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"[GAME] Deus Ex: Human Revolution"

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This thread has been linked to the game 'Deus Ex: Human Revolution'.
Thu 08/09/11 at 21:32
Regular
Posts: 34
The first Deus Ex released on PC and later PS2 was and is, simply put, a game of choices, and one of the very first to mix shooting and RPG gameplay, you were given an objective but also the freedom to tackle it however you wanted, if the stealthy approach proved difficult then you could always get out your gun and mow down the enemy, at the time this kind of freedom was innovative but with so many games borrowing the same formula (Fallout, Borderlands etc.) it's considered pretty standard stuff these days, the million pound question is though... can Human Revolution stand up to it's many competitors and more importantly the original?

You play as Adam Jensen, head of security at Sarif Industries and after being left for dead during a surprise attack he's revived and given a variety of cybernetic augmentations including some special shades that display useful information and some shiny robotic arms that conceal some deadly mounted blades, after a six month recovery he is dispatched to investigate the attack which ultimately reveals a vast global conspiracy (another thing that Deus Ex is good at).

So, mind-blowingly complex story?, check, but what about gameplay?, once again it's all about choice, for example there's a mission where you have to get access to a morgue in the local Police Station, to do this you have 3 choices, either use your gift of the gab on the Desk Sergeant, be a sneaky git and find a way to slip past unnoticed or as a last resort launch a head on assault, but you have to bear in mind though that each choice no matter how small has consequences, sneak in and the police will be none the wiser but security will be increased in the future however if you openly attack then expect them to be hostile from then on.

These choices also apply to your cybernetics or augmentations which can be upgraded to suit your needs, if you keep falling from great heights then you can unlock a landing system to avoid becoming street pizza or if noise is an issue you can modify your legs so that any footsteps are silent, however it should be noted that while you're completely free to pick and choose what you want it's wise to focus on the ones that suit your play style, after all, it's no good having things like increased strength if your character specialises in absolute stealth, most weapons available can also be fitted with assorted upgrades to improve their performance but even without any they feel deadly and weighty, like augmentations though it's wise to use weapons suited to your style or things will become a bit too difficult.

At the start of the game combat initially is basic and slightly tedious but it works, however when you get your augmentations everything changes because of the sheer variety and freedom on offer and it just becomes much more fun, enemy intelligence isn't great and foes often walk blindly into your line of fire seemingly on purpose sometimes but occasionally they will show a bit of cunning and throw a sly grenade your way when things heat up or flank you when you least expect it.

Enviroments are as good looking as they are vast and are perfectly designed for both combat and stealth, whether you're visiting a one time mission area or a city hub you can be sure that it will be crammed with hidden areas, side quests and alternate routes that usually yield small rewards, so much so that even a bit of aimless wandering can net you something like a deadly sniper rifle or a cache of grenades, on the flipside each area is also packed with turrets, cameras and hazards like electrified water, lasers or gas to challenge you/ruin your day so you have to put careful thought on how to proceed.

With all the hype that surrounded Human Revolution, I was really hoping that the game wouldn't be as big a letdown as Deus Ex: Invisible War (Which isn't even worth mentioning), thankfully my fears were unfounded and Eidos and Square Enix have avoided the "hype trap" and given us a massive, enjoyable if sometimes irritating shooter with immense replay value that stacks up well to the standard the original game set but sadly doesn't surpass it, nevertheless Deus Ex: Human Revolution should be a surefire candidate for GOTY, if you like shooters or RPGs then this is an essential purchase.

96%
There have been no replies to this thread yet.
Thu 08/09/11 at 21:32
Regular
Posts: 34
The first Deus Ex released on PC and later PS2 was and is, simply put, a game of choices, and one of the very first to mix shooting and RPG gameplay, you were given an objective but also the freedom to tackle it however you wanted, if the stealthy approach proved difficult then you could always get out your gun and mow down the enemy, at the time this kind of freedom was innovative but with so many games borrowing the same formula (Fallout, Borderlands etc.) it's considered pretty standard stuff these days, the million pound question is though... can Human Revolution stand up to it's many competitors and more importantly the original?

You play as Adam Jensen, head of security at Sarif Industries and after being left for dead during a surprise attack he's revived and given a variety of cybernetic augmentations including some special shades that display useful information and some shiny robotic arms that conceal some deadly mounted blades, after a six month recovery he is dispatched to investigate the attack which ultimately reveals a vast global conspiracy (another thing that Deus Ex is good at).

So, mind-blowingly complex story?, check, but what about gameplay?, once again it's all about choice, for example there's a mission where you have to get access to a morgue in the local Police Station, to do this you have 3 choices, either use your gift of the gab on the Desk Sergeant, be a sneaky git and find a way to slip past unnoticed or as a last resort launch a head on assault, but you have to bear in mind though that each choice no matter how small has consequences, sneak in and the police will be none the wiser but security will be increased in the future however if you openly attack then expect them to be hostile from then on.

These choices also apply to your cybernetics or augmentations which can be upgraded to suit your needs, if you keep falling from great heights then you can unlock a landing system to avoid becoming street pizza or if noise is an issue you can modify your legs so that any footsteps are silent, however it should be noted that while you're completely free to pick and choose what you want it's wise to focus on the ones that suit your play style, after all, it's no good having things like increased strength if your character specialises in absolute stealth, most weapons available can also be fitted with assorted upgrades to improve their performance but even without any they feel deadly and weighty, like augmentations though it's wise to use weapons suited to your style or things will become a bit too difficult.

At the start of the game combat initially is basic and slightly tedious but it works, however when you get your augmentations everything changes because of the sheer variety and freedom on offer and it just becomes much more fun, enemy intelligence isn't great and foes often walk blindly into your line of fire seemingly on purpose sometimes but occasionally they will show a bit of cunning and throw a sly grenade your way when things heat up or flank you when you least expect it.

Enviroments are as good looking as they are vast and are perfectly designed for both combat and stealth, whether you're visiting a one time mission area or a city hub you can be sure that it will be crammed with hidden areas, side quests and alternate routes that usually yield small rewards, so much so that even a bit of aimless wandering can net you something like a deadly sniper rifle or a cache of grenades, on the flipside each area is also packed with turrets, cameras and hazards like electrified water, lasers or gas to challenge you/ruin your day so you have to put careful thought on how to proceed.

With all the hype that surrounded Human Revolution, I was really hoping that the game wouldn't be as big a letdown as Deus Ex: Invisible War (Which isn't even worth mentioning), thankfully my fears were unfounded and Eidos and Square Enix have avoided the "hype trap" and given us a massive, enjoyable if sometimes irritating shooter with immense replay value that stacks up well to the standard the original game set but sadly doesn't surpass it, nevertheless Deus Ex: Human Revolution should be a surefire candidate for GOTY, if you like shooters or RPGs then this is an essential purchase.

96%

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