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*drum beat*
Sega didn't please developers with the Saturn
*drum beat*
The Dreamcast is announced as Sega's whit hope
*drum beat*
This console fails to deliver
And now the conclusion....
A few months before Sega announced the death of the Dreamcast, they KNEW it was on the way out. Poor relative sales with the Playstation coupled with huge loses (for the third year running) made it all the worse.
And so, Sega made a HUGE leap. Instead of Sega being a company which was made of ten divisions that were controlled by the company, these ten divisions were all made independent- allowing them to develop any games for any platform. Of course, Sega still owns them 100% of the way, and the departments have to make money... but this time they are being run by Sega's top game producers, and not men in suits.
And so it came true that the ten departments of Sega did come into their own (and there was one ring made to bind them all... errrrrrr....). Each took on a new name (except for AM2 whcih remained AM2, and two of the departments merged. So now games would hold two company names: that of Sega, and that of the division which made it. Amoug these department names are:
Hitmaker
Sonic Team
Sega Rossi
Smilebit
Over Work
(Over works is by far the most amusing... the Japanese pronounce the word "over" as "Oba"... which HAPPENS to be the name of the head of this department... hmmmm!)
There are two important thngs to note:
1) Each division is bigger than most developers... being able to produce up to six games a year!
2) Before the split, each division could only make games for the Dreamcast market- just 10 million console owners. Now, the divisions had a potential market of over 100 million gamers!
So, it looks like things are on the way up for Sega. Not only do they have a foothold in every conceivable genre of game (some of which they created!), but they can also harm the sales of those publishers who refused to support the Dreamcast! Shear genius!
It is now expected that Sega will undergo a huge turn around in fortunes. From a failing company once rumoured to be sold to MS, Sega is tipped to be the second biggest game publisher by 2003 after Nintendo.
Not only that, but Sega has also removed many of the problems it had with its arcade division losing money. Not only have arcades been franchised out (so Sega makes no loss from them), but Sega, Namco and Sony have teamed up in many areas of arcade work to ensure the demand for aracde games does not dwindle. (Aracdes in Japan are a much bigger thing then over here! Imagine the entire population of the UK living in an area the size of Greater London, and you can see how easy it is to tap a huge market...)
So, with Sonic Team tipped as a great developer for the gamecube, AM2 leading the field in PS2 games (once they get them ready!), and Smilebit producing games such as Jet Set for the Xbox, Sega truely seems to have its hand in every pocket... and not just one off white box!
Sonic
> What pleases me is that SEGA claim their console of chocie is Nintendo with like
> 20 unnanounced games or something like that... smart :D
for the third time today (and dozenth time this week) SEGA have not said anything about the GC ebing a console of choice!!!!!
Sonic Team have... but the rest of Sega is free to do what it likes! If anything, more Sega games are planned for the PS2!
(Dringo, surely this is a joke... right? I've already made this point time and time again... you're just trying to annoy me now?)
Sonic
Sonic Team, for example, os actually one of the smaller Sega divisions, and can only support one console full time- hence the GC.
As for the Xbox being the future of Sega games, the problem is that (as you say), whatever console you get, some games won't be released on it. Only the GC will have Sonic, only the Xbox will have Jet Set future, and only the PS2 will have Virtual Fighter 4.
Amazing, isn't it, how people ask "where should Sega fans go?" No other developer has the support Sega has... after all, few people bought a PS2 just because of EA sports games, but many people will buy the GC because it's Sonic Team's choice!
Sonic
The simple answer is: all three. But I can't afford that.
I want to buy a GameCube, but from what I can tell, the Xbox has the best of the future SEGA titles.
Hopefully each SEGA title will be released on all formats - this would make sense from a financial point of view, but will it happen?
*drum beat*
Sega didn't please developers with the Saturn
*drum beat*
The Dreamcast is announced as Sega's whit hope
*drum beat*
This console fails to deliver
And now the conclusion....
A few months before Sega announced the death of the Dreamcast, they KNEW it was on the way out. Poor relative sales with the Playstation coupled with huge loses (for the third year running) made it all the worse.
And so, Sega made a HUGE leap. Instead of Sega being a company which was made of ten divisions that were controlled by the company, these ten divisions were all made independent- allowing them to develop any games for any platform. Of course, Sega still owns them 100% of the way, and the departments have to make money... but this time they are being run by Sega's top game producers, and not men in suits.
And so it came true that the ten departments of Sega did come into their own (and there was one ring made to bind them all... errrrrrr....). Each took on a new name (except for AM2 whcih remained AM2, and two of the departments merged. So now games would hold two company names: that of Sega, and that of the division which made it. Amoug these department names are:
Hitmaker
Sonic Team
Sega Rossi
Smilebit
Over Work
(Over works is by far the most amusing... the Japanese pronounce the word "over" as "Oba"... which HAPPENS to be the name of the head of this department... hmmmm!)
There are two important thngs to note:
1) Each division is bigger than most developers... being able to produce up to six games a year!
2) Before the split, each division could only make games for the Dreamcast market- just 10 million console owners. Now, the divisions had a potential market of over 100 million gamers!
So, it looks like things are on the way up for Sega. Not only do they have a foothold in every conceivable genre of game (some of which they created!), but they can also harm the sales of those publishers who refused to support the Dreamcast! Shear genius!
It is now expected that Sega will undergo a huge turn around in fortunes. From a failing company once rumoured to be sold to MS, Sega is tipped to be the second biggest game publisher by 2003 after Nintendo.
Not only that, but Sega has also removed many of the problems it had with its arcade division losing money. Not only have arcades been franchised out (so Sega makes no loss from them), but Sega, Namco and Sony have teamed up in many areas of arcade work to ensure the demand for aracde games does not dwindle. (Aracdes in Japan are a much bigger thing then over here! Imagine the entire population of the UK living in an area the size of Greater London, and you can see how easy it is to tap a huge market...)
So, with Sonic Team tipped as a great developer for the gamecube, AM2 leading the field in PS2 games (once they get them ready!), and Smilebit producing games such as Jet Set for the Xbox, Sega truely seems to have its hand in every pocket... and not just one off white box!
Sonic