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Mon 03/03/03 at 11:55
Regular
Posts: 787
Rumours of a Metal Gear remake of some kind or another are gradually gathering more momentum than a football boot kicked by purple-faced Scot Sir Alex Ferguson, and the US remake of The Ring currently in cinemas (and with the region 1 dvd out now over in the States showing just how far behind we are with film releases), it seems that people are running out of new ideas, so remaking old ideas seems to be growing ever more popular.
Countless remakes have been brought to the cinema over recent times, most ending up smelling of dirty rotten cash-ins that completely besmirch the name of the original (Get Carter, Psycho, Planet of the Apes to name but a few), with the occasional good one that surpass its predecessor (Ocean’s Eleven), but will video games start to see more and more remakes?

The spruced-up remake of Capcom’s classic creepy gore-fest Resident Evil arrived on the Gamecube to much acclaim, improving upon the original incarnation in every conceivable way, and despite some party-poopers (read: envious PS2 owners) dismissing it as a naff cash-in, it turned out very good to new fans and even those who enjoyed the original.
Will the popular Resident Evil remake open the floodgates for more developers to slack off and simply take their best-loved franchises and remake or repackage them? Or will some developers follow Capcom’s example and create a well-made remake that improves upon the original? And could more remakes be a good or a bad thing for the games industry?

I think video game remakes have great potential and could work very well, provided they are developed with care and skill and are not just hasty cash-ins such as the FIFA franchise, which is designed to rip-off the consumer by regurgitating recycled tosh to football game loving automatons who love the official licence (are you listening to the criticisms EA? No of course your not, you’re too busy wiping your bums with £50 notes and laughing at the saps who lap up the “new” FIFA games every month aren’t you! Aren’t you!!)
Many people often accuse developers of running a bit low on the originality front these days, with innovative ideas and good new characters seemingly thin on the ground, so remakes could be a viable option when many of today’s games and game characters are just not as good as they used to be, they could simply take an existing concept and (hopefully) improve on it by making the games bigger and better than before, when the technology didn’t allow developers to show us their idealised visions.
The characters, plot/story, and setting are already in place, so there doesn’t have to be loads of time developing new characters or situations, so lots of time can be spent on enhancing the visuals and adding some new gameplay elements and extra sections.
And, if the title is a remake of an older or more obscure game, then the franchise might gain a new fan base amongst newer gamers.
The Resident Evil remake is a perfect example of how to remake a video game. When it was first announced that Capcom would remake one of their best-loved games, there were a few cynical eyebrows raised, with many sceptics ready to cry “cash-in” as the idea of a game remake was pretty much unheard of, but since its release, the doubters have been silenced and a worthy remake is the result.
It’s just a shame that the remaining Resident Evil titles won’t be remade for the Gamecube in the same way as the original was, just re-released PSone versions. I would have loved an all-new version of Resident Evil 2 (my favourite of the series).

Developers have a fine line to tread though with remakes, as if you mention the word “remake”, people are often slightly perturbed as it’s usually assumed that “remake” is a by-word for “cash-in” and would assumed to be mere recycled rubbish made for a profit. So extra effort must be made to maximise the games potential and not let it become a poor rehash, to really give the player a great reason to buy a newer version of a game they may already own.
Another problem with remaking games is that for the most part you may be treading on familiar ground with the title, and people will have played it all before, so there may not be enough new content to the game to make it a worthwhile purchase. Some new elements must therefore be added to keep the title fresh aside from just enhanced visuals, such as new puzzles, locations, weapons etc.
There should also be justification that the title needs to be remade; the original Resident Evil, though still excellent, is looking pretty dated now, so a new next-gen update is very welcome, but there shouldn’t be thousands of remakes done willy-nilly.

So what titles would people like to see remade? Think of some of your favourite older games and then consider, “Could a modern remake be good?”
Many of the Metal Gear games, especially Metal Gear Solid, would rank high up on many gamers favourite game lists, and a next-gen remake would allow developers to add more content, better graphics and sound, more innovative newer features (i.e. more shadow, sound and, knowing the Japanese, smell related gameplay) and generally bring the older game bang up to date by utilising the next-gen equipment. A good Metal Gear remake would make many gamers (including me) very happy people, and a Gamecube version will be very warmly received
In an ideal world, a remake or special edition of GoldenEye would be gaming nirvana for many people, with improved graphics and sound, perhaps a co-op option, online play, new single-player levels, more multiplayer characters, levels, weapons, options etc. A GoldenEye remake would sell quicker than some super special hot cakes, but alas, rights and red tape from Nintendo, Rare and my good friends at EA would put a large spanner in the works.
The epoch making Half-Life is looking a bit old these days, so a remake of that would be fantastic, improving the graphics and adding new sections of course.
With the third Broken Sword game arriving hopefully this year, remakes of the first two BS titles would make me smile like a Cheshire cat. There haven’t been many decent point & click games in the last few years that live up to the standards set by older titles, so going back and remaking reliable old games would give the genre a much needed boost. They wouldn’t need a major overhaul; perhaps just a big graphical boost for the backgrounds and better character graphics and animation, maybe some new areas and puzzles, and the older puzzles could be tweaked slightly for the experienced players (or maybe they shouldn’t meddle with perfection and should leave the old puzzles as they are). Though many gamers would have already played through them, they would be new and fresh for younger gamers.
I for one would definitely buy new graphically enhanced versions of Broken Sword 1 & 2, even though I own BS1 on PC, PSone and GBA, and BS2 on PC and PSone.
Remakes of the older Final Fantasy titles, Secret of Mana or Chrono Trigger would be a welcome addition for next-gen systems. Keep the gameplay structure and storylines, but give them a 21st century overhaul with far better graphics, new locations, weapons, enemies etc, and many gamers would be very happy.

