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PGC talked to Denis Dyack at D.I.C.E, and he had some interesting things to say.
The full interview will be posted some but PGC have divluged the following tidbits from it:
-Silicon Knights is currently working on multiple titles. Dyack would not say exactly how many there are.
-SK will be showing something at E3 in May, but they don't know if it will be playable.
-Too Human is still in development. Dyack describes the game as a "futuristic psychological thrilller", and he says it is very different from Eternal Darkness.
-SK admits that Eternal Darkness left many loose ends in its story and that those loose ends may one day be explored in a new game. However, such a game is not necessarily in development right now.
-SK wants the upcoming games to have more flash and "pizazz" than Eternal Darkness did.
> I disliked the gameplay style and the endless baddies who are all the
> same. Storyline was superb but the game was certainly lacking
> something. I jumped like hell when you see the dead woman in the bath
> though!
You said EDs storyline sucked!
Hmmm........
The bath bits horrible. But the game does have its charm. Its not perfect, but its certainly way above average.
> And Eternal Darkness was a load of bollsocks
*shakes head*
When God was giving out taste you where obviously too busy listening to your Nsync CD.
*runs*
PGC talked to Denis Dyack at D.I.C.E, and he had some interesting things to say.
The full interview will be posted some but PGC have divluged the following tidbits from it:
-Silicon Knights is currently working on multiple titles. Dyack would not say exactly how many there are.
-SK will be showing something at E3 in May, but they don't know if it will be playable.
-Too Human is still in development. Dyack describes the game as a "futuristic psychological thrilller", and he says it is very different from Eternal Darkness.
-SK admits that Eternal Darkness left many loose ends in its story and that those loose ends may one day be explored in a new game. However, such a game is not necessarily in development right now.
-SK wants the upcoming games to have more flash and "pizazz" than Eternal Darkness did.