.
It's a fantastic and innoative way to fight, and much more skillful than just learning a "10 button press super combo" like in traditional fighting games. And then the elitest combo learners have the cheek to call Smash Brothers button bashing...