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History: ResetDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec
Anyone now what that means? Thats the demo by the way. I just want to know how to fix in for when the full version arrives through my letterbox.
Hopefully its just the demo, but still any1 know why it does that? ...
I like the demo, lol.
History: ResetDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec
Anyone now what that means? Thats the demo by the way. I just want to know how to fix in for when the full version arrives through my letterbox.
Hopefully its just the demo, but still any1 know why it does that? ...
I like the demo, lol.
What card do you have? I think it requires at least 64mb doesn't it?
I know the required specs are for an absolutely ninja PC anyway.
And the liklihood is that if the demo doesn't work, neither will the full game. The code wasn't changed much from the demo.
It's an OK game i suppose, a bit too slow and boring for my taste though.
My Graphics Card is a GeForce4 Ti4200 128mb DDR Pinnacle 8X AGP. Latest Drivers, etc.
My Pc is a Ninja and almost double all specs, it should run fine.
I will find out 2moz though wont I!
> Splinter Cell looks crap anyway...
God knows how you got "Notable" you miserable git, lol!
> My Graphics Card is a GeForce4 Ti4200 128mb DDR Pinnacle 8X AGP.
> My Pc is a Ninja and almost double all specs,
I hate you.
Literally.
> God knows how you got "Notable" you miserable git, lol!
Because, contrary to popular belief, people like being told they're wrong. As someone who does little else, I am therefore gifted with the highest accolade the forums can offer.
> danieldone wrote:
> God knows how you got "Notable" you miserable git, lol!
>
> Because, contrary to popular belief, people like being told they're
> wrong. As someone who does little else, I am therefore gifted with the
> highest accolade the forums can offer.
Yet my ability to improve people's lives by 0.000001% (after reading my posts) was criminally overlooked. Anyway I'm actually a Cyberman and thus am glad I didn't get covered in Gold.
Splinter Cell has been fun so far, though some liberties are taken with the guard's visual capabilties. Even on Hard some of them look right at you hiding in minimal shadow, resplendant in a black kit with dagloo green glowy bits! That said it'd be boring if you kept getting rumbled for nowt. Also why the blooming chuff are all gamepads NOT supported? Eh? Why? Give me a reason lazy developers..
Human shields are fun though. Mmmmmm friendly fire.
You dont have to, but I wanted to.