Whilst the idea of movie remakes sends a shudder of trepidation through the spine of most movie lovers, with horrible visions of Get Carter and Rollerball still fresh in people’s minds, video game remakes, if done well, have good potential and could be a very good way of giving gamers new versions of their favourite old games, and younger gamers some good new games to experience.
Some people may think that remakes are cash-ins that let developers slack off, but I believe that if done right, remakes can be great, especially for the long lost golden oldies that don’t look as great as they used to. Look at GTA; the great GTA3 is pretty much a remake of the original GTA idea, with amazing consequences, showing that remaking an old game can be great at revitalising an older franchise.

Bring on the Metal Gear remake!
Mon 03/03/03 at 12:35
Regular
"Fishing For Reddies"
Posts: 4,986
I'm sick of remakes. Look at ToeJam and Earl 3... Granted it's not too bad, but it's got nothing on the original... and they could at least have put the original in the game as something you could unlock! The problem nowadays, with TJ&E 3 being a perfect example... developers are trying to make new games from old franchises look cool, or hip, or with-it, or 'sick'!

Why they can't make them like they used to?!

But I suppose that's more to do with sequels and continuing a franchise. As for remakes, well... the majority of those are cheap ports, which don't really impress me. If Konami re-released both the Metal Gears on GameCube with updates and bug-fixes, then i'd be impressed, but companies like Acclaim make me sick, by re-releaseing Crazy Taxi, and doing absolutely nothing about the code. Sure, Hitmaker's Cab Classic was good on the Dreamcast, but the PS2 and GameCube incarnations are slower, and way below the benchmark in terms of graphics and animation.

If a company is going to re-release a game, they could at least do it the justice of fixing the bugs, and knocking up the graphics, and if need be, speed.

Nintendo and other developers haven't done too badly with the SNES ports on the AGB. They've added bits, included bigger enemies in the Mario Games, managed with two facebuttons instead of 4 for games like Street Fighter. That's an improvement. Not just changing the dimensions of the box art and printing the title of a different format at the top.

I don't rate a lot of re-makes. I'd rather have the original, for nostalgic reasons. But, like I said, to be fair, there are quite a lot of decent attempts out there, with quite a number of those making the grade.


Game: Should be working.
Mon 03/03/03 at 11:55
Regular
"Wants Spymate on dv"
Posts: 3,025
Rumours of a Metal Gear remake of some kind or another are gradually gathering more momentum than a football boot kicked by purple-faced Scot Sir Alex Ferguson, and the US remake of The Ring currently in cinemas (and with the region 1 dvd out now over in the States showing just how far behind we are with film releases), it seems that people are running out of new ideas, so remaking old ideas seems to be growing ever more popular.
Countless remakes have been brought to the cinema over recent times, most ending up smelling of dirty rotten cash-ins that completely besmirch the name of the original (Get Carter, Psycho, Planet of the Apes to name but a few), with the occasional good one that surpass its predecessor (Ocean’s Eleven), but will video games start to see more and more remakes?

The spruced-up remake of Capcom’s classic creepy gore-fest Resident Evil arrived on the Gamecube to much acclaim, improving upon the original incarnation in every conceivable way, and despite some party-poopers (read: envious PS2 owners) dismissing it as a naff cash-in, it turned out very good to new fans and even those who enjoyed the original.
Will the popular Resident Evil remake open the floodgates for more developers to slack off and simply take their best-loved franchises and remake or repackage them? Or will some developers follow Capcom’s example and create a well-made remake that improves upon the original? And could more remakes be a good or a bad thing for the games industry?

