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"Why Games should not be too real!"

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Sat 02/09/00 at 13:41
Regular
Posts: 787
With the current discussions about games being life-like, I feel this will be a bad thing. If our brains are simulated into a "VR world," can they tell the difference from reality? Being so realistic would put the brain into meltdown. Would we become so addicted to this VR world that our brain would become dependant on it? I know it sounds far-fetched at the moment, but when games do reach a new level of realism, programmers will have to keep this in mind. A good example of this is from Star Trek Voyager, I know its only a Sci-fi programme, but the Holo-deck is a computer simulated world, and many people could become so easily trapped in a game. I think because the game could supply the brain a better life than reality could. This is all very simular to the concept of the "Matrix." Does anybody agree with the point im trying to make.?
Sat 02/09/00 at 18:46
Posts: 0
Huh?
Yes, I couldn't agree (or be confused) any more!
BTW are there any games that are so realistic that you don't know what is real life? Well, don't forget to breathe when your playin'
Sat 02/09/00 at 18:25
Posts: 0
But all the crew of Voyager have to say to go back to reality is "computer- End Program" and everything goes back to normal! Anyway Star Trek isn't real? I'm a fan but I know it's not real! Is it real?

N E way people always say bad things about new technology (Like Radios before they became popular years and years ago and then TV's, etc)

Then, once most people have the new technology it automatically becomes good? It's just nature: The brain needs to understand more before it can feel safe! It's like cats and dogs when they get new neighbours: they need to know they can trust their new owners before they will be happy!
Sat 02/09/00 at 15:29
Regular
Posts: 23,216
Yes I entirely agree.
Has anyone read the Red Dwarf book Better than Life? Apart from being very funny, it also puts forward some very interesting points. This was written about seven years before The Matrix, and shows people getting addicted to a videogame "Better than life". The game makes all your subconsious dreams come true. So much so in fact, that you forget that it is a game, and become completely addicted to staying in.
When the crew finally work it out, (after finding the Cats castle in the mountains with hundreds of valkire slaves) they all try to leave, but can't because of their addiction.
Its a good book, I suggest you read it, (But read "Infinity Welcomes careful drivers" first.)
Sat 02/09/00 at 13:41
Posts: 0
With the current discussions about games being life-like, I feel this will be a bad thing. If our brains are simulated into a "VR world," can they tell the difference from reality? Being so realistic would put the brain into meltdown. Would we become so addicted to this VR world that our brain would become dependant on it? I know it sounds far-fetched at the moment, but when games do reach a new level of realism, programmers will have to keep this in mind. A good example of this is from Star Trek Voyager, I know its only a Sci-fi programme, but the Holo-deck is a computer simulated world, and many people could become so easily trapped in a game. I think because the game could supply the brain a better life than reality could. This is all very simular to the concept of the "Matrix." Does anybody agree with the point im trying to make.?

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