I think video game remakes have great potential and could work very well, provided they are developed with care and skill and are not just hasty cash-ins such as the FIFA franchise, which is designed to rip-off the consumer by regurgitating recycled tosh to football game loving automatons who love the official licence (are you listening to the criticisms EA? No of course your not, you’re too busy wiping your bums with £50 notes and laughing at the saps who lap up the “new” FIFA games every month aren’t you! Aren’t you!!)
Many people often accuse developers of running a bit low on the originality front these days, with innovative ideas and good new characters seemingly thin on the ground, so remakes could be a viable option when many of today’s games and game characters are just not as good as they used to be, they could simply take an existing concept and (hopefully) improve on it by making the games bigger and better than before, when the technology didn’t allow developers to show us their idealised visions.
The characters, plot/story, and setting are already in place, so there doesn’t have to be loads of time developing new characters or situations, so lots of time can be spent on enhancing the visuals and adding some new gameplay elements and extra sections.
And, if the title is a remake of an older or more obscure game, then the franchise might gain a new fan base amongst newer gamers.
The Resident Evil remake is a perfect example of how to remake a video game. When it was first announced that Capcom would remake one of their best-loved games, there were a few cynical eyebrows raised, with many sceptics ready to cry “cash-in” as the idea of a game remake was pretty much unheard of, but since its release, the doubters have been silenced and a worthy remake is the result.
It’s just a shame that the remaining Resident Evil titles won’t be remade for the Gamecube in the same way as the original was, just re-released PSone versions. I would have loved an all-new version of Resident Evil 2 (my favourite of the series).

Developers have a fine line to tread though with remakes, as if you mention the word “remake”, people are often slightly perturbed as it’s usually assumed that “remake” is a by-word for “cash-in” and would assumed to be mere recycled rubbish made for a profit. So extra effort must be made to maximise the games potential and not let it become a poor rehash, to really give the player a great reason to buy a newer version of a game they may already own.
Another problem with remaking games is that for the most part you may be treading on familiar ground with the title, and people will have played it all before, so there may not be enough new content to the game to make it a worthwhile purchase. Some new elements must therefore be added to keep the title fresh aside from just enhanced visuals, such as new puzzles, locations, weapons etc.
There should also be justification that the title needs to be remade; the original Resident Evil, though still excellent, is looking pretty dated now, so a new next-gen update is very welcome, but there shouldn’t be thousands of remakes done willy-nilly.

So what titles would people like to see remade? Think of some of your favourite older games and then consider, “Could a modern remake be good?”
Many of the Metal Gear games, especially Metal Gear Solid, would rank high up on many gamers favourite game lists, and a next-gen remake would allow developers to add more content, better graphics and sound, more innovative newer features (i.e. more shadow, sound and, knowing the Japanese, smell related gameplay) and generally bring the older game bang up to date by utilising the next-gen equipment. A good Metal Gear remake would make many gamers (including me) very happy people, and a Gamecube version will be very warmly received
In an ideal world, a remake or special edition of GoldenEye would be gaming nirvana for many people, with improved graphics and sound, perhaps a co-op option, online play, new single-player levels, more multiplayer characters, levels, weapons, options etc. A GoldenEye remake would sell quicker than some super special hot cakes, but alas, rights and red tape from Nintendo, Rare and my good friends at EA would put a large spanner in the works.
The epoch making Half-Life is looking a bit old these days, so a remake of that would be fantastic, improving the graphics and adding new sections of course.
With the third Broken Sword game arriving hopefully this year, remakes of the first two BS titles would make me smile like a Cheshire cat. There haven’t been many decent point & click games in the last few years that live up to the standards set by older titles, so going back and remaking reliable old games would give the genre a much needed boost. They wouldn’t need a major overhaul; perhaps just a big graphical boost for the backgrounds and better character graphics and animation, maybe some new areas and puzzles, and the older puzzles could be tweaked slightly for the experienced players (or maybe they shouldn’t meddle with perfection and should leave the old puzzles as they are). Though many gamers would have already played through them, they would be new and fresh for younger gamers.
I for one would definitely buy new graphically enhanced versions of Broken Sword 1 & 2, even though I own BS1 on PC, PSone and GBA, and BS2 on PC and PSone.
Remakes of the older Final Fantasy titles, Secret of Mana or Chrono Trigger would be a welcome addition for next-gen systems. Keep the gameplay structure and storylines, but give them a 21st century overhaul with far better graphics, new locations, weapons, enemies etc, and many gamers would be very happy.

Whilst the idea of movie remakes sends a shudder of trepidation through the spine of most movie lovers, with horrible visions of Get Carter and Rollerball still fresh in people’s minds, video game remakes, if done well, have good potential and could be a very good way of giving gamers new versions of their favourite old games, and younger gamers some good new games to experience.
Some people may think that remakes are cash-ins that let developers slack off, but I believe that if done right, remakes can be great, especially for the long lost golden oldies that don’t look as great as they used to. Look at GTA; the great GTA3 is pretty much a remake of the original GTA idea, with amazing consequences, showing that remaking an old game can be great at revitalising an older franchise.

Bring on the Metal Gear remake!